aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2011-03-17OPENGLSDL: More refactoring to avoid direct access of OpenGlGraphicsManager's...Johannes Schickel
2011-03-17OPENGL: Move setFullscreenMode to OpenGLGraphicsManager.Johannes Schickel
2011-03-17OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal.Johannes Schickel
2011-03-17OPENGLSDL: Cleanup.Johannes Schickel
2011-03-17OPENGL: Make setScale non-virtual.Johannes Schickel
2011-03-17ANDROID: Increase default touchpad mode scaledhewg
2011-03-17ANDROID: Ignore the slop area on all touch scrollsdhewg
2011-03-17Hugo: Use EntryDialog in Box()strangerke
2011-03-17OPENGL: Get rid of _aspectRatioCorrection.Johannes Schickel
2011-03-17OPENGL: Slight refactoring.Johannes Schickel
2011-03-17ANDROID: Get rid of more gfx glitchesdhewg
2011-03-17ANDROID: Init vars to match with the defaultsdhewg
2011-03-17ANDROID: Fix cursor visibilitydhewg
2011-03-17ANDROID: Log ASCII code of invalid keycodesdhewg
2011-03-17ANDROID: Plug RGB cursor memleakdhewg
2011-03-17OPENGL: Fix compilation when USE_OSD is not defined.Johannes Schickel
2011-03-17OPENGL: Update the OSD texture when visible while the output mode changes.Johannes Schickel
2011-03-17OPENGL: Always properly set the overlay dimensions in loadGFXMode.Johannes Schickel
2011-03-17OPENGL: Fix "Original" mode by setting up the corret screen dimensions.Johannes Schickel
2011-03-17OPENGL: Refactor warpMouse.Johannes Schickel
2011-03-17Merge branch 'sdl-focus-rect' of https://github.com/lordhoto/scummvmJohannes Schickel
2011-03-17HUGO: Fix compilationEugene Sandulenko
2011-03-17HUGO: renamed guard #definesEugene Sandulenko
2011-03-17HUGO: Initial work on user input dialogEugene Sandulenko
2011-03-17HUGO: Renamed menu.* to dialogs.*Eugene Sandulenko
2011-03-16ANDROID: Disable game/overlay blendingdhewg
2011-03-16CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth.D G Turner
2011-03-16AGI: Remove newlines from debug()dhewg
2011-03-16ANDROID: Reindentdhewg
2011-03-16ANDROID: Input system overhauldhewg
2011-03-16ANDROID: Constify getDrawRect()dhewg
2011-03-16ANDROID: Cleanup and extend chooseEglConfigdhewg
2011-03-16MOHAWK: Warn only when anims reference named sound files.Alyssa Milburn
2011-03-16GIT: Ignore Code::Blocks project filesLittleboy
2011-03-15ANDROID: Add missing cases to getFeatureState()dhewg
2011-03-15ANDROID: Cleanupdhewg
2011-03-14SCI: Remove a space at the end of a warningMatthew Hoops
2011-03-14SCI: Fix the screen height of SQ1 MacMatthew Hoops
2011-03-14TOON: Fix more dirty rect issuessylvaintv
2011-03-14SCI: Add code to enumerate shadowed selectorsWillem Jan Palenstijn
2011-03-14SCI: Fixed find_callkmd5
2011-03-14ANDROID: Halve the audio buffer sizedhewg
2011-03-14ANDROID: Cleanupdhewg
2011-03-14ANDROID: Fade out the game screen when the overlay is visibledhewg
2011-03-14ANDROID: Remove clearBuffer()dhewg
2011-03-14ANDROID: Clear fake palette after allocatingdhewg
2011-03-14ANDROID: Implement grabOverlay()dhewg
2011-03-14ANDROID: Extend clearScreen to take care of all casesdhewg
2011-03-14ANDROID: Update screen rects on surface changesdhewg
2011-03-14SCI: Got rid of VERIFY() and removed some newlines in error messagesmd5