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2010-07-28SCI: Extended the LB2 workaround for bug #3035068 to all rooms. Fixes bug ↵Filippos Karapetis
#3036274, "LB2CD: Crash in Police Station, asking about Ziggy" svn-id: r51443
2010-07-28SCI: changed kRandom signatureMartin Kiewitz
accepts 1-3 parameters now for all SCI versions (shouldnt hurt and argc 3 will error() out anyway) changed comments a bit svn-id: r51438
2010-07-28SCI: implement additional variants of kRandomMartin Kiewitz
fixes pq1vga poker game (bug #3036125) svn-id: r51435
2010-07-28SCI: Fix using the parser in SCI Fan GamesMatthew Hoops
Get a pointer to the said spec instead of copying to a buffer. The fan games use a said spec with size < 64. Also, make said() take a const pointer as the spec cannot change. Thanks to waltervn and wjp. svn-id: r51432
2010-07-28SCI: fix typo in commentMartin Kiewitz
svn-id: r51431
2010-07-28SCI: Add updated detection for al pond 2/new year's mystery (fan games)Matthew Hoops
svn-id: r51430
2010-07-28SCI: Set the LB2 floppy open selector so we don't have to have duplicate ↵Matthew Hoops
workaround entries svn-id: r51429
2010-07-28SCI: Add workaround for a KQ7 uninitialized tempMatthew Hoops
svn-id: r51428
2010-07-28SCI: making a global eq1 workaround :PMartin Kiewitz
svn-id: r51427
2010-07-28SCI: eq1 workaround compression and new onesMartin Kiewitz
svn-id: r51426
2010-07-28SCI: Fix compilation when DEBUG_PARSER is definedMatthew Hoops
svn-id: r51425
2010-07-28SCI: adding eq1cd workaroundMartin Kiewitz
svn-id: r51424
2010-07-28SCI: Fix bug #3035737 - SCI Fan Games: Incorrect Version DetectionMatthew Hoops
If we have a vocab 900 resource with the new decompressors, it can also be SCI0 late. If there is no parser vocab (with new decompressors), it is SCI1 early. svn-id: r51423
2010-07-28SCI: adding support for middle mouse buttonMartin Kiewitz
svn-id: r51422
2010-07-28SCI: Remove SCI01 vocab warning, this behavior is normalMatthew Hoops
svn-id: r51421
2010-07-28SCI: adding workarounds for eq1cdMartin Kiewitz
svn-id: r51420
2010-07-28SCI: adding workarounds for eq1cdMartin Kiewitz
svn-id: r51419
2010-07-28SCI: Add detection entries for newer SCI fan gamesMatthew Hoops
svn-id: r51418
2010-07-28SCI: adding workaround for eq1Martin Kiewitz
svn-id: r51417
2010-07-28SCI: adding workaround for eq1cdMartin Kiewitz
svn-id: r51416
2010-07-28SCI: adding header comments about sci1.1 picturesMartin Kiewitz
also fixing some of the offsets (those are DWORD instead of just WORDs) svn-id: r51415
2010-07-28SCI: priority handling for sci1.1 add-picturesMartin Kiewitz
fixes battle cruiser mini game in sq5 (at least we get something displayed now) svn-id: r51414
2010-07-28SCI: Adding the room number to some more errorsFilippos Karapetis
svn-id: r51413
2010-07-28SCI: Fix whitespaceWillem Jan Palenstijn
svn-id: r51412
2010-07-28SCI: fixes for qfg2Martin Kiewitz
adding workaround changing signature for dummy kDoSound call svn-id: r51411
2010-07-28SCI: Some workaround fixesFilippos Karapetis
- Merged all of the different workarounds for the rats in the KQ6 maze in one, thus fixing bug #3035824 - "kq6-win: more crashes on rats in catacombs" - Merged 4 different workarounds for LSL3 in one svn-id: r51410
2010-07-28SCI: Changed a warning into debug outputFilippos Karapetis
svn-id: r51409
2010-07-28SCI: Sorted workaround tables alphabetically by game IDFilippos Karapetis
