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2019-12-15DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-15GRAPHICS: MACGUI: Improved debug outputEugene Sandulenko
2019-12-15GRAPHICS: MACGUI: Fixed parameter parsingEugene Sandulenko
2019-12-15PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 60.6% (1672 of 2757 strings)
2019-12-15GLK: ARCHETYPE: Fix Unused Const Variable Compiler WarningD G Turner
This is emitted from Clang with -Wunused-const-variable.
2019-12-15GRAPHICS: MACGUI: Improved debug output for MacTextEugene Sandulenko
2019-12-14MOHAWK: Remove Unused Engine Pointer from Riven Options DialogD G Turner
Flagged by GCC -Wunused-private-field
2019-12-143DS: Fix compilationCameron Cawley
2019-12-14BACKENDS: Move nextHigher2() into common/algorithm.hCameron Cawley
2019-12-14ANDROID: Fix bad message id for long press back btnThanasis Antoniou
2019-12-14I18N: Update translations templatesThierry Crozat
2019-12-14ANDROID: Long press for back button has an alternate (menu button) functionThanasis Antoniou
2019-12-14ANDROID: Improve keyboard support (#1857)Cameron Cawley
2019-12-14GRAPHICS: MACGUI: Fixed text format parsingEugene Sandulenko
2019-12-14DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-13DIRECTOR: Implemented slow playback debug optionEugene Sandulenko
2019-12-13DIRECTOR: Changed notion of 'go to' commands to postponedEugene Sandulenko
Previously, we had immediate effect on _currentFrame, which could affect the scripts, and we were losing event for 'exitFrame'. Now, instead we're scheduling next frame in those cases.
2019-12-13DIRECTOR: Fix label processingEugene Sandulenko
2019-12-13DIRECTOR: Properly detect current labelEugene Sandulenko
2019-12-13DIRECTOR: Improved loading debug outputEugene Sandulenko
2019-12-13DIRECTOR: Correct sequence of events around frame drawingEugene Sandulenko
2019-12-13DIRECTOR: Improved image debug outputEugene Sandulenko
2019-12-12SCI32: Fix QFG4 Necrotaur blackout script patchsluicebox
Fixes bug #11277
2019-12-13DIRECTOR: LINGO: Fixed menus without newline at the endEugene Sandulenko
2019-12-13DIRECTOR: LINGO: Fix warningEugene Sandulenko
2019-12-13JANITORIAL: Whitespace fixesEugene Sandulenko
2019-12-12COMMON: Fix string length in U32String::encode()Eugene Sandulenko
Our method expects length in bytes, not in characters, which is 4x for U32
2019-12-12DIRECTOR: Fix Signed vs. Unsigned Comparison GCC Warning.D G Turner
This is emitted from -Wsign-compare.
2019-12-12GOB: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-12I18N: Update translations templatesThierry Crozat
2019-12-12I18N: Update translation (Spanish)Rodrigo Vegas Sánchez-Ferrero
Currently translated at 100.0% (1154 of 1154 strings)
2019-12-12CONFIGURE: Ensure Compiler Errors Are Saved in Temporary Debug LogD G Turner
This is for debugging the current buildbot toolchain failures, but it is a relatively innocuous change which should help debugging if compilers are failed to be detected for various porters.
2019-12-11DIRECTOR: Properly set CachedMacTextEugene Sandulenko
2019-12-11GRAPHICS: MACGUI: Implemented non-binary version of inline text formattingEugene Sandulenko
2019-12-11DIRECTOR: Optimize screen copying for zoomBoxesEugene Sandulenko
2019-12-11BLADERUNNER: Debugger get or set game difficultyThanasis Antoniou
2019-12-11DIRECTOR: Added comments to screen update callsEugene Sandulenko
2019-12-11GRAPHICS: MACGUI: Added setup sanity checks to MacMenuEugene Sandulenko
2019-12-11DIRECTOR: Plug MacWindowManager inEugene Sandulenko
2019-12-11GRAPHICS: Fix Missing Default Switch Cases in LarryScaleD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-11GLK: Fix Missing Default Switch Cases in Engine Base CodeD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-11COMMON: Minor Spelling Fix to Util Header CommentD G Turner
No functional change.
2019-12-11DIRECTOR: LINGO: Pass menu to MacMenu in installMenu built-inEugene Sandulenko
2019-12-11DIRECTOR: LINGO: Initial code for b_installMenu(). ParsingEugene Sandulenko
2019-12-11DIRECTOR: Store original Stxt valueEugene Sandulenko
2019-12-11DIRECTOR: Escape Stxt debug outputEugene Sandulenko
2019-12-11DIRECTOR: LINGO: Added simpler mode for code preprocessorEugene Sandulenko
2019-12-11COMMON: Fix toPrintable() for upper charactersEugene Sandulenko
2019-12-11DIRECTOR: Do not attempt to execute scripts containing menusEugene Sandulenko
2019-12-09SCI32: Fix PHANT1 save file interoperabilitysluicebox
Phantasmagoria 1 save files are uncompressed because they are small and interoperable with the original interpreter, but the game scripts frequently rename them. Renaming save files unconditionally compresses the result and so only some files have been interoperable. Phantasmagoria 1 files now remain uncompressed when renamed.