Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-27 | Fix for bug #2198456 "FS: Cannot add a subfolder to a non-existing folder". | Johannes Schickel | |
svn-id: r34857 | |||
2008-10-26 | Implemented FR #2038951: "ALL: visible warning when CD music missing" | Filippos Karapetis | |
svn-id: r34856 | |||
2008-10-26 | Using getChild() with getChild() throws an assertion (a regression of the ↵ | Filippos Karapetis | |
latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows svn-id: r34855 | |||
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵ | Filippos Karapetis | |
as discussed in patch #2122869 svn-id: r34854 | |||
2008-10-26 | Added semi-ugly workaround for bug #2182450 ("BS1 Demo: Crash due to missing | Torbjörn Andersson | |
speech segment"). svn-id: r34853 | |||
2008-10-26 | Another attempt at making the Broken Sword 1 savegame list in the launcher match | Torbjörn Andersson | |
the in-game one. Only show savegames which actually have a corresponding save file. (That's a trick the in-game dialog doesn't know yet.) The match isn't perfect, though: The launcher lists the first save slot as 0, while the in-game dialog lists it as 1. But changing the launcher one will make it set the wrong "save_slot" value. svn-id: r34851 | |||
2008-10-26 | DS port: My version of devkitpro complains that various symbols are defined in | Robin Watts | |
a different namespace. The fix is to refer to these symbols using ::. svn-id: r34850 | |||
2008-10-26 | DS port: Declare ARM blitters as being ITCM_CODE, so that we avoid the dreaded | Robin Watts | |
"relocation truncated to fit" error in thumb builds. svn-id: r34849 | |||
2008-10-26 | Cleaned up disk code after recent updates to Common::SearchSet. | Nicola Mettifogo | |
svn-id: r34848 | |||
2008-10-23 | Removed obsolete FIXME. | Torbjörn Andersson | |
svn-id: r34846 | |||
2008-10-23 | Pushed down some header deps | Max Horn | |
svn-id: r34845 | |||
2008-10-23 | Add missing break to processSpecialKeys(). | Travis Howell | |
svn-id: r34843 | |||
2008-10-22 | Add game path with a depth of level 4, to prevent regressions when loading ↵ | Travis Howell | |
files in HE arcade games again. svn-id: r34842 | |||
2008-10-22 | Made constructor of SearchManager singleton private | Max Horn | |
svn-id: r34841 | |||
2008-10-22 | Remove unnecessary function overloadings for loadBg16 and loadBg256. | Kari Salminen | |
svn-id: r34840 | |||
2008-10-22 | Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML. | Kari Salminen | |
svn-id: r34839 | |||
2008-10-22 | Make incrustMask and incrustSprite only draw to the current background in ↵ | Kari Salminen | |
Operation Stealth. svn-id: r34838 | |||
2008-10-22 | Committed updated version of my patch #2184529 "SearchSet: Get rid of ↵ | Johannes Schickel | |
SharedPtr usage". svn-id: r34837 | |||
2008-10-22 | Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightly | Max Horn | |
svn-id: r34836 | |||
2008-10-21 | Fixed: Broken english in System.h documentation. | Vicent Marti | |
svn-id: r34835 | |||
2008-10-21 | Fixed: Naming of STX files in Scummmodern theme. | Vicent Marti | |
svn-id: r34834 | |||
2008-10-21 | Fix for bug #1960518 "ALL: --list-saves ignores custom paths". | Johannes Schickel | |
svn-id: r34832 | |||
2008-10-21 | Cleanup. | Johannes Schickel | |
svn-id: r34831 | |||
2008-10-20 | Formatting. | Johannes Schickel | |
svn-id: r34830 | |||
2008-10-20 | Fix - at least partially - the list of savegames for the launcher's load dialog. | Torbjörn Andersson | |
But I suspect there are still bugs lurking in that code. I really dislike how Broken Sword 1 handles savegames... svn-id: r34829 | |||
