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2004-02-19An equal value should be allowed, originals used changeRange at this point.Travis Howell
svn-id: r12932
2004-02-18Change debugs back to warnings (As requested)Travis Howell
svn-id: r12931
2004-02-18remove this *purely experimental and knowingly incomplete* test code from ↵Max Horn
the release branch svn-id: r12929
2004-02-18Add some safety checksMax Horn
svn-id: r12928
2004-02-18INSANE debug output now can be turned on in debug consoleEugene Sandulenko
svn-id: r12927
2004-02-18INSANE debug output now can be turned ot in debug consoleEugene Sandulenko
svn-id: r12926
2004-02-18FT/DIG/COMI should always default to 100 for actor.forceclip.Travis Howell
svn-id: r12925
2004-02-17Made explicitly clear that for GID_PJSDEMO, _numNewNames never got set (i.e. ↵Max Horn
it always was stuck at 0) svn-id: r12924
2004-02-17delete certain unused non-perma resources when loadingMax Horn
svn-id: r12923
2004-02-17Add reported Atari and Amiga md5'sEugene Sandulenko
svn-id: r12922
2004-02-17Add Putt-Putt Circus Mac demoEugene Sandulenko
svn-id: r12921
2004-02-17save talkVolumeMax Horn
svn-id: r12919
2004-02-17Fix bug in ScummEngine_v6::o6_setBoxSetEugene Sandulenko
svn-id: r12918
2004-02-16some thoughts on screenshots on the web siteMax Horn
svn-id: r12917
2004-02-16Workaround for BASS bug #897775. As far as I can tell there is no properTorbjörn Andersson
fix for this bug, but please prove me wrong. svn-id: r12916
2004-02-16Rename opcodeTravis Howell
svn-id: r12914
2004-02-16Rename opcodeTravis Howell
svn-id: r12913
2004-02-16Add comment and caseTravis Howell
svn-id: r12912
2004-02-16Update commentTravis Howell
Remove duplicate code svn-id: r12911
2004-02-16Add akos drawing offsetsTravis Howell
svn-id: r12910
2004-02-15BS2 cutscene lead-outs have been fixed.Torbjörn Andersson
svn-id: r12909
2004-02-15Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.Torbjörn Andersson
svn-id: r12907
2004-02-15Add back fix for bug #738352 and restrict to needed games only (Checked ↵Travis Howell
against disasm.) svn-id: r12905
2004-02-15updated TODOMax Horn
svn-id: r12904
2004-02-15Another Amiga V3 sounds update from Quietust:Travis Howell
Music is closer to the way it sounds on a real Amiga Fixes the drums in the Indy3 'Berlin' music svn-id: r12903
2004-02-15More fixes to ScummEngine_v6::o6_pickVarRandomEugene Sandulenko
svn-id: r12899
2004-02-15Add fix for akos colorKey issue in fbearTravis Howell
svn-id: r12898
2004-02-15fix typoJonathan Gray
svn-id: r12897
2004-02-15Fix crash at fbear end sceneEugene Sandulenko
svn-id: r12896
2004-02-15Enable plugin support via configure scriptMax Horn
svn-id: r12895
2004-02-15add note about install targetJonathan Gray
svn-id: r12894
2004-02-15versions of ALSA newer than 0.9 are ok as wellJonathan Gray
svn-id: r12893
2004-02-14fixed warningPaweł Kołodziejski
svn-id: r12891
2004-02-14changed to debugPaweł Kołodziejski
svn-id: r12890
2004-02-14increased debug levelPaweł Kołodziejski
svn-id: r12889
2004-02-14Fix E4 opcode implemetnation. Now it worksEugene Sandulenko
svn-id: r12888
2004-02-14fixed bug #892426 - improved FT sound loopsPaweł Kołodziejski
svn-id: r12886
2004-02-14Some part of E4 opcode is FT/Dig onlyEugene Sandulenko
svn-id: r12885
2004-02-14Implementation of o6_unknownE4Eugene Sandulenko
svn-id: r12884
2004-02-14Fix compilationEugene Sandulenko
svn-id: r12883
2004-02-14Explaining odd hacks with a comment is usually a good idea :-)Max Horn
svn-id: r12875
2004-02-14const correctness!Max Horn
svn-id: r12874
2004-02-14fix for bug #896525, it align pull data and freq to 25 calls per sec.Paweł Kołodziejski
svn-id: r12873
2004-02-14Reverted patch #889552. Kirben confirmed it was wrong for DOTT, and it wasTorbjörn Andersson
causing regressions in FOA. See bug #884171 and #893500 for details. svn-id: r12872
2004-02-14Paint the overlay black at the end of the movie. Not all movies fade out onTorbjörn Andersson
their own, and sometimes the cutscene player will have to wait for the lead out to finish before returning to the game. (This will probably be true even after we fix the timing of the lead-outs.) svn-id: r12871
2004-02-14Add mutex tracking to make it easier to debug imuse deadlocksJames Brown
svn-id: r12870
2004-02-14updated TODOMax Horn
svn-id: r12869
2004-02-14Fix valgrind warning in PC version of FT demoTravis Howell
svn-id: r12868
2004-02-14Fix FUNPACK: puzzle blocks regressionTravis Howell
svn-id: r12867
2004-02-14update todo a bitJonathan Gray
svn-id: r12866