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author | Le Philousophe | 2019-05-20 20:58:41 +0200 |
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committer | Eugene Sandulenko | 2019-06-01 22:43:48 +0200 |
commit | f7c7707d15898a0f54880ea27f2abc8432300501 (patch) | |
tree | 4d2a5f54afcd45ea3e050f4644167911ee948e0a | |
parent | 48ad952e50cdee734873f848f6f483a5078586ce (diff) | |
download | scummvm-rg350-f7c7707d15898a0f54880ea27f2abc8432300501.tar.gz scummvm-rg350-f7c7707d15898a0f54880ea27f2abc8432300501.tar.bz2 scummvm-rg350-f7c7707d15898a0f54880ea27f2abc8432300501.zip |
CRYOMNI3D: Fix objects order to keep savegame compat
That's easier to debug
-rw-r--r-- | engines/cryomni3d/versailles/logic.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/cryomni3d/versailles/logic.cpp b/engines/cryomni3d/versailles/logic.cpp index 7ef87c0dab..b3acea0223 100644 --- a/engines/cryomni3d/versailles/logic.cpp +++ b/engines/cryomni3d/versailles/logic.cpp @@ -113,13 +113,13 @@ void CryOmni3DEngine_Versailles::setupObjects() { SET_OBJECT(28, 133); SET_OBJECT_GENERIC_CB(22, 134, 21); SET_OBJECT(92, 135); // 40 - SET_OBJECT(115, 136); // Out of order in EXE SET_OBJECT_GENERIC_CB(16, 137, 22); SET_OBJECT_GENERIC_CB(237, 138, 23); SET_OBJECT_GENERIC_CB(0, 139, 24); - SET_OBJECT(31, 140); // 45 - SET_OBJECT_GENERIC_CB(87, 141, 25); + SET_OBJECT(31, 140); + SET_OBJECT_GENERIC_CB(87, 141, 25); // 45 SET_OBJECT_CB(95, 142); + SET_OBJECT(115, 136); // Out of order in EXE SET_OBJECT(157, 143); SET_OBJECT(168, 144); SET_OBJECT(65, 145); // 50 |