2008-10-20 | I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'd | Torbjörn Andersson | |
really appreciate it if someone would test it further, in case I missed something. (Broken Sword 1 stores the names of the savegames in a separate file, and that has to be in sync with the individual savegame files. In my experience, that sort of thing can really attract bugs...) svn-id: r34828 | |||
2008-10-19 | Code formatting fixes | Max Horn | |
svn-id: r34827 | |||
2008-10-19 | Cleanup (Removed an extra 'return 0'). | Kari Salminen | |
svn-id: r34826 | |||
2008-10-18 | Fixed: Assert when parsing a corrupted Theme archive (now discarding the ↵ | Vicent Marti | |
theme silently as non-valid). svn-id: r34825 | |||
2008-10-18 | Simplify DXAPlayer::decodeZlib, and use common/zlib.h instead of system's zlib.h | Max Horn | |
svn-id: r34824 | |||
2008-10-18 | Implemented visual effects 1, 3, 4, 5, 6, 7 and 16 | Benjamin Haisch | |
svn-id: r34823 | |||
2008-10-18 | Fixed warning. | Torbjörn Andersson | |
svn-id: r34822 | |||
2008-10-18 | Add game.cpp to makefile | Lars Persson | |
svn-id: r34821 | |||
2008-10-18 | Need a differentiating zlib.h filename for SymbianOS. | Lars Persson | |
svn-id: r34820 | |||
2008-10-18 | Rewrote XMLParser error() function for the 5th time. | Vicent Marti | |
Bugfix: Ambiguous error message when parsing an unexpected header. svn-id: r34819 | |||
2008-10-18 | Fixed: Default theme had several XML headers. | Vicent Marti | |
svn-id: r34818 | |||
2008-10-18 | Changed XML Parser to require standards-compilant XML header. | Vicent Marti | |
Updated STX version to 0.3 svn-id: r34817 | |||
2008-10-18 | Fixed: Invisible debugger console text in Classic theme. | Vicent Marti | |
svn-id: r34816 | |||
2008-10-18 | ImageManager: Added support for generic archives (zips and folders). | Vicent Marti | |
Theme Font Loading: Added support for generic archives. ThemeEngine: Removed dependency on Common::File and File::AddDefaultPath for image and font loading. svn-id: r34815 | |||
2008-10-18 | Fixed: "GUI: Crash in Debugger" (ID: 2169419) | Vicent Marti | |
svn-id: r34814 | |||
2008-10-16 | OSYSTEM: Pushed out some port specific code from common/system.cpp to the ↵ | Max Horn | |
respective ports svn-id: r34812 | |||
2008-10-15 | Changed XMLParser comment syntax to conform to XML standards (<!-- * -->) | Vicent Marti | |
Changed STX version string to 0.2. svn-id: r34807 | |||
2008-10-15 | Fixed: Game version selection menu (Bugs 2167730 and 2164305). | Vicent Marti | |
svn-id: r34806 | |||
2008-10-14 | Fixed: Freddi 1/2 ingame menu crash (BUG 2167027). | Vicent Marti | |
Was: Crash when refreshing the screen with no open dialogs. svn-id: r34805 | |||
2008-10-14 | Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode | Max Horn | |
svn-id: r34804 | |||
2008-10-14 | Greatly improved XML Parser error messages. | Vicent Marti | |
svn-id: r34803 | |||
2008-10-14 | Added "Mass Add" dialog. | Vicent Marti | |
svn-id: r34802 | |||
2008-10-14 | Fixed: Parser crash when adding an XML layout with an unhandled type. | Vicent Marti | |
svn-id: r34801 | |||
2008-10-14 | Crash ScummVM when a widget definition cannot be found in the XML file and ↵ | Vicent Marti | |
show a descriptive error. svn-id: r34800 | |||
2008-10-13 | Patch #2131406: AGI: Fix Crash with Apple][ Instruments. | Kari Salminen | |
Applied the patch as it is, thanks clone2727. Now Apple IIGS AGI games don't crash anymore if the instruments (They're in *.SYS16) or the instrument samples (They're in SIERRASTANDARD) aren't found. svn-id: r34798 |