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2011-02-14TEENAGENT: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This change has not been tested.
2011-02-14TESTBED: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14TUCKER: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This change has not been tested, since I do not own copy of Tucker.
2011-02-14TOUCHE: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This change was not tested, because I do not have any touche copy.
2011-02-14TOON: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14MT32: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14COMMON: Make MacResManager::convertCrsrCursor to return a RGB palette.Johannes Schickel
2011-02-14SCUMM: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14SCI: Adapt to setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-14SAGA: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14QUEEN: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14PARALLACTION: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This change is not tested, but should hopefully work fine.
2011-02-14MOHAWK: Adapt to setPalette RGBA->RGB change.Johannes Schickel
Currently in some places the RGBA palettes are converted to RGB before they are set up. There might be a better way, but this should work fine for now.
2011-02-14MADE: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This change is not tested. It should work just fine though, since it just removes the RGB->RGBA conversion before calling setPalette.
2011-02-14LURE: Adapt to setPalette RGBA->RGB change.Johannes Schickel
This is currently done by converting the internal palette from RGBA(?) to RGB when setPalette is called.
2011-02-14KYRA: Adapt to setPalette/grabPalette RGBA->RGB changes.Johannes Schickel
2011-02-14HUGO: Adapt to the setPalette RGBA->RGB change.Johannes Schickel
This is currently done by converting the internal palette from RGBA(?) to RGB when setPalette / replaceCursorPalette is called. This change is not tested, since I do not have any Hugo game.
2011-02-14GROOVIE: Adapt to setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-14GOB: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14DRACI: Adapt to setPalette RGBA->RGB.Johannes Schickel
2011-02-14CRUISE: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14CINE: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14GUI: Update cursor palette handling for RGBA->RGB change.Johannes Schickel
2011-02-14GRAPHICS: Update CursorManager documentation for RGBA->RGB change.Johannes Schickel
2011-02-14GRAPHICS: Adapt thumbnail code to grabPalette RGBA->RGB change.Johannes Schickel
2011-02-14AGI: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-14OPENGL: Adapt the OpenGL module to the setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-14SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-14GRAPHICS: Update PaletteManager documentation for RGBA->RGB change.Johannes Schickel
2011-02-14MOHAWK: Correct the variable used for the lab book in RivenMatthew Hoops
2011-02-14MOHAWK: Center InfoDialog text.Alyssa Milburn
This is the same as the fix for scumm in 0e32d533.
2011-02-14NEWS: Mention sky changes from f621f6adhewg
because it needs a complete re-test for the next release
2011-02-14GIT: ./tools/update-version.pl 1 3 0 gitdhewg
2011-02-14SKY: get rid of timer based gfx updatesdhewg
on most platforms timers are implemented using threads. never ever make gfx updates from another thread other than the main one. seriously. replace the whole timer crap in sky with timestamp based updates. this fixes crashes when OpenGL is enabled (android included). needs more testing.
2011-02-14GIT: Ignore more files and directories used by Visual StudioLittleboy
2011-02-14TOOLS: Switch create_project revision script check order to Git -> Hg -> ↵Littleboy
TortoiseSVN -> SVN
2011-02-14HUGO: Some more refactoringstrangerke
Move _hotspots to mouse class and encapsulate it, rename some variables in route class
2011-02-13SCI: Fix GK2 Mac picture 2315Matthew Hoops
It hardcodes the picture so it doesn't get run with the decompressor
2011-02-13SCI: Add detection for GK2 MacMatthew Hoops
2011-02-13SCI: Add support for Phantasmagoria 2 CLUT resourcesMatthew Hoops
My test of ising the clut associated with the intro video produced a decent quality color conversion. This is not yet hooked up to the video player.
2011-02-13Remove erroneous comment. It reflected a false belief resulting fromLars Skovlund
a missing parameter check, which has also been added.
2011-02-13MOHAWK: Fix comments for the LB sampler v2Matthew Hoops
2011-02-13MOHAWK: Add support for Mac LB v2 gamesMatthew Hoops
2011-02-13SCI: Switch to true color mode for the GK2 demo Indeo3 videoMatthew Hoops
2011-02-13SCI: Fix VMD coordinatesMatthew Hoops
The suffix check for "vmd" failed for uppercase files.
2011-02-13AUDIO: Fix assertion triggered by SubSeekableAudioStream constructor.Johannes Schickel
This assertion was introduced with 633b8ed27784. I change the code to first convert all parameters to the audio stream's framerate to avoid a possible use of operator- on two AudioTimestamps with different framerates.
2011-02-13SCUMM FM-TOWNS: minor cleanup (git test)athrxx
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
anymore. Keep the files are to be kept around for reference until Mechanical is finished.
2011-02-13MOHAWK: Implement opcode 105, Mechanical fortress staircase movieBastien Bouclet
2011-02-13MOHAWK: Implement Mechanical's crystalsBastien Bouclet