Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-29 | SCUMM HE: MBC: Fixed empty packet check | Eugene Sandulenko | |
2019-10-28 | 3DS: Load per-game settings | Bastien Bouclet | |
2019-10-28 | SCUMM HE: MBC: Read Json packet data | Eugene Sandulenko | |
2019-10-28 | PRINCE: I18N: Update translation (English) | Eugene Sandulenko | |
Currently translated at 57.1% (1574 of 2757 strings) | |||
2019-10-27 | SCI: Fix ECO2 Ecorder lily highlighting | sluicebox | |
Fixes bug #5552 | |||
2019-10-27 | SCI: Fix SQ5 random lockup in captain's chair | sluicebox | |
Fixes bug #6130 | |||
2019-10-27 | SCUMM HE: Replace binary packet with JSON | Eugene Sandulenko | |
2019-10-27 | SCUMM HE: Fix network start at the game start | Eugene Sandulenko | |
2019-10-27 | SCUMM HE: Moonbase Commander: simplify looping over network packets | Eugene Sandulenko | |
2019-10-27 | SCUMM HE: Read packets from the server | Eugene Sandulenko | |
2019-10-27 | MOHAWK: MYST: Fix misuse of OSystem::fillScreen | Bastien Bouclet | |
OSystem::fillScreen is documented to only accept values between 0 and 255, and thus cannot be sanely used for hi-color graphics. This is probably an unfortunate leftover of when hi-color support was added. Fixes videos playing on a white background on the 3DS. | |||
2019-10-27 | GLK: SCOTT: Detection table cleanup and name fixes | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Further compilation fixes | Paul Gilbert | |
2019-10-26 | SCUMM HE: Implement data packet sending in Moonbase Commander | Eugene Sandulenko | |
2019-10-26 | I18N: Update translations templates | Thierry Crozat | |
2019-10-26 | GLK: LEVEL9: Compilation fixes | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Hook up new detection | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Move game scanner code to new Scanner class | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Moved pre-existing detection code into separate class | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Allow for future graphic scaling | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Title screen graphics now showing | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Further variable initialization | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Fixes for exiting game by closing window | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Cleaning up initialization | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Data loading fixes and cleanup | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Hooking up engine class to subengine code | Paul Gilbert | |
2019-10-26 | GLK: Safer interpreter tag generation for Quetzal save files | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Janitorial | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Added subengine files | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Skeleton engine | Paul Gilbert | |
2019-10-26 | MOHAWK: Cut down on seeks when opening archives | Bastien Bouclet | |
Helps with loading times on systems with slow storage. | |||
2019-10-26 | SCUMM HE: Fix Compiler Warnings | D G Turner | |
These are flagged by GCC -Wsign-compare. | |||
2019-10-25 | 3DS: Upload the textures to VRAM in a separate frame | Bastien Bouclet | |
So rendering waits for the textures to finish uploading before using them. Fixes glitchy mouse pointer in Riven. | |||
2019-10-25 | SCUMM HE: Fix call to strlcpy | Lothar Serra Mari | |
2019-10-25 | SCUMM HE: Switched packet manipulation to Stream code | Eugene Sandulenko | |
2019-10-25 | SCUMM HE: Unstubbed smaller Moonbase Commander networking functions | Eugene Sandulenko | |
2019-10-25 | SCUMM HE: Implement joinSession() for Moonbase Commander | Eugene Sandulenko | |
2019-10-25 | SCUMM HE: Implement getSessionPlayerCount() for Moonbase Commander | Eugene Sandulenko | |
2019-10-25 | SCUMM HE: Implemented startQuerySessions() for Moonbase Commander | Eugene Sandulenko | |
2019-10-25 | CONFIGURE: Remove include path cxx-stl for android (host_os) builds | Thanasis Antoniou | |
2019-10-25 | PRINCE: I18N: Update translation (English) | Eugene Sandulenko | |
Currently translated at 56.9% (1570 of 2757 strings) | |||
2019-10-25 | NETWORKING: Remove unnesessary check | Eugene Sandulenko | |
2019-10-25 | BLADERUNNER: Spelling correction in comment | Thanasis Antoniou | |
2019-10-25 | SCUMM HE: Hid unneeded warning | Eugene Sandulenko | |
2019-10-25 | SCUMM HE: Fix double free | Eugene Sandulenko | |
2019-10-24 | SCI32: Return correct KPlatform32 value on Mac | sluicebox | |
Fixes GK1 Mac intro and other slideshow movies | |||
2019-10-24 | SDL: Fix typo in comment | Hubert Maier | |
2019-10-24 | AMIGAOS4: Fix more bugs in RM2AG.rexx | Hubert Maier | |
- Fix comments - Fix path error - Fix output format error | |||
2019-10-24 | 3DS: Fix hi-color cursors | Bastien Bouclet | |
2019-10-24 | 3DS: Add files to be removed by 3ds_clean in 3ds.mk: | Michael Ball | |
backends/platform/3ds/shader.shbin (byproduct of "make"), backends/platform/3ds/shader_shbin.h (byproduct of "make"), $(TARGET).smdh (aka scummvm.smdh, byproduct of "make scummvm.3dsx"), $(TARGET).bnr (aka scummvm.bnr, byproduct of "make scummvm.cia") |