Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-24 | Moved conversation stuff from Logic to Mouse. | Torbjörn Andersson | |
svn-id: r17787 | |||
2005-04-24 | I believe this is the correct fix for the sanctuary door bug. | Torbjörn Andersson | |
svn-id: r17786 | |||
2005-04-24 | Corection a few more heversion checks, caused music regression. | Travis Howell | |
svn-id: r17785 | |||
2005-04-24 | Remove out dated comment. | Travis Howell | |
svn-id: r17784 | |||
2005-04-24 | Add additional check for comments with (). | Travis Howell | |
Required for map.ini file included with mustard. svn-id: r17783 | |||
2005-04-24 | Use new ConfigFile class for read/writeConfigFile in HE games. | Travis Howell | |
svn-id: r17782 | |||
2005-04-24 | The last section of config file was not saved, when loading config file. | Travis Howell | |
Fix all string compares. svn-id: r17781 | |||
2005-04-23 | Implement some missing methods | Max Horn | |
svn-id: r17780 | |||
2005-04-23 | Make StringMap class (with case insensitive keys) global | Max Horn | |
svn-id: r17779 | |||
2005-04-23 | This code should be revised... | Max Horn | |
svn-id: r17778 | |||
2005-04-23 | Don't use Common::Map for the object table at all; rather use bsearch on a ↵ | Max Horn | |
fixed size table. svn-id: r17777 | |||
2005-04-23 | Map is only needed in intern.h | Max Horn | |
svn-id: r17776 | |||
2005-04-23 | Change the way the command line options are put into the ConfigManager | Max Horn | |
svn-id: r17775 | |||
2005-04-23 | decompressWizImage shouldn't be called directly by charset renderer in HE games. | Travis Howell | |
Fix palette issues with charset type 0 in HE games svn-id: r17774 | |||
2005-04-23 | Added new ConfigFile class. It is not yet used anywhere. ConfigManager will ↵ | Max Horn | |
be rewritten around this class. Note that it is not final yet and may be revised in many ways. svn-id: r17773 | |||
2005-04-23 | Remove StringMap class from map.h (at least for now) | Max Horn | |
svn-id: r17772 | |||
2005-04-23 | Whitespace | Torbjörn Andersson | |
svn-id: r17771 | |||
2005-04-23 | These structs must be packed | Max Horn | |
svn-id: r17770 | |||
2005-04-23 | Simplified debuglevel handling: | Max Horn | |
- it's only honored in the global level of the config file - all checks for it go through gDebugLevel now, which is made global - the '-d' switch is handled in a slightly saner and consistent way - removed 'debuglevel' from the config format documentation; we do not want to encourage the avarage user to use it svn-id: r17769 | |||
2005-04-23 | Oops. This should have been removed long ago. | Torbjörn Andersson | |
svn-id: r17768 | |||
2005-04-23 | fixed sfDropObject implementation | Andrew Kurushin | |
svn-id: r17767 | |||
2005-04-23 | Document our tools a little bit | Max Horn | |
svn-id: r17766 | |||
2005-04-23 | Should be HE61 now. | Travis Howell | |
svn-id: r17765 | |||
2005-04-23 | Simpler check, since VAR_NEW_ROOM is no longer set in small header games. | Travis Howell | |
svn-id: r17764 | |||
2005-04-23 | Check for a '\' before adding slash too, otherwise starting a game in root ↵ | Travis Howell | |
directory will fail. svn-id: r17763 | |||
2005-04-23 | Adjust for last cvs change. | Travis Howell | |
svn-id: r17762 | |||
2005-04-23 | Always set file path separately in o72_openFile() so upper and lower case ↵ | Travis Howell | |
filenames are checked. svn-id: r17761 | |||
2005-04-22 | oops | Max Horn | |
svn-id: r17760 | |||
2005-04-22 | Added macros for integer options; added some explantory comments to the ↵ | Max Horn | |
option parser macros svn-id: r17759 | |||
2005-04-22 | add a comment regarding an odd hack | Max Horn | |
svn-id: r17758 | |||
2005-04-22 | GameDetector isn't actually used here | Max Horn | |
svn-id: r17757 | |||
2005-04-22 | We have an official PS2 port now (although its status is not clear to me) | Max Horn | |
svn-id: r17756 | |||
2005-04-22 | Added SDL backend TODO | Max Horn | |
svn-id: r17755 | |||
2005-04-22 | Only modify gDebugLevel, not the transient config | Max Horn | |
svn-id: r17754 | |||
2005-04-22 | Use class File instead of FILE (not finished) | Max Horn | |
svn-id: r17753 | |||
2005-04-22 | * Added new virtual base class 'Stream', ReadStream and | Max Horn | |
WriteStream are now subclasses of it. * Added new methods eos(), ioFailed(), clearIOFailed() to all streams. This allows better error checking. * SaveFile classes take advantage of these new standard stream APIS * Removed File::gets() * Added SeekableReadStream::readLine() (replaces File::gets) * Added WriteStream::writeString, for convenience svn-id: r17752 | |||
2005-04-22 | fixes sfEnableZone ( 'house' problem ) | Andrew Kurushin | |
svn-id: r17751 | |||
2005-04-22 | fixed non assigned buttons in IHNM | Andrew Kurushin | |
svn-id: r17750 | |||
2005-04-22 | Changed "BYTE" to "int". | Torbjörn Andersson | |
svn-id: r17749 | |||
2005-04-22 | implemented inventory | Andrew Kurushin | |
todo: timeout catchup & capital 'U' & 'D' handling svn-id: r17748 | |||
2005-04-22 | Must call openCD to support real Audio CD tracks | Max Horn | |
svn-id: r17747 | |||
2005-04-22 | Add support for reading/writing to external config file in HE games. | Travis Howell | |
svn-id: r17746 | |||
2005-04-22 | Fix header check when using external wizImage files. | Travis Howell | |
svn-id: r17745 | |||
2005-04-22 | o Fix save/load. Now it restores game properly but still at exit #0. | Eugene Sandulenko | |
o Proper background for inset rooms. Crowd is gone now. o Draw black border around inset rooms. svn-id: r17744 | |||
2005-04-22 | Move HE activity on its place | Eugene Sandulenko | |
svn-id: r17743 | |||
2005-04-22 | Add HE activity pack | Eugene Sandulenko | |
svn-id: r17742 | |||
2005-04-21 | some cleanup and added some error() calls when handling wiz images type ↵ | Gregory Montoir | |
different from 0 and 1 svn-id: r17741 | |||
2005-04-21 | cleanup | Gregory Montoir | |
svn-id: r17740 | |||
2005-04-21 | Need for HE100 version of lost too. | Travis Howell | |
svn-id: r17739 | |||
2005-04-21 | Sync. HE100. | Travis Howell | |
svn-id: r17738 |