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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-26
DM: Add SoundMan_Atari
Bendegúz Nagy
2016-08-26
DM: Pull sound handling into a separate class
Bendegúz Nagy
2016-08-26
DM: Add support for LZW compresssed graphics.dat
Bendegúz Nagy
2016-08-26
DM: Add unknown Atari game version
Bendegúz Nagy
2016-08-26
DM: Add LZW decompressor
Bendegúz Nagy
2016-08-26
DM: Add support for uncompressed dungeon.dat
Bendegúz Nagy
2016-08-26
DM: Fix wrong global initialized in InventoryMan::initConstants()
Bendegúz Nagy
2016-08-26
DM: Correct language from GR_GRE to DE_DEU
Bendegúz Nagy
2016-08-26
DM: Add missing calls in constructors to initConstant methods
Bendegúz Nagy
