Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-07 | Transferred all previously hard-coded English in-game text to a resource | Paul Gilbert | |
svn-id: r23831 | |||
2006-09-05 | Fixed error message that still referred to disk0.vga | Paul Gilbert | |
svn-id: r23829 | |||
2006-09-04 | More kyra2 intro WIP stuff (WSA playback control sequences implemented, used ↵ | Oystein Eftevaag | |
in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly. svn-id: r23828 | |||
2006-09-04 | This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games"). | Torbjörn Andersson | |
We have a similar backspace handling in several other engines. svn-id: r23827 | |||
2006-09-03 | Fixed handling of player occupied areas during room changes | Paul Gilbert | |
svn-id: r23826 | |||
2006-09-03 | Bugfix to only list rooms that have been found in the Tell action 'Go To' ↵ | Paul Gilbert | |
command svn-id: r23825 | |||
2006-09-03 | Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵ | Paul Gilbert | |
use clearer svn-id: r23824 | |||
2006-09-03 | Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵ | Paul Gilbert | |
use clearer svn-id: r23823 | |||
2006-09-03 | Added code fragment to mark a room as found when the player enters it | Paul Gilbert | |
svn-id: r23822 | |||
2006-09-02 | Fix string formating in Russian versions of HE72+ games | Travis Howell | |
svn-id: r23820 | |||
2006-09-02 | Add DISABLE_HE check, around HE72+ specific version of convertMessageString() | Travis Howell | |
svn-id: r23818 | |||
2006-09-01 | Only check old special codes through drawString() in HE71 and earlier games | Travis Howell | |
svn-id: r23817 | |||
2006-09-01 | More fixes for string usage Russian HE games. | Eugene Sandulenko | |
svn-id: r23816 | |||
2006-09-01 | Ooops, re-enable sound code | Travis Howell | |
svn-id: r23815 | |||
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵ | Travis Howell | |
and since special codes aren't used. svn-id: r23814 | |||
2006-08-31 | Adding new name() method. | Neil Millstone | |
svn-id: r23813 | |||
2006-08-31 | Applied my own patch #1549054, after discussing it with LordHoto. This makes | Torbjörn Andersson | |
the intro scrolling use constant time, rather than assuming that the screen can be rendered once every "tick". On my^H^Hslow computers, this makes it a bit less smooth, but that should be ok. It also fixes a tiny glitch right after the scrolling. svn-id: r23811 | |||
2006-08-30 | Implemented the Tell action handling, and added support for current actions ↵ | Paul Gilbert | |
with dynamic support data svn-id: r23810 | |||
2006-08-30 | Added word wrapping to the status line (necessary when giving long sets of ↵ | Paul Gilbert | |
Tell instructions) svn-id: r23809 | |||
2006-08-29 | Init unitialised var. | Johannes Schickel | |
svn-id: r23805 | |||
2006-08-29 | Add/Update details of English versions of pajama3, putttime and spyfox2 | Travis Howell | |
svn-id: r23804 | |||
2006-08-28 | Removed the copy protection bypass for Future Wars. We should only bypass the | Torbjörn Andersson | |
copy protection if we know there were versions sold that either didn't have the protection, or failed to include the information needed to get past it. Besides, this particular bypassing doesn't work. The game appears to start just fine, but the transporter early in the game is rendered non-functional. svn-id: r23801 | |||
2006-08-28 | Makes sure FilesystemNode::name isn't used to open a file, use a regular ↵ | Oystein Eftevaag | |
filehandle name instead. svn-id: r23800 | |||
2006-08-28 | Removing an extra '!' in a warning message. | Johannes Schickel | |
svn-id: r23799 | |||
2006-08-28 | Removes a non exisitng file from the msvc8 project files. | Johannes Schickel | |
svn-id: r23798 | |||
2006-08-28 | Oops. some systems are using '\\' instead of '/' fixing that now... | Johannes Schickel | |
svn-id: r23797 | |||
2006-08-28 | Fixing other FS backends to use the bug fixed version of the POSIX ↵ | Johannes Schickel | |
lastPathComponent too (also lets the Windows FS use the POSIX version of lastPathComponent too, since it's nicer than the fix I made) svn-id: r23796 | |||
2006-08-28 | Fixing the Windows FS code to not delete the first character of a node, if ↵ | Johannes Schickel | |
it is just with a filename created. (which is not working yet though, but still the first char shouldn't be skipped) svn-id: r23795 | |||
2006-08-28 | Update of the msvc8 project files. | Johannes Schickel | |
svn-id: r23794 | |||
2006-08-28 | Add Dutch version of Freddi Fish and Luther's Maze Madness | Travis Howell | |
svn-id: r23791 | |||
2006-08-28 | Only clear the part of the screen usually controlled by the Screen class. The | Torbjörn Andersson | |
buffer might not be large enough to cover the menu areas, and they will probably be clear already. Only terminate the loop, not the entire function, when pressing Esc during a cutscene. Otherwise, there may be palette glitches. svn-id: r23790 | |||
2006-08-27 | Adds voice/chats to the intro, and adds debug strings to the function calls. | Oystein Eftevaag | |
svn-id: r23789 | |||
2006-08-27 | Committed recent disassembly efforts | Paul Gilbert | |
svn-id: r23788 | |||
2006-08-27 | In progress work on tell command handling | Paul Gilbert | |
svn-id: r23787 | |||
2006-08-27 | Added support for selecting a sequence of commands in response to the Tell ↵ | Paul Gilbert | |
action svn-id: r23786 | |||
2006-08-27 | Incremented version number | Paul Gilbert | |
svn-id: r23785 | |||
2006-08-27 | Made the Memory::dealloc take a void * to make it easier to free any memory ↵ | Paul Gilbert | |
block type svn-id: r23784 | |||
2006-08-27 | Added support for rooms in the ShowItems method, and adding alphabetic ↵ | Paul Gilbert | |
sorting of entries in action selection svn-id: r23783 | |||
2006-08-27 | Added missing initialiser for current talking character | Paul Gilbert | |
svn-id: r23782 | |||
2006-08-27 | Added data for room header flags and actions | Paul Gilbert | |
svn-id: r23781 | |||
2006-08-27 | Added comments | Paul Gilbert | |
svn-id: r23780 | |||
2006-08-27 | Added code for including room header flags and supported actions | Paul Gilbert | |
svn-id: r23779 | |||
2006-08-27 | Renamed constant to reflect recent change of file name. | Torbjörn Andersson | |
svn-id: r23777 | |||
2006-08-27 | Updated BS1 section. | Torbjörn Andersson | |
svn-id: r23776 | |||
2006-08-27 | Forgot to close the DXA file. | Torbjörn Andersson | |
svn-id: r23775 | |||
2006-08-27 | Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more | Torbjörn Andersson | |
consistent with dxa_player.[cpp|h]. (Though actually, "decoder" might be more accurate...) svn-id: r23774 | |||
2006-08-27 | Update error messages and always report an error if data file load fails | Travis Howell | |
svn-id: r23772 | |||
2006-08-27 | Remove the use of AutoComputeDirtyRects feature of backends, due to it ↵ | Travis Howell | |
causing minor glitches svn-id: r23770 | |||
2006-08-27 | Add details for Dutch versions of many HE games | Travis Howell | |
svn-id: r23768 | |||
2006-08-26 | Adds some framework for the Kyra2 intro, expands it a little bit and adds ↵ | Oystein Eftevaag | |
some static resources (strings, etc). Also adding a modified version of eriktorbjorn's '[1531929] KYRA: Kyra 2 & 3 main menu unification', with added mouse pointer and sundry. svn-id: r23766 |