Age | Commit message (Expand) | Author |
2019-06-01 | CRYOMNI3D: Fix abort constants names | Le Philousophe |
2019-06-01 | CRYOMNI3D: Move break to be clear it's not a fall through | Le Philousophe |
2019-06-01 | CRYOMNI3D: Better check of sprites magic | Le Philousophe |
2019-06-01 | CRYOMNI3D: Sort files | Le Philousophe |
2019-06-01 | CRYOMNI3D: Cleanup | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix indentation of preproc blocks | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix include paths | Le Philousophe |
2019-06-01 | CRYOMNI3D: Rename unsigned int to uint | Le Philousophe |
2019-06-01 | CRYOMNI3D: Add assert where needed | Le Philousophe |
2019-06-01 | CRYOMNI3D: Remove superflous header | Le Philousophe |
2019-06-01 | CRYOMNI3D: Make sure toolbar is displayed on colored screen | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix cursor shown too soon in transitions | Le Philousophe |
2019-06-01 | CRYOMNI3D: Remove outdated TODOs | Le Philousophe |
2019-06-01 | CRYOMNI3D: Implement (final) level 7 | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix objects order to keep savegame compat | Le Philousophe |
2019-06-01 | CRYOMNI3D: Save some space | Le Philousophe |
2019-06-01 | CRYOMNI3D: Implement countdown | Le Philousophe |
2019-06-01 | CRYOMNI3D: Add hook to video playing | Le Philousophe |
2019-06-01 | CRYOMNI3D: Use existing palette to init video one | Le Philousophe |
2019-06-01 | CRYOMNI3D: Implement level 6 | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix incorrect dialog shows | Le Philousophe |
2019-06-01 | CRYOMNI3D: Don't skip videos (debug leftover) | Le Philousophe |
2019-06-01 | CRYOMNI3D: Number objects to help mangling of saves | Le Philousophe |
2019-06-01 | CRYOMNI3D: Don't abort when there is no transition defined | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix errors in strings | Le Philousophe |
2019-06-01 | CRYOMNI3D: Remove TODO as it's not needed anymore | Le Philousophe |
2019-06-01 | CRYOMNI3D: Implement level 5 | Le Philousophe |
2019-06-01 | CRYOMNI3D: Remove almost dumb images | Le Philousophe |
2019-06-01 | CRYOMNI3D: Forgot to deselect object after talking to Bontemps | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix surface not reloaded after finished with safe | Le Philousophe |
2019-06-01 | CRYOMNI3D: Save savegames list offset in settings | Le Philousophe |
2019-06-01 | CRYOMNI3D: Avoid LLVM warnings on the logic | Le Philousophe |
2019-06-01 | CRYOMNI3D: Remove unused private members | Le Philousophe |
2019-06-01 | CRYOMNI3D: Use fabs instead of abs | Le Philousophe |
2019-06-01 | CRYOMNI3D: Implement level 4 | Le Philousophe |
2019-06-01 | CRYOMNI3D: Add ability to choose ZON file | Le Philousophe |
2019-06-01 | CRYOMNI3D: Reset key pressed | Le Philousophe |
2019-06-01 | CRYOMNI3D: Make placeStates array always the same size | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix comments | Le Philousophe |
2019-06-01 | CRYOMNI3D: If save name can't be read don't add it | Le Philousophe |
2019-06-01 | CRYOMNI3D: Add a function to load a set of BMP files | Le Philousophe |
2019-06-01 | CRYOMNI3D: Let callback modify displayed fixed image | Le Philousophe |
2019-06-01 | CRYOMNI3D: Use typedef instead of repeating | Le Philousophe |
2019-06-01 | CRYOMNI3D: Implement level 3 | Le Philousophe |
2019-06-01 | CRYOMNI3D: Implement missing objects callbacks | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix messages | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix palette not applied when loading frame | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix some comments and order of callback | Le Philousophe |
2019-06-01 | CRYOMNI3D: Deselect object when removing from inventory | Le Philousophe |
2019-06-01 | CRYOMNI3D: Fix style | Le Philousophe |