Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-25 | GLK: ADRIFT: Convert remaining long_jmp to use context | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Convert overall game quit long jump to use contexts | Paul Gilbert | |
2019-09-25 | GLK: ALAN3: Merge duplicate jumps.h | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Refactor TAF file parser to not use longjmp | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Convert parser code to no longer use longjmp | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Refactor tokenizer to not use longjmp | Paul Gilbert | |
2019-09-25 | GLK: Remove some outstanding longjmp artifacts from sub-engines | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Add loading savegames from launcher | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Fixes for loading savegames to work | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Refactoring load serializer to not use longjmp | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Encapsulation serialization code into their own classes | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: In progress implementing savegames | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Fix save serialization to memos | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Formatting | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Formatting | dreammaster | |
2019-09-25 | GLK: ADRIFT: Method renaming | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Fix exiting game out of debug prompt | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Implement zlib decompression | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Flag loading game message as translatable | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Hooking up game code to skeleton engine class | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Added remaining detection entries | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Adding competition detection entries | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Added Italian detection | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Adding Blorb support | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Adding detection entries | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Fixes to startup code | Paul Gilbert | |
2019-09-25 | GLK: ADRIFT: Skeleton sub-engine commit | Paul Gilbert | |
2019-09-25 | MSVC: Fix MoveFile error when destination exists | Le Philousophe | |
Use CopyFile with overwrite flag instead | |||
2019-09-25 | I18N: Update translation (Spanish) | Rodrigo Vegas Sánchez-Ferrero | |
Currently translated at 86.7% (1008 of 1162 strings) | |||
2019-09-24 | KYRA: Update Maemo workaround | Tarek Soliman | |
2019-09-24 | MAEMO: Update debian/rules for new files | Tarek Soliman | |
2019-09-24 | SDL: Fix build for older SDL versions | Tarek Soliman | |
This fixed the breakage caused by 6dba0bbfd421121056fba0d348794ead2928c662 in ancient SDL1 versions that don't have SDL_iconv_string() Closes gh-1862 | |||
2019-09-24 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-24 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-24 | ANDROID: Use _system->destroy() instead of just delete in JNI::Destroy() | Thanasis Antoniou | |
2019-09-23 | SCI32: Fix QFG4 door oiling when picking locks | sluicebox | |
Fixes door bugs in six castle rooms, bug #10832 | |||
2019-09-24 | I18N: Update translation (Danish) | scootergrisen | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-23 | COMMON: Workaround for a compiler bug in osx_intel buildbot toolchain | Eugene Sandulenko | |
It was introduced in 014bef9eab9fb409cfb3ec66830e033e4aaa29a9. There is nothing wrong with our code, but strangely, it makes the i686-apple-darwin9-as v1.38 to choke when parsing .stabd directives. Once we upgrade buildbot or do another change to system.h, hopefully this could be removed. | |||
2019-09-23 | ILLUSIONS: DUCKMAN: Fix endless SFX bug #11161 | Eric Fry | |
2019-09-23 | ANDROID: Remove duplicate _system->quit() from JNI::Destroy() | Thanasis Antoniou | |
Since it is already called in Jni::main after scummvm_main() returns. The second call in destroy caused crashes on some devices. | |||
2019-09-23 | ANDROID: Fix crash when exiting a game (Blade Runner) | Thanasis Antoniou | |
2019-09-23 | I18N: Update translation (Italian) | Milo Casagrande | |
Currently translated at 100.0% (1162 of 1162 strings) | |||
2019-09-23 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-09-23 | I18N: Update translations templates | Thierry Crozat | |
2019-09-23 | TOLTECS: Added Polish version detection. Trac#11134 | Eugene Sandulenko | |
2019-09-22 | XEEN: Fix ending monster suffering elemental damage | Paul Gilbert | |
2019-09-23 | I18N: Update translations templates | Thierry Crozat | |
2019-09-23 | RELEASE: This is 2.2.0git | Eugene Sandulenko | |
2019-09-22 | QUEEN: Prevent hang when closing core during dialog | Cameron Cawley | |
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com> | |||
2019-09-22 | QUEEN: Disable load/save until game is properly initialised | Cameron Cawley | |
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com> |