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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-12-23
LAB: Rewrite the action message functionality (_doNotShowMessage)
Filippos Karapetis
2015-12-23
LAB: Add a console, with two new commands (scene and scene_resources)
Filippos Karapetis
2015-12-23
LAB: Add enums for action types, rule types ad rule actions
Filippos Karapetis
2015-12-23
LAB: Get rid of the _doNotDrawMessage hack (from the original)
Filippos Karapetis
This is actually a nasty hack in the original to avoid duplicate messages, but it ended up hiding some game messages. This hack isn't really necessary at all for game functionality, so it has been removed, without any notable side-effects
2015-12-23
LAB: Clarify a bit the use of header in Anim
Strangerke
2015-12-23
LAB: Add a safeguard on numChunks
Strangerke
2015-12-23
LAB: Fix header define for Anim
Strangerke
2015-12-23
LAB: Remove _drawBitMap, make diffNextFrame a bit more readable
Strangerke
2015-12-23
LAB: Rename a member of Anim
Strangerke
2015-12-23
LAB: Move event update functions out of updateMusic
Strangerke
2015-12-23
LAB: Change RuleList to a Common::List<Rule> as suggested by wjp
Strangerke
2015-12-23
LAB: Remove deletes from mainGameLoop
Strangerke
Those are already handled properly in the engine destructor, as pointed by eriktorbjorn
2015-12-23
LAB: Fix stupid regression
Strangerke
2015-12-23
LAB: Reduce the use of redirections in Resource
Strangerke
2015-12-23
LAB: Remove useless casts and dead code
Strangerke
2015-12-23
LAB: Remove useless assignments
Strangerke
2015-12-23
LAB: Avoid to delete _screenImage->_imageData, which causes a crash
Strangerke
2015-12-23
LAB: Add a couple of safeguards
Strangerke
2015-12-23
LAB: Fix delete in previous commit
Strangerke
2015-12-23
LAB: Fix readString when encrypted strings are stored with a wrong size and ↵
Strangerke
multiple \0
2015-12-23
LAB: Fix regression in intro
Strangerke
2015-12-23
LAB: Finish moving function comments to header
Strangerke
2015-12-23
LAB: Delete some more variables in LabEngine destructor
Strangerke
2015-12-23
LAB: Move some more comments to header files
Strangerke
2015-12-23
LAB: better fix of loadMapData, taking into account the other loops on _maps
Strangerke
2015-12-23
LAB: Safeguard: Set some variables to null pointer after deleting them
Strangerke
2015-12-23
LAB: Make string check more readable, remove a useless c_str()
Strangerke
2015-12-23
LAB: Revert previous commit as suggested by wjp
Strangerke
2015-12-23
LAB: Close _curBitmap before deleting it
Strangerke
2015-12-23
LAB: Constify some parameters
Strangerke
2015-12-23
LAB: Remove a couple of useless calls to c_Str()
Strangerke
2015-12-23
LAB: Set a default to the second parameter of readPict
Strangerke
2015-12-23
LAB: Some cleanup and refactoring
Strangerke
2015-12-23
LAB: Fix crash in intro
Strangerke
2015-12-23
LAB: Use rectScale in two other places
Strangerke
2015-12-23
LAB: Fix a bug pointed out by wjp in getObject
Strangerke
2015-12-23
LAB: Fix a delete[] pointed out by eriktorbjorn
Strangerke
2015-12-23
LAB: Fix compilation for non-MSVC compilers
Strangerke
2015-12-23
LAB: Remove useless call to c_str
Strangerke
2015-12-23
LAB: Replace char* by Common::String in several functions
Strangerke
2015-12-23
LAB: Use an array of Common::Strings instead of bytes in Action
Strangerke
2015-12-23
LAB: Fix malloc pointed by eriktorbjorn
Strangerke
2015-12-23
LAB: Better handling of the Trial check in the puzzle
Strangerke
2015-12-23
LAB: Fix loop in flooVisited
Strangerke
2015-12-23
LAB: Fix bug identified by eriktorbjorn
Strangerke
2015-12-23
LAB: Fix some GCC warnings
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: Move and improve function comments to header in DispMan
Strangerke
2015-12-23
LAB: Refactor some DispMan functions to use Common::String
Strangerke
2015-12-23
LAB: Get rid of strcat by using Common::String
Strangerke
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