Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-22 | ENGINES: Further unify engine names | Thierry Crozat | |
2011-05-22 | TSAGE: Fix bug "Scene 4150: Using the duck produces the message, "You don't ↵ | strangerke | |
need to use your stunner,[...]" | |||
2011-05-22 | TSAGE: Fix bug "Scene 2100: Examining the middle console triggers an ↵ | strangerke | |
assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed."" | |||
2011-05-21 | SCI: Fix probable alt/shift mixup | Willem Jan Palenstijn | |
A check for alt was changed into this check for shift in the cleanup commit 906f0248317e1a4167190a666fe308a09334bfac. | |||
2011-05-20 | FM-TOWNS AUDIO: fix gcc warnings | athrxx | |
2011-05-20 | FM-TOWNS AUDIO: fix thread lockups and cleanup | athrxx | |
- fixed lockup situation in imuse destructor (only concerning the fm-towns driver) - fixed lockup situation when AudioCDManager functions get called (in both cases both the main thread and the mixer thread would get locked in different mutex belonging to the other thread) | |||
2011-05-20 | AUDIO: Remove leftover "forward" declaration after real declaration in the ↵ | Johannes Schickel | |
TOWNS midi code. | |||
2011-05-20 | SWORD25: Don't assume that all locales use decimal point | eriktorbjorn | |
The trydecpoint() function *is* used, though probably only in countries which don't use a decimal point. We can't use the ISO C locale functions here because they're not fully implemented on some platforms, e.g. Android. Hopefully this method will work. | |||
2011-05-20 | SWORD25: Re-implement two LUA library I/O functions necessary for detecting ↵ | Paul Gilbert | |
and creating the config.lua configuration file | |||
2011-05-19 | GRAPHICS: Cleanup formatting | Matthew Hoops | |
2011-05-19 | GRAPHICS: Allow auxiliary surface functions to be used for 32bpp surfaces | Matthew Hoops | |
2011-05-20 | WINCE: Change plugin extensions from .dll to .plugin - fixes erroneous ↵ | CeRiAl | |
loading of runtime-dlls | |||
2011-05-19 | MOHAWK: Compensate movie encoding difference between Myst ME and Myst ↵ | Bastien Bouclet | |
original, to fix a crash in the clock tower. | |||
2011-05-19 | SWORD25: Fix to properly signal when movie playback has ended | Paul Gilbert | |
2011-05-18 | GRAPHICS: Update links to info on PICT+JPEG | Matthew Hoops | |
2011-05-19 | I18N: Fixed errors and smoothness of Ukrainian translation | Eugene Sandulenko | |
2011-05-19 | I18N: Update Russian translation | Eugene Sandulenko | |
2011-05-18 | SWORD25: Implement TheoraDecoder::pauseVideoIntern() | Matthew Hoops | |
2011-05-18 | SWORD25: Properly use endOfVideo() | Matthew Hoops | |
2011-05-18 | GRAPHICS: Add some docs and sanity checks to the YUV to RGB code | Matthew Hoops | |
2011-05-18 | SWORD25: Make Theora handle the case when the packet eos is not set | Matthew Hoops | |
2011-05-18 | GRAPHICS: Add a YUV to RGB table lookup for use with Theora | Matthew Hoops | |
Based on the video/mpeg_player.* one, which is based on lots of other things (too many to name, go see the file) | |||
2011-05-18 | SWORD25: Fix a/v sync with using the TheoraDecoder standalone | Matthew Hoops | |
Hopefully should fix a/v sync from in-game. If not, the engine needs to be changed slightly | |||
2011-05-18 | TINSEL: Remove declarations for non-existent functions FindObject() and ↵ | Christoph Mallon | |
GetNextObject(). Signed-off-by: Max Horn <max@quendi.de> | |||
2011-05-18 | TINSEL: Correctly handle the pDispList OBJECT linked lists, i.e. use ↵ | Christoph Mallon | |
OBJECT** for a pointer to the head. Signed-off-by: Max Horn <max@quendi.de> | |||
2011-05-18 | TINSEL: Document pDispList OBJECT linked list 'trick' | Max Horn | |
2011-05-18 | TINSEL: Revert commit 43ca9c86ab to fix bug #3303799 | Max Horn | |
Commit 43ca9c86ab causes segfaults when trying to start a game in tinsel. However, the code in question still should be investigated, as it casts OBJECT** pointers to OBJECT*. Very fishy. | |||
2011-05-18 | COMMON: Document that Stream API is meant to imitate ISO C FILE semantics | Max Horn | |
2011-05-18 | AGI: Constify stuff | Max Horn | |
2011-05-18 | TSAGE: Further sound driver installation logic | Paul Gilbert | |
2011-05-18 | TSAGE: Fix several glitches in scene 4000 | strangerke | |
2011-05-18 | TSAGE: Fix bug in scene 2280 (when picking up left boots) | strangerke | |
2011-05-18 | TSAGE: Fix a serie of bugs in scenes 4045 and 4000 | strangerke | |
2011-05-18 | BUILD: Reset executable flag of configure | Willem Jan Palenstijn | |
2011-05-18 | WINCE: Add win32-provider.o to backends/module.mk for WinCE (fixes dynamic ↵ | CeRiAl | |
plugins) | |||
2011-05-18 | I18N: Small fix for german translation | CeRiAl | |
2011-05-18 | WINCE: Replace custom massadd with the global one (shows progress now) | CeRiAl | |
Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown). Also fixes the additional custom WinCE about dialog (text was cut off before). | |||
2011-05-18 | WINCE: Fix mouse coordinate scaling when ARM scaler support is active | CeRiAl | |
2011-05-18 | WINCE: Enable building of plugins with normal configure/make | CeRiAl | |
Enables building of plugin .dlls without a custom Makefile. Also removes generation of scummvm.exe.map from configure script. | |||
2011-05-17 | AUDIO: Remove SVN Id/URL keywords from a few newly added files. | Johannes Schickel | |
2011-05-17 | GUI: Fix for bug #3303501 "Switching from HQ2x->HQ3x crashes ScummVM". | Johannes Schickel | |
2011-05-17 | CREDITS: Sync | Willem Jan Palenstijn | |
2011-05-17 | CREDITS: retire Kirben (missing file) | strangerke | |
2011-05-17 | CREDITS: retire Kirben | strangerke | |
2011-05-17 | FM-TOWNS AUDIO: hopefully fix ps2 port compile | athrxx | |
2011-05-17 | AUDIO: Fix warning | Willem Jan Palenstijn | |
2011-05-17 | AGI: Cleanup | Willem Jan Palenstijn | |
2011-05-17 | SCUMM FM-TOWNS: iMUSE MIDI driver for INDY4/MONKEY2 | athrxx | |
- This adds an accurate imuse midi driver implementation for the FM-Towns versions of MI2 and INDY4. Until now you could only use the PC devices for these two games (which was not a real issue since the audio tracks are dedicated AdLib and MT-32 tracks anyway; for FM-Towns the AdLib music simply gets converted which is not really satisfactory). Anyway, the new driver it will sound just like when using an emulator like UNZ. - The YM2612 code was removed since it was not used anymore (except for the plugin code which was moved to a separate file). Some explanation about this: The YM2612 code was an incomplete (no instrument support, no pcm support, no proper tempo handling, etc.) implementation of the FM-Towns euphony driver which is used for some sound effects in SCUMM3 games (e.g. LOOM distaff). We do have a rather complete and accurate implementation of that driver in fmtowns_pc98\towns_euphony.cpp (used only in KYRA 1 FM-Towns at first, but also in SCUMM3 since last summer). So this is safe to be removed. | |||
2011-05-17 | FM-TOWNS AUDIO: Fix GCC warnings | athrxx | |
2011-05-17 | FM-TOWNS AUDIO: Fix several CppCheck warnings | athrxx | |