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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-12-24
Fix regressions (crashes) introduced in commit 29860
Eugene Sandulenko
2007-12-24
ARM version of central ADPCM decoding block for NDS. Define ARM_ADPCM to
Robin Watts
2007-12-24
Fix background save/restore
Vincent Hamm
2007-12-24
New version of palettised screen scaler for DS; uses LDMs and STMs to improve
Robin Watts
2007-12-24
Fix save/loading
Vincent Hamm
2007-12-24
Enhanced support for Indy3 Mac sounds (added functionality disabled for now)
Max Horn
2007-12-24
cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing Sound 54)
Max Horn
2007-12-24
cleanup
Max Horn
2007-12-24
Cleanup
Filippos Karapetis
2007-12-24
Change 3 remaining free() to delete, which were not changed with commit #2984...
Filippos Karapetis
2007-12-24
Fix for bug #1670082 "GUI: Modern theme gfx glitch in launcher".
Johannes Schickel
2007-12-24
Fix sprite mode 5
Vincent Hamm
2007-12-24
MenuItem member renaming.
Johannes Schickel
2007-12-24
-Fade in/fade out
Vincent Hamm
2007-12-23
SaveFileManager::setError is an internal method; also, pass string to it by-r...
Max Horn
2007-12-23
Fix for bug #1846049: COMI: wrong subtitles color
Max Horn
2007-12-23
Style :P
Sven Hesse
2007-12-23
Removes warning about shadowing a previous local declaration of filePtr intro...
Kari Salminen
2007-12-23
Fix for bug #1837375: MM: Walk behind mask char data
Max Horn
2007-12-23
Slight perturbation of the code gen for the sake of NDS Gobliiins
Bertrand Augereau
2007-12-23
Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a...
Max Horn
2007-12-23
Workaround for unterminated look description in Italian version
Paul Gilbert
2007-12-23
Copy engine-data from standalone trunk to dists/
Eugene Sandulenko
2007-12-23
Fix for problem that the player could stop themselves changing back from Sele...
Paul Gilbert
2007-12-23
Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorr...
Paul Gilbert
2007-12-23
Disable voices when voice files do not exist (like the original interpreter d...
Filippos Karapetis
2007-12-23
Fix the FIXME ;-)
Max Horn
2007-12-22
Added FIXME comment.
Johannes Schickel
2007-12-22
Logic fix for MixedSoundDriver::init.
Johannes Schickel
2007-12-22
Document that we expect recursive mutex locking behavior
Max Horn
2007-12-22
Fixed mutex handling, and reverted sound callbacks to be from another thread ...
Oystein Eftevaag
2007-12-22
Bugfix to not allow animation fast forward when restoring a game - it was cau...
Paul Gilbert
2007-12-22
Tweaked the calculation for player position in new rooms to use the original ...
Paul Gilbert
2007-12-22
Incremented required lure.dat version number, and adjusted animation indexes ...
Paul Gilbert
2007-12-22
Fixed Spanish animation entry for Goewin, and added missing fight animation
Paul Gilbert
2007-12-21
Cleanup.
Johannes Schickel
2007-12-21
Scaler corruption fixes, scaler console fixes, adding Lure target (except it ...
Neil Millstone
2007-12-21
Remove a comment
Neil Millstone
2007-12-21
Implement exists() in DS file system
Neil Millstone
2007-12-21
Fix compilation error on DS port (template expects parameters to be same type)
Neil Millstone
2007-12-21
Fix memory leak in audiostream (I think)
Neil Millstone
2007-12-21
Reverted too complicated (and unneeded) volume settings code for towns driver.
Johannes Schickel
2007-12-21
Naming consistency fixes.
Johannes Schickel
2007-12-21
Bugfix to prevent axe animation appearing in room 6 when returning there afte...
Paul Gilbert
2007-12-21
Changed animation Ids for Spanish version
Paul Gilbert
2007-12-21
Slight cleanup
Filippos Karapetis
2007-12-21
Added some hard coded strings for the Italian fan translation of ITE (still n...
Filippos Karapetis
2007-12-21
Turn off an MSVC warning, thrown with some escape sequences
Filippos Karapetis
2007-12-20
Do sound callbacks from the main thread instead of a separate one, to avoid s...
Oystein Eftevaag
2007-12-20
Clarify AGI FIXME
Max Horn
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