Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-16 | GLK: AGT: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: ADRIFT: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: MAGNETIC: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: JACL: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: SCOTT: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | GLK: QUEST: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-16 | CREATE_PROJECT: Only link to sapi on Windows | SupSuper | |
2019-12-16 | GRAPHICS: MACGUI: Clear preallocated screen in WM when override is requested | Eugene Sandulenko | |
2019-12-16 | DIRECTOR: Hid noisy warning | Eugene Sandulenko | |
2019-12-15 | AUDIO: Fix Compilation Against Fluidsynth v2.1+ | D G Turner | |
This is as reported by eriktorbjorn. | |||
2019-12-15 | WINTERMUTE: Fix bug 11061: Unknown game variant for Wintermute - Face Noir | lolbot-iichan | |
Matched game IDs for the Wintermute engine: facenoir-win {"data.dcp", 0, "50a7a01b97cd3658fc84f2bec7c1212b", 555533359}, This is a version from one of the many times Face Noir has been bundled. | |||
2019-12-15 | BACKENDS: Add default implementation for GraphicsMode functions | Cameron Cawley | |
2019-12-15 | DIRECTOR: Clip drawing rects before rendering. | Eugene Sandulenko | |
2019-12-15 | GRAPHICS: MACGUI: Lessen size of paragraph spacing | Eugene Sandulenko | |
2019-12-15 | DIRECTOR: Improved debug output | Eugene Sandulenko | |
2019-12-15 | GRAPHICS: MACGUI: Improved debug output | Eugene Sandulenko | |
2019-12-15 | GRAPHICS: MACGUI: Fixed parameter parsing | Eugene Sandulenko | |
2019-12-15 | PRINCE: I18N: Update translation (English) | Eugene Sandulenko | |
Currently translated at 60.6% (1672 of 2757 strings) | |||
2019-12-15 | GLK: ARCHETYPE: Fix Unused Const Variable Compiler Warning | D G Turner | |
This is emitted from Clang with -Wunused-const-variable. | |||
2019-12-15 | GRAPHICS: MACGUI: Improved debug output for MacText | Eugene Sandulenko | |
2019-12-14 | MOHAWK: Remove Unused Engine Pointer from Riven Options Dialog | D G Turner | |
Flagged by GCC -Wunused-private-field | |||
2019-12-14 | 3DS: Fix compilation | Cameron Cawley | |
2019-12-14 | BACKENDS: Move nextHigher2() into common/algorithm.h | Cameron Cawley | |
2019-12-14 | ANDROID: Fix bad message id for long press back btn | Thanasis Antoniou | |
2019-12-14 | I18N: Update translations templates | Thierry Crozat | |
2019-12-14 | ANDROID: Long press for back button has an alternate (menu button) function | Thanasis Antoniou | |
2019-12-14 | ANDROID: Improve keyboard support (#1857) | Cameron Cawley | |
2019-12-14 | GRAPHICS: MACGUI: Fixed text format parsing | Eugene Sandulenko | |
2019-12-14 | DIRECTOR: Improved debug output | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Implemented slow playback debug option | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Changed notion of 'go to' commands to postponed | Eugene Sandulenko | |
Previously, we had immediate effect on _currentFrame, which could affect the scripts, and we were losing event for 'exitFrame'. Now, instead we're scheduling next frame in those cases. | |||
2019-12-13 | DIRECTOR: Fix label processing | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Properly detect current label | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Improved loading debug output | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Correct sequence of events around frame drawing | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: Improved image debug output | Eugene Sandulenko | |
2019-12-12 | SCI32: Fix QFG4 Necrotaur blackout script patch | sluicebox | |
Fixes bug #11277 | |||
2019-12-13 | DIRECTOR: LINGO: Fixed menus without newline at the end | Eugene Sandulenko | |
2019-12-13 | DIRECTOR: LINGO: Fix warning | Eugene Sandulenko | |
2019-12-13 | JANITORIAL: Whitespace fixes | Eugene Sandulenko | |
2019-12-12 | COMMON: Fix string length in U32String::encode() | Eugene Sandulenko | |
Our method expects length in bytes, not in characters, which is 4x for U32 | |||
2019-12-12 | DIRECTOR: Fix Signed vs. Unsigned Comparison GCC Warning. | D G Turner | |
This is emitted from -Wsign-compare. | |||
2019-12-12 | GOB: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-12 | I18N: Update translations templates | Thierry Crozat | |
2019-12-12 | I18N: Update translation (Spanish) | Rodrigo Vegas Sánchez-Ferrero | |
Currently translated at 100.0% (1154 of 1154 strings) | |||
2019-12-12 | CONFIGURE: Ensure Compiler Errors Are Saved in Temporary Debug Log | D G Turner | |
This is for debugging the current buildbot toolchain failures, but it is a relatively innocuous change which should help debugging if compilers are failed to be detected for various porters. | |||
2019-12-11 | DIRECTOR: Properly set CachedMacText | Eugene Sandulenko | |
2019-12-11 | GRAPHICS: MACGUI: Implemented non-binary version of inline text formatting | Eugene Sandulenko | |
2019-12-11 | DIRECTOR: Optimize screen copying for zoomBoxes | Eugene Sandulenko | |
2019-12-11 | BLADERUNNER: Debugger get or set game difficulty | Thanasis Antoniou | |