Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-09 | DREAMWEB: Simplify the character kerning checks | Filippos Karapetis | |
2018-07-09 | DREAMWEB: Fix speech during the monk cutscene in non-English versions | Filippos Karapetis | |
Fixes bugs #6288 and #6417 | |||
2018-07-08 | SDL: Clip mouse range in convertVirtualToWindow | Matthew Stewart | |
2018-07-08 | SDL: Clip mouse range in convertWindowToVirtual | Matthew Stewart | |
When the graphics scale was 2x or higher, it was possible for the mouse to pass the size of the screen specified by "initSize". | |||
2018-07-08 | I18N: Update translations templates | Thierry Crozat | |
2018-07-08 | BACKENDS: Fix compilation with SDL 1.2 | Cameron Cawley | |
2018-07-08 | MOHAWK: MYST: Add delays at each step of Achenar's torture switch anim | Bastien Bouclet | |
Fixes Trac#10606. | |||
2018-07-08 | MOHAWK: MYST: Play complete audio clip when changing the boiler pressure | Bastien Bouclet | |
Fixes Trac#10607. | |||
2018-07-08 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-08 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-08 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-08 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-08 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 99.1% (981 of 989 strings) | |||
2018-07-08 | GRAPHICS: fixed creating cursor group from some old executables | Andrei Prykhodko | |
2018-07-08 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (989 of 989 strings) | |||
2018-07-08 | I18N: Update translations templates | Thierry Crozat | |
2018-07-08 | GUI: Add Stretch Mode selection in Options dialog | Thierry Crozat | |
2018-07-08 | BASE: Add command line stretch mode arg | Thierry Crozat | |
2018-07-08 | SDL: Implement stretch mode API | Thierry Crozat | |
Four modes are supported: - Use original size with no scaling - Scale by an integral amount as much as possible but not bigger than the window. - Scale to fit the window while respecting the aspect ratio. There may be black bars on the left and right, or on the top and bottom, but not both. This is the default, and the old behaviour. - Scale and stretch to fit the window. In this mode the aspecy ratio is not respected and there is no black bars. The mode is controled by the "scaling_mode" value (between 0 and 3) in the config file. Also add Crtl-Alt-s hotkey to cycle through scaling modes | |||
2018-07-08 | OSYSTEM: Add Stretch Mode API | Thierry Crozat | |
2018-07-08 | CONFIGURE: Use -Wno-pragma-pack only when available | Adrian Frühwirth | |
2018-07-08 | CONFIGURE: Reword compiler flag checks | Adrian Frühwirth | |
2018-07-07 | NEWS: Mention xeen games as supported | Eugene Sandulenko | |
2018-07-07 | CONFIGURE: Do not add -Wno-pragma-pack on macOS | Eugene Sandulenko | |
macOS' clang does not support this directive (yet), which leads to tons of useless warnings | |||
2018-07-07 | I18N: Update translations templates | Thierry Crozat | |
2018-07-06 | TINSEL: Show saved game creation time in load/save gui | David Fioramonti | |
Saved games inspected via the ScummVM load or save gui will now show the year, month, day, hour, and minute of its creation. This was already being saved in the saved game header so no version bump is necessary. This required adding kSavesSupportMetaInfo and kSavesSupportCreationDate features. I also had to add kSavesSupportThumbnail or the saved date is not shown. It was necessary to write querySaveMetaInfos. | |||
2018-07-06 | PINK: removed updating screen on setting cursor because it produces too much ↵ | Andrei Prykhodko | |
drawing calls | |||
2018-07-06 | CONFIGURE: Disable -Wpragma-pack for >=clang-6.0 | Adrian Frühwirth | |
Clang 6 enables -Wpragma-pack which warns when leaving an included file which changes the current alignment. Our common/pack-{start,end}.h trigger this and it cannot easily and portably be disabled inside pack-{start,end}.h so we disable it globally for now. | |||
2018-07-05 | QUEEN: Added detection for Russian interview demo | Eugene Sandulenko | |
2018-07-05 | PINK: fixed loading games after recent changes | Andrei Prykhodko | |
2018-07-04 | XEEN: Fix using mouse click to close message dialogs | Paul Gilbert | |
2018-07-04 | XEEN: Call audio cd manager open/close in engine init/deinit | Paul Gilbert | |
2018-07-04 | XEEN: Properly handle SFX & Music volume control | Paul Gilbert | |
2018-07-04 | TUCKER: Make _updateScreenPicture bool | Adrian Frühwirth | |
2018-07-04 | TUCKER: Use empty() instead of comparing against empty string literal | Adrian Frühwirth | |
2018-07-04 | TUCKER: Make _compressedSoundFlags uint16 | Adrian Frühwirth | |
2018-07-04 | TUCKER: Fix unnecessary conversion from int to bool | Adrian Frühwirth | |
2018-07-04 | TUCKER: Fix parameter name inconsistency in setCursorStyle() | Adrian Frühwirth | |
2018-07-04 | TUCKER: Use nullptr | Adrian Frühwirth | |
2018-07-03 | XEEN: Fix crash using mirrors in standalone Clouds of Xeen | Paul Gilbert | |
Thanks to HenneNWH for identifying the problem | |||
2018-07-03 | ZVISION: Use degree conversion common math funcs | David Fioramonti | |
2018-07-03 | AVALANCHE: Use degree conversion common math funcs | David Fioramonti | |
Noted an atan maybe should be an atan2. For the atan call I casted the numerator and denominator separately instead of after they are divided. | |||
2018-07-03 | GFX: Use degree conversion common math funcs | David Fioramonti | |
2018-07-03 | WINTERMUTE: Use degree conversion common math funcs | David Fioramonti | |
2018-07-03 | MOHAWK: MYST: Use degree conversion common math funcs | David Fioramonti | |
2018-07-03 | TITANIC: Use degree conversion common math funcs | David Fioramonti | |
I tested the star puzzle and it is still good. | |||
2018-07-03 | FULLPIPE: Use degree conversion common math funcs | David Fioramonti | |
Swapped out the #define ANGLE(X) function that did degrees to radians. I have made everything doubles in the angle calculation. | |||
2018-07-03 | QUEEN: Added detection for Russian version | Eugene Sandulenko | |
2018-07-03 | PINK: Sort detection entries alphabetically | Eugene Sandulenko | |
2018-07-03 | PINK: Simplify game detection entries | Eugene Sandulenko | |