svn-id: r51408
2010-07-28SCI: Added bug report numbers for all the recently fixed bugsFilippos Karapetis
svn-id: r51407
2010-07-28Fixed bug #3035694 - "LB2: crash to console when selecting in-game load/save ↵Filippos Karapetis
menu" svn-id: r51406
2010-07-28SCI: Add 'robots' subdirectory (PQSWAT demo stores them there)Matthew Hoops
svn-id: r51405
2010-07-28SCI: Initialize _resourceData to 0 in GfxRobot. Fixes PQSWAT demo.Matthew Hoops
svn-id: r51404
2010-07-28SCI: changing workarounds of r51401 to stillcallMartin Kiewitz
svn-id: r51402
2010-07-28SCI: Fix bug #3035720 - SQ1SCI demo: Menu crashMatthew Hoops
kCelWide and kCelHigh are called with the second two parameters as objects instead of integers. We fake return the real width/height of the view in question to allow the quit menu to work. Values found by examining the view passed as the first parameter. svn-id: r51401
2010-07-27SCI: sci1.1 priority bands now changing in kDrawPicMartin Kiewitz
fixes qfg3: right guard on top of the palace having wrong priority fixes sq5 and all sorts of sci1.1 games: when loading wrong priority for some actors that fixed itself after one frame svn-id: r51397
2010-07-27SCI: fixing signature of kCheckFreeSpaceMartin Kiewitz
svn-id: r51394
2010-07-27SCI: found out interpreter version of lsl5gMartin Kiewitz
svn-id: r51393
2010-07-27SCI: moving some fileio warnings to debug levelMartin Kiewitz
svn-id: r51392
2010-07-27SCI: Add an uninited workaround for the mothergoose demoMatthew Hoops
svn-id: r51389
2010-07-27GUI: Rename Font cache to match new font naming schemeEugene Sandulenko
svn-id: r51388
2010-07-27SCI: The mothergoose demo is really for Windows, so make that the platformMatthew Hoops
svn-id: r51387
2010-07-27SCI: adding workaround for kq6 rats in catacombsMartin Kiewitz
solves bug #3035495 svn-id: r51386
2010-07-27SCI: changes for mother goose sci2.1Martin Kiewitz
changed signature for kSetCursor sci2.1 added workarounds added separate gameid for mother goose sci2.1 svn-id: r51385
2010-07-27SCI: Better fix for bug #3035058 - ECOQUEST demo: Missing subtitlesMatthew Hoops
The demo really uses kGetMessage and not kMessage. We now detect which version of the message function is used. Thanks to Walter for pointing this out. svn-id: r51384
2010-07-27SCI: kCheckFreeSpace support for sci1.1Martin Kiewitz
and possible sci32 svn-id: r51383
2010-07-27SCI: Add second KQ5 EGA entry (from bug #3035421)Matthew Hoops
svn-id: r51382
2010-07-27SCI: implemented kPalette(save/restore)Martin Kiewitz
svn-id: r51381
2010-07-27ALSA: Be more intelligent when picking MIDI portTorbjörn Andersson
Often, a client has more than one available port. Pick the first one that isn't already in use. For instance, on my computer client 17 is the "Emu10k1 WaveTable", and it has four available ports. If, say, aplaymidi is already playing on port 17:0, ScummVM will use port 17:1 instead. Otherwise the two programs will mess up each others instruments and controller settings. Of course, in reality I doubt that anyone will run two different MIDI playing applications at once. svn-id: r51380
2010-07-27GOB: Respect mute option on startup (bug #3032781)Sven Hesse
svn-id: r51379
2010-07-27ALSA: Tweak capability and type flags for the MIDI portTorbjörn Andersson
This keeps ScummVM's own port from being included in the list of available MIDI devices. svn-id: r51378