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2008-10-27Fix for bug #2198456 "FS: Cannot add a subfolder to a non-existing folder".Johannes Schickel
svn-id: r34857
2008-10-26Implemented FR #2038951: "ALL: visible warning when CD music missing"Filippos Karapetis
svn-id: r34856
2008-10-26Using getChild() with getChild() throws an assertion (a regression of the ↵Filippos Karapetis
latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows svn-id: r34855
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵Filippos Karapetis
as discussed in patch #2122869 svn-id: r34854
2008-10-26Added semi-ugly workaround for bug #2182450 ("BS1 Demo: Crash due to missingTorbjörn Andersson
speech segment"). svn-id: r34853
2008-10-26Another attempt at making the Broken Sword 1 savegame list in the launcher matchTorbjörn Andersson
the in-game one. Only show savegames which actually have a corresponding save file. (That's a trick the in-game dialog doesn't know yet.) The match isn't perfect, though: The launcher lists the first save slot as 0, while the in-game dialog lists it as 1. But changing the launcher one will make it set the wrong "save_slot" value. svn-id: r34851
2008-10-26DS port: My version of devkitpro complains that various symbols are defined inRobin Watts
a different namespace. The fix is to refer to these symbols using ::. svn-id: r34850
2008-10-26DS port: Declare ARM blitters as being ITCM_CODE, so that we avoid the dreadedRobin Watts
"relocation truncated to fit" error in thumb builds. svn-id: r34849
2008-10-26Cleaned up disk code after recent updates to Common::SearchSet.Nicola Mettifogo
svn-id: r34848
2008-10-23Removed obsolete FIXME.Torbjörn Andersson
svn-id: r34846
2008-10-23Pushed down some header depsMax Horn
svn-id: r34845
2008-10-23Add missing break to processSpecialKeys().Travis Howell
svn-id: r34843
2008-10-22Add game path with a depth of level 4, to prevent regressions when loading ↵Travis Howell
files in HE arcade games again. svn-id: r34842
2008-10-22Made constructor of SearchManager singleton privateMax Horn
svn-id: r34841
2008-10-22Remove unnecessary function overloadings for loadBg16 and loadBg256.Kari Salminen
svn-id: r34840
2008-10-22Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML.Kari Salminen
svn-id: r34839
2008-10-22Make incrustMask and incrustSprite only draw to the current background in ↵Kari Salminen
Operation Stealth. svn-id: r34838
2008-10-22Committed updated version of my patch #2184529 "SearchSet: Get rid of ↵Johannes Schickel
SharedPtr usage". svn-id: r34837
2008-10-22Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightlyMax Horn
svn-id: r34836
2008-10-21Fixed: Broken english in System.h documentation.Vicent Marti
svn-id: r34835
2008-10-21Fixed: Naming of STX files in Scummmodern theme.Vicent Marti
svn-id: r34834
2008-10-21Fix for bug #1960518 "ALL: --list-saves ignores custom paths".Johannes Schickel
svn-id: r34832
2008-10-21Cleanup.Johannes Schickel
svn-id: r34831
2008-10-20Formatting.Johannes Schickel
svn-id: r34830
2008-10-20Fix - at least partially - the list of savegames for the launcher's load dialog.Torbjörn Andersson
But I suspect there are still bugs lurking in that code. I really dislike how Broken Sword 1 handles savegames... svn-id: r34829
2008-10-20I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'dTorbjörn Andersson
really appreciate it if someone would test it further, in case I missed something. (Broken Sword 1 stores the names of the savegames in a separate file, and that has to be in sync with the individual savegame files. In my experience, that sort of thing can really attract bugs...) svn-id: r34828
2008-10-19Code formatting fixesMax Horn
svn-id: r34827
2008-10-19Cleanup (Removed an extra 'return 0').Kari Salminen
svn-id: r34826
2008-10-18Fixed: Assert when parsing a corrupted Theme archive (now discarding the ↵Vicent Marti
theme silently as non-valid). svn-id: r34825
2008-10-18Simplify DXAPlayer::decodeZlib, and use common/zlib.h instead of system's zlib.hMax Horn
svn-id: r34824
2008-10-18Implemented visual effects 1, 3, 4, 5, 6, 7 and 16Benjamin Haisch
svn-id: r34823
2008-10-18Fixed warning.Torbjörn Andersson
svn-id: r34822
2008-10-18Add game.cpp to makefileLars Persson
svn-id: r34821
2008-10-18Need a differentiating zlib.h filename for SymbianOS.Lars Persson
svn-id: r34820
2008-10-18Rewrote XMLParser error() function for the 5th time.Vicent Marti
Bugfix: Ambiguous error message when parsing an unexpected header. svn-id: r34819
2008-10-18Fixed: Default theme had several XML headers.Vicent Marti
svn-id: r34818
2008-10-18Changed XML Parser to require standards-compilant XML header.Vicent Marti
Updated STX version to 0.3 svn-id: r34817
2008-10-18Fixed: Invisible debugger console text in Classic theme.Vicent Marti
svn-id: r34816
2008-10-18ImageManager: Added support for generic archives (zips and folders).Vicent Marti
Theme Font Loading: Added support for generic archives. ThemeEngine: Removed dependency on Common::File and File::AddDefaultPath for image and font loading. svn-id: r34815
2008-10-18Fixed: "GUI: Crash in Debugger" (ID: 2169419)Vicent Marti
svn-id: r34814
2008-10-16OSYSTEM: Pushed out some port specific code from common/system.cpp to the ↵Max Horn
respective ports svn-id: r34812
2008-10-15Changed XMLParser comment syntax to conform to XML standards (<!-- * -->)Vicent Marti
Changed STX version string to 0.2. svn-id: r34807
2008-10-15Fixed: Game version selection menu (Bugs 2167730 and 2164305).Vicent Marti
svn-id: r34806
2008-10-14Fixed: Freddi 1/2 ingame menu crash (BUG 2167027).Vicent Marti
Was: Crash when refreshing the screen with no open dialogs. svn-id: r34805
2008-10-14Another tweak to HE: Use SearchMan.openFile instead of a raw FSNodeMax Horn
svn-id: r34804
2008-10-14Greatly improved XML Parser error messages.Vicent Marti
svn-id: r34803
2008-10-14Added "Mass Add" dialog.Vicent Marti
svn-id: r34802
2008-10-14Fixed: Parser crash when adding an XML layout with an unhandled type.Vicent Marti
svn-id: r34801
2008-10-14Crash ScummVM when a widget definition cannot be found in the XML file and ↵Vicent Marti
show a descriptive error. svn-id: r34800
2008-10-13Patch #2131406: AGI: Fix Crash with Apple][ Instruments.Kari Salminen
Applied the patch as it is, thanks clone2727. Now Apple IIGS AGI games don't crash anymore if the instruments (They're in *.SYS16) or the instrument samples (They're in SIERRASTANDARD) aren't found. svn-id: r34798