Age | Commit message (Expand) | Author |
2014-06-22 | PRINCE: showHeroShadow - drawing shadow on walls working | lukaslw |
2014-06-22 | PRINCE: showHeroShadow - proper shadow masking on objects | lukaslw |
2014-06-22 | PRINCE: loadShadow() fix, begin of drawing shadows on walls | lukaslw |
2014-06-22 | PRINCE: Hero class clean up | lukaslw |
2014-06-22 | PRINCE: showHeroShadow - small fix for doubled lines and wrong colors | lukaslw |
2014-06-22 | PRINCE: Hero drawing - memory leak fix, shadow palette working | lukaslw |
2014-06-22 | PRINCE: showHeroShadow() memory and shadPosY fix | lukaslw |
2014-06-22 | PRINCE: showHeroShadow() first actual shadow drawing | lukaslw |
2014-06-22 | PRINCE: hero's shadow drawing progress | lukaslw |
2014-06-22 | PRINCE: showHeroShadow progress | lukaslw |
2014-06-22 | PRINCE: makeShadowTable() variable names fix | lukaslw |
2014-06-22 | PRINCE: Change init() to Graphics::drawLine(), code clean up | lukaslw |
2014-06-22 | PRINCE: line() fix, shadowHeroShadow() testing | lukaslw |
2014-06-22 | PRINCE: showHeroShadow update, line() implementation | lukaslw |
2014-06-22 | PRINCE: scrollHero() | lukaslw |
2014-06-22 | PRINCE: makeShadowTable() update | lukaslw |
2014-06-22 | PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow() | lukaslw |
2014-06-22 | PRINCE: Proper memory reading for lightX, lightY, shadowScale | lukaslw |
2014-06-22 | PRINCE: getLightX, getLightY, getShadowScale fix | lukaslw |
2014-06-22 | PRINCE: lightX, lightY and setShadowScale() | lukaslw |
2014-06-22 | PRINCE: Code clean up. loadShadow() implement | lukaslw |
2014-06-22 | PRINCE: Hero zooming progress | lukaslw |
2014-06-22 | PRINCE: Small update to hero zooming. | lukaslw |
2014-06-22 | PRINCE: Begin of hero zooming | lukaslw |
2014-06-22 | Merge branch 'master' into prince-lukaslw | lukaslw |
2014-06-22 | PRINCE: Fix endlines | lukaslw |
2014-06-22 | PRINCE: Hero animation - beginning of showHero() | lukaslw |
2014-06-22 | PRINCE: Animation classes fix. | lukaslw |
2014-06-22 | PRINCE: Fixed background music playback | Kamil Zbrog |
2014-06-22 | PRINCE: Fixed 'All' subdirectory handling | Kamil Zbrog |
2014-06-22 | PRINCE: Compilation fix after merge | Kamil Zbrog |
2014-04-24 | FULLPIPE: More work on MGM::recalcOffsets() | Eugene Sandulenko |
2014-04-23 | PEGASUS: Poll for events in more places | Matthew Hoops |
2014-04-23 | FULLPIPE: More work on MGM::calcOffsets() | Eugene Sandulenko |
2014-04-23 | FULLPIPE: Started implementation of MGM::recalcOffsets() | Eugene Sandulenko |
2014-04-22 | FULLPIPE: Implement MovGraph::getItemIndexByStaticAni() | Eugene Sandulenko |
2014-04-22 | SKY: Improve parameter validation in debug console. | D G Turner |
2014-04-22 | QUEEN: Improve parameter validation in debug console. | D G Turner |
2014-04-21 | AVALANCHE: Fix Timer::afterTheShootemup(). | uruk |
2014-04-22 | FULLPIPE: Implement ModalSaveGame constructor | Eugene Sandulenko |
2014-04-21 | AVALANCHE: Fix out-of-bounds indexing issue. | uruk |
2014-04-21 | FULLPIPE: Make debugging output less noisy | Eugene Sandulenko |
2014-04-21 | FULLPIPE: Implement MctlCompound::method34() | Eugene Sandulenko |
2014-04-21 | FULLPIPE: Implement Inventory2::clear() | Eugene Sandulenko |
2014-04-21 | FULLPIPE: Implement couple destructors | Eugene Sandulenko |
2014-04-20 | FULLPIPE: Implement ModalQuery::init() | Eugene Sandulenko |
2014-04-20 | FULLPIPE: Implement ModalQuery::handleMessage() | Eugene Sandulenko |
2014-04-20 | FULLPIPE: Implement ModalQuery::update() | Eugene Sandulenko |
2014-04-20 | FULLPIPE: Implement ModalQuery::getQueryResult() and destructor | Eugene Sandulenko |
2014-04-20 | FULLPIPE: Implement ModalQuery::create() | Eugene Sandulenko |