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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-03-10
Made Decompressor's destructor virtual. (fixes compilation and should fix pos...
Johannes Schickel
2009-03-10
- Fix warnings
Johannes Schickel
2009-03-10
Updated the MSVC project files for the SCI engine (added engine/stringfrag.cpp)
Filippos Karapetis
2009-03-10
Added FIXME for heap corruption occurring when exiting SCI games
Filippos Karapetis
2009-03-10
Synced the rest of the MSVC project files for the SCI engine
Filippos Karapetis
2009-03-10
- Convert some file references from uint16 to uint32 to suit 11H
Scott Thomas
2009-03-10
Fix compile of CINE engine.
Travis Howell
2009-03-10
Resource decompression functions moved to scicore\decompressor.cpp and turned...
Greg Frieger
2009-03-10
Palette-class for Cine-engine, WIP: Take 2. Testing, using and documentation ...
Kari Salminen
2009-03-10
Use pow() instead of powf() when compiling with MinGW32 to work around a libs...
Andre Heider
2009-03-10
SCI: Moved cfsml.pl from tools/ to tools/sci/; also fixed circular dependency
Max Horn
2009-03-10
SCI: EVIL temporary hack to ensure savegame.cpp is rebuilt when any of the he...
Max Horn
2009-03-10
SCI: Removing unused line from savegame.cfsml, fixing SongIteratorMessage -> ...
Max Horn
2009-03-10
SCI: Memory 'ref counting' code is only used by song iterators -> move it the...
Max Horn
2009-03-10
- Fix code indentation
Johannes Schickel
2009-03-10
Added missing SVN keywords
Filippos Karapetis
2009-03-10
Formatted code to conform to our coding standards. Also, added parentheses to...
Filippos Karapetis
2009-03-10
- Fix warning
Johannes Schickel
2009-03-10
Add missing file.
Lars Skovlund
2009-03-10
Minor fix to deallocate STRING_FRAG segments properly
Lars Skovlund
2009-03-10
Fixed warnings
Filippos Karapetis
2009-03-10
String fragments support
Lars Skovlund
2009-03-10
Fix GMM loading disabled after loading savegame from ScummVM menu
Fabio Battaglia
2009-03-10
Fix compile of SCI engine.
Travis Howell
2009-03-10
Updated the MSVC project files of the SCI engine and ScummVM
Filippos Karapetis
2009-03-10
Reverted some of the changes of commit #39192. The cursor reading code has be...
Filippos Karapetis
2009-03-10
- Renamed files inside gfx/resource
Filippos Karapetis
2009-03-10
Fix graphics corruption in 11H FMV streams
Scott Thomas
2009-03-10
SCI: SongIterator::Message only needs to transfer a single argument, so get r...
Max Horn
2009-03-10
SCI: Renamed SongIteratorMessage -> SongIterator::Message; cleanup
Max Horn
2009-03-10
SCI: More SongIterator refactoring.
Max Horn
2009-03-10
Fixed warning in list code
Max Horn
2009-03-10
SCUMM: Fix snap scroll dialog messages
Max Horn
2009-03-10
Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ...
Travis Howell
2009-03-10
LOL: - some opcodes and interface code so that you can at least get out of th...
Florian Kagerer
2009-03-10
Add snap scroll option from original games (SCUMM3-5), and enable for earlier...
Travis Howell
2009-03-10
Groovie: Initial support for different opcode sets
Jordi Vilalta Prat
2009-03-09
Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd version
Eugene Sandulenko
2009-03-09
Fix compiler warnings.
Johannes Schickel
2009-03-09
Rewrote Common::List iterator code to ensure const correctness is preserved.
Max Horn
2009-03-09
SCI: result_word_t -> ResultWord; switched to Common::List for storing lists ...
Max Horn
2009-03-09
Personal Nightmare is part of the AGOS engine.
Travis Howell
2009-03-09
Don't adjust data pointer in makeStream.
Willem Jan Palenstijn
2009-03-09
LOL: - fixed inventory bug
Florian Kagerer
2009-03-09
Fix uninitialized color meta-values.
Willem Jan Palenstijn
2009-03-09
SCI: Added BaseSongIterator copy constructor which invokey sci_refcount_incref
Max Horn
2009-03-09
Reset child iterators on deletion.
Willem Jan Palenstijn
2009-03-09
- Applied patch #2668849 by sunmax
Benjamin Haisch
2009-03-09
Added LGOP2 detection entries:
Benjamin Haisch
2009-03-09
SCI: Rewrote handling of song wakeup times & (iterator) delays, to avoid roun...
Max Horn
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