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AgeCommit message (Expand)Author
2007-12-24Fix regressions (crashes) introduced in commit 29860Eugene Sandulenko
2007-12-24ARM version of central ADPCM decoding block for NDS. Define ARM_ADPCM toRobin Watts
2007-12-24Fix background save/restoreVincent Hamm
2007-12-24New version of palettised screen scaler for DS; uses LDMs and STMs to improveRobin Watts
2007-12-24Fix save/loadingVincent Hamm
2007-12-24Enhanced support for Indy3 Mac sounds (added functionality disabled for now)Max Horn
2007-12-24cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing Sound 54)Max Horn
2007-12-24cleanupMax Horn
2007-12-24CleanupFilippos Karapetis
2007-12-24Change 3 remaining free() to delete, which were not changed with commit #2984...Filippos Karapetis
2007-12-24Fix for bug #1670082 "GUI: Modern theme gfx glitch in launcher".Johannes Schickel
2007-12-24Fix sprite mode 5Vincent Hamm
2007-12-24MenuItem member renaming.Johannes Schickel
2007-12-24-Fade in/fade outVincent Hamm
2007-12-23SaveFileManager::setError is an internal method; also, pass string to it by-r...Max Horn
2007-12-23Fix for bug #1846049: COMI: wrong subtitles colorMax Horn
2007-12-23Style :PSven Hesse
2007-12-23Removes warning about shadowing a previous local declaration of filePtr intro...Kari Salminen
2007-12-23Fix for bug #1837375: MM: Walk behind mask char dataMax Horn
2007-12-23Slight perturbation of the code gen for the sake of NDS GobliiinsBertrand Augereau
2007-12-23Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a...Max Horn
2007-12-23Workaround for unterminated look description in Italian versionPaul Gilbert
2007-12-23Copy engine-data from standalone trunk to dists/Eugene Sandulenko
2007-12-23Fix for problem that the player could stop themselves changing back from Sele...Paul Gilbert
2007-12-23Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorr...Paul Gilbert
2007-12-23Disable voices when voice files do not exist (like the original interpreter d...Filippos Karapetis
2007-12-23Fix the FIXME ;-)Max Horn
2007-12-22Added FIXME comment.Johannes Schickel
2007-12-22Logic fix for MixedSoundDriver::init.Johannes Schickel
2007-12-22Document that we expect recursive mutex locking behaviorMax Horn
2007-12-22Fixed mutex handling, and reverted sound callbacks to be from another thread ...Oystein Eftevaag
2007-12-22Bugfix to not allow animation fast forward when restoring a game - it was cau...Paul Gilbert
2007-12-22Tweaked the calculation for player position in new rooms to use the original ...Paul Gilbert
2007-12-22Incremented required lure.dat version number, and adjusted animation indexes ...Paul Gilbert
2007-12-22Fixed Spanish animation entry for Goewin, and added missing fight animationPaul Gilbert
2007-12-21Cleanup.Johannes Schickel
2007-12-21Scaler corruption fixes, scaler console fixes, adding Lure target (except it ...Neil Millstone
2007-12-21Remove a commentNeil Millstone
2007-12-21Implement exists() in DS file systemNeil Millstone
2007-12-21Fix compilation error on DS port (template expects parameters to be same type)Neil Millstone
2007-12-21Fix memory leak in audiostream (I think)Neil Millstone
2007-12-21Reverted too complicated (and unneeded) volume settings code for towns driver.Johannes Schickel
2007-12-21Naming consistency fixes.Johannes Schickel
2007-12-21Bugfix to prevent axe animation appearing in room 6 when returning there afte...Paul Gilbert
2007-12-21Changed animation Ids for Spanish versionPaul Gilbert
2007-12-21Slight cleanupFilippos Karapetis
2007-12-21Added some hard coded strings for the Italian fan translation of ITE (still n...Filippos Karapetis
2007-12-21Turn off an MSVC warning, thrown with some escape sequencesFilippos Karapetis
2007-12-20Do sound callbacks from the main thread instead of a separate one, to avoid s...Oystein Eftevaag
2007-12-20Clarify AGI FIXMEMax Horn