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AgeCommit message (Expand)Author
2009-01-31o2_loadSoundFile is a dummy for non DOS versions.Johannes Schickel
2009-01-31Disable GMM Save/Loading when a cut-scene is playingPaul Gilbert
2009-01-31Enabled runtime save/loading from the GMM menu, and fixed launcher listing of...Paul Gilbert
2009-01-31Fixed o2_loadSoundFile implementation.Johannes Schickel
2009-01-31Fix for bug #2551436 "KYRA2: ScummVM quits after death".Johannes Schickel
2009-01-31fixed invalid dirty rect for infobar ; added code difference in infobar displ...Gregory Montoir
2009-01-31Disable the "press c for credits" hotkey (which wasn't in the original anyway)Torbjörn Andersson
2009-01-31Bugfix to properly have one NPC character move out of the way when two NPCs b...Paul Gilbert
2009-01-30Removed default implementations of OSystem::getOverlayHeight() and getOverlay...Max Horn
2009-01-30Got rid of VectorRenderer::surfacePitch() & VectorRenderer::bytesPerPixel():...Max Horn
2009-01-30Document OSystem::copyRectToOverlay params more explicitly (esp. the pitch pa...Max Horn
2009-01-30Avoid using g_engine if possibleMax Horn
2009-01-30Removed unused area convolution code from VectorRendererMax Horn
2009-01-30Don't use g_engine to access the mixerMax Horn
2009-01-30Fix for bug #2548995: AmigaOS4: Compiler error (and taking care of some poten...Max Horn
2009-01-30Bugfix to stop characters changing rooms if the entrance in the other room is...Paul Gilbert
2009-01-30do not include common/debug.h from common/util.hMax Horn
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-30Switched special debug levels to using a hashmap internallyMax Horn
2009-01-30Some more 'special debug levels' tweaksMax Horn
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
2009-01-30cleanupMax Horn
2009-01-30AGOS: Added TODO about the possibility of using special debug levelsMax Horn
2009-01-30Reorder modules to fix linker issues when all engines are disabled (this orde...Max Horn
2009-01-30Moved default implementations for various OSystem methods into a new class Ba...Max Horn
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; al...Max Horn
2009-01-30cleanupMax Horn
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-29Be paranoid about g_system being setMax Horn
2009-01-29restrict charwidth table patch to french version, should fix #2523924Gregory Montoir
2009-01-29cleanupMax Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-28T7G: start background music at start of input loop (0x0B). Should fix 2474078...Henry Bush
2009-01-28fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't co...Gregory Montoir
2009-01-28Silence GCC warning.Torbjörn Andersson
2009-01-28Bugfix to allow characters to start moving when some other object (such as a ...Paul Gilbert
2009-01-28Update Adventure Soft credits.Travis Howell
2009-01-27Fixed hq2x ASM scalerMax Horn
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM save/loa...Filippos Karapetis
2009-01-27remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)Willem Jan Palenstijn
2009-01-27typoWillem Jan Palenstijn
2009-01-27Need graphics/colormasks.h for Graphics::createPixelFormat.Marcus Comstedt
2009-01-27Disable autosave (fixes [2516389]).Marcus Comstedt
2009-01-27Proper fix for accented characters in the Italian version of ITEFilippos Karapetis
2009-01-27Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"Filippos Karapetis
2009-01-27Silence MSVC warningsFilippos Karapetis
2009-01-27Re-enabled ASM versions of HQx scalers (oops)Max Horn
2009-01-27Remove leftover comments.Matthew Hoops
2009-01-27Add support for looping ADPCM sounds. I'm also adding decoding of the "standa...Matthew Hoops
2009-01-27Added a debug subcommand to enable a hotspot's position to be changedPaul Gilbert