Age | Commit message (Collapse) | Author |
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Currently translated at 76.2% (708 of 929 strings)
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Currently translated at 76.2% (708 of 929 strings)
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The original kept resetting the bomb's code wheels whenever the view
was entered, which meant reloading a savegame, you lost any progress
you'd made. Presumably this was done as a quick and dirty hack in
case anyone was stupid enough to rearm the bomb after fixing it the
first time. I've added new code that now only resets the wheels when
the bomb is initially armed, and you can now save in the bomb
closeup, and it will remember all your selections
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SDL: More fixes to jerky analog joystick pointer
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swap_menu_and_back_buttons
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Since blockSize is asserted to be positive, buf can never be equal to _buf.
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For some engines such as Dreamweb that a previous fix did not apply
to, this fixes bug 6996: Android: Mouse pointer control with
analog joystick is unusable
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