Age | Commit message (Expand) | Author |
2014-08-02 | PRINCE: displayInventory(), runDialog() clean up | lukaslw |
2014-08-02 | PRINCE: Cursor after loading fix | lukaslw |
2014-08-02 | PRINCE: Background interpreter during dialog boxes | lukaslw |
2014-08-02 | PRINCE: mainLoop() update | lukaslw |
2014-08-01 | PRINCE: Inventory opening - update | lukaslw |
2014-08-01 | PRINCE: addInvObj() - update | lukaslw |
2014-08-01 | PRINCE: Second hero - scroll fix | lukaslw |
2014-08-01 | PRINCE: Cursor - typo fix | lukaslw |
2014-08-01 | PRINCE: Code clean-up | lukaslw |
2014-08-01 | PRINCE: Parallax and animSet loading update | lukaslw |
2014-07-31 | PRINCE: Animation::clear() update | lukaslw |
2014-07-31 | PRINCE: Animations - update, optimization | lukaslw |
2014-07-31 | PRINCE: Second hero implementation | lukaslw |
2014-07-31 | PRINCE: Animations - update | lukaslw |
2014-07-31 | PRINCE: showHero() - kHeroStateRun fix | lukaslw |
2014-07-30 | PRINCE: FLC animations - update | lukaslw |
2014-07-30 | PRINCE: Mob exam texts loading - location 58 fix | lukaslw |
2014-07-30 | PRINCE: Inventory opening - mainLoop() update | lukaslw |
2014-07-30 | PRINCE: Skull mini-game fix | lukaslw |
2014-07-29 | PRINCE: enableOptions() - update for inventory items | lukaslw |
2014-07-29 | PRINCE: syncGame() fix | lukaslw |
2014-07-29 | PRINCE: Game saving - basic implementation | lukaslw |
2014-07-28 | PRINCE: showTexts() fix | lukaslw |
2014-07-27 | PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix | lukaslw |
2014-07-27 | PRINCE: findPoint(), makePath() - update | lukaslw |
2014-07-27 | PRINCE: showText() - fix for inventory items in wider locations | lukaslw |
2014-07-26 | PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC | lukaslw |
2014-07-26 | PRINCE: LMB texts skipping - slot 9 exclude | lukaslw |
2014-07-26 | PRINCE: showTexts() update - inventory texts | lukaslw |
2014-07-26 | PRINCE: Hero state names - update | lukaslw |
2014-07-26 | PRINCE: drawScreen() update | lukaslw |
2014-07-26 | PRINCE: showNormAnims() fix | lukaslw |
2014-07-26 | PRINCE: freeSample() fix | lukaslw |
2014-07-26 | PRINCE: Sounds and voices - fix and update | lukaslw |
2014-07-26 | PRINCE: Block options menu on mobs in map location | lukaslw |
2014-07-26 | PRINCE: Inventory functions - update | lukaslw |
2014-07-26 | PRINCE: Script update and clean up | lukaslw |
2014-07-26 | PRINCE: makePath() fix | lukaslw |
2014-07-25 | PRINCE: Hero bored timer - update | lukaslw |
2014-07-25 | PRINCE: loadVoice() update - hero talk time | lukaslw |
2014-07-25 | PRINCE: showHero(), heroMoveGotIt() - frames counting fix | lukaslw |
2014-07-25 | PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix ... | lukaslw |
2014-07-24 | PRINCE: Fix for location 49 - after first talk with Arivald | lukaslw |
2014-07-24 | PRINCE: blackPalette(), setPalette() update - allow game quit | lukaslw |
2014-07-24 | PRINCE: doZoomIn(), doZoomOut() - memory leak fix | lukaslw |
2014-07-24 | PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE | lukaslw |
2014-07-24 | PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(... | lukaslw |
2014-07-23 | PRINCE: O_CHANGEHEROSET implementation | lukaslw |
2014-07-23 | PRINCE: loadSample(), loadVoice() update | lukaslw |
2014-07-23 | PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() u... | lukaslw |