Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-16 | SHERLOCK: Change Sherlock from testing to stable | Paul Gilbert | |
2015-11-16 | SHERLOCK: Fix Coverity warnings about uninitialized fields | Paul Gilbert | |
2015-11-16 | SHERLOCK: RT: Fix Coverity warning in original savegame dialog | Paul Gilbert | |
2015-11-16 | BBVS: Fix recent video player memory leak (CID 1339416) | Torbjörn Andersson | |
Surface::convertTo() creates a new surface, so we have to free it once we're done with it. | |||
2015-11-16 | GRAPHICS: Remove unused header include. | Johannes Schickel | |
2015-11-16 | GRAPHICS: Rewrite PixelFormat::toString to be easier to understand. | Johannes Schickel | |
2015-11-16 | GRAPHICS: Fix component order in PixelFormat::toString output. | Johannes Schickel | |
Formerly components were printed from bottom to top, common notation is from top to bottom. For reference check how we name formats, like in for example: backends/graphics/openglsdl/openglsdl-graphics.cpp:190-230 backends/graphics/surfacesdl/surfacesdl-graphics.cpp:409-490 sherlock/scalpel/scalpel.cpp:207 | |||
2015-11-16 | GRAPHICS: Make PixelFormat::toString const. | Johannes Schickel | |
2015-11-16 | BBVS: Add debug output | Eugene Sandulenko | |
2015-11-16 | GRAPHICS: Implemented utility function to print PixelFormat | Eugene Sandulenko | |
2015-11-16 | BBVS: Fix 16bpp video output | Eugene Sandulenko | |
2015-11-16 | IMAGE: Fix 16bpp MS Video1 output | Eugene Sandulenko | |
2015-11-15 | BBVS: Enable engine by default | Eugene Sandulenko | |
2015-11-15 | DEVTOOLS: Package release tarballs with xz also | Eugene Sandulenko | |
2015-11-15 | DEVTOOLS: Rewrote dist-scummsm.sh tool to support git | Eugene Sandulenko | |
2015-11-14 | IMAGES: WIP for 16-bit MS Video1 decoder | Eugene Sandulenko | |
2015-11-14 | BBVS: Fix typo in array size | Willem Jan Palenstijn | |
Ideally this shouldn't use a hardcoded constant at all... Thanks to WindlePoons for debugging. | |||
2015-11-14 | BBVS: Added Russian BBVS | Eugene Sandulenko | |
Requires Russian to be selected in GUI font. Fails on unknown codec at game beginning. | |||
2015-11-13 | SWORD25: Fix comment translation | Willem Jan Palenstijn | |
2015-11-13 | SWORD25: Fixing typo of typo. This time for real | Eugene Sandulenko | |
2015-11-13 | SWORD25: Fix typo | Eugene Sandulenko | |
2015-11-13 | SWORD25: Translate comments | Eugene Sandulenko | |
2015-11-13 | SWORD25: Fix thumbnail generation and make it portable | Eugene Sandulenko | |
2015-11-11 | SCI: add another Torin's Passage version | Martin Kiewitz | |
German 1.0 | |||
2015-11-10 | COMMON: More sort unit tests | Bertrand Augereau | |
2015-11-10 | COMMON: Avoid useless (and dangerous when cctor/operator= don't support it) ↵ | Bertrand Augereau | |
SWAP(x, x) in sorting | |||
2015-11-10 | KYRA: (LOK/PC-98) - add missing string resource | athrxx | |
2015-11-10 | SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distorted | athrxx | |
2015-11-09 | GUI: Use after free | Bertrand Augereau | |
2015-11-09 | GUI: strncat needs a destination C-string | Bertrand Augereau | |
2015-11-09 | COMMON: Some ill-formed xml files triggered a seek(CUR, -2) in the parser | Bertrand Augereau | |
2015-11-09 | AUDIO: (FM-TOWNS) - replace fixed hanging notes buffer with a dynamic chain | athrxx | |
(This works around issues with some Indy 3 sound tracks. These tracks seem to be broken, since they have way too long duration values for some notes which would fill up the event buffer rather quickly. I tested with the UNZ emulator to be sure that this is an issue which also occurs with the original driver.) | |||
2015-11-09 | AUDIO: fix bug #6885 (INDY3: FMTOWNS: Music is distorted (regression)) | athrxx | |
2015-11-09 | AUDIO: (FM-TOWNS) - fix looping pcm sounds | athrxx | |
2015-11-09 | AUDIO: (FM-TOWNS) - cleanup euphony code | athrxx | |
(rework parts of the code + improve naming of variables/functions) | |||
2015-11-09 | Merge pull request #625 from digitall/rate-hack | Eugene Sandulenko | |
AUDIO: Add support for sample rates >65kHz. | |||
2015-11-08 | WINTERMUTE: Add detection for Oknytt v.1.13 | Einar Johan Trøan Sømåen | |
Beware that the language-overriding breaks if english.dcp still exists in the same folder as d_sounds.dcp | |||
2015-11-08 | WINTERMUTE: Adjust detection of Five Magical Amulets | Einar Johan Trøan Sømåen | |
This should add proper detection of the Czech/English/Polish versions of Five Magical Amulets | |||
2015-11-07 | Merge pull request #563 from BenCastricum/detection_fixes | Eugene Sandulenko | |
SCUMM: language fixes for HE games | |||
2015-11-07 | WINTERMUTE: C++'ify code | Eugene Sandulenko | |
2015-11-07 | SHERLOCK: Remove non-ascii character | Eugene Sandulenko | |
2015-11-07 | TESTBED: Added detection file to repository | Eugene Sandulenko | |
2015-11-07 | GUI: Removed 64k limit on built-in theme XML size | Eugene Sandulenko | |
2015-11-07 | NEWS: Announce BBVS support | Eugene Sandulenko | |
2015-11-07 | NEWS: Update SCUMM section | Eugene Sandulenko | |
2015-11-07 | I18N: Update Ukrainian translations | Eugene Sandulenko | |
2015-11-07 | I18N: Update Russian translations | Eugene Sandulenko | |
2015-11-07 | I18N: Add filebrowser-dialog.cpp to POTFILES | Eugene Sandulenko | |
2015-11-07 | BBVS: Implement file chooser for Air Guitar minigame | Eugene Sandulenko | |
2015-11-07 | GUI: Make disabled EditTextWidget not allowing to edit the string | Eugene Sandulenko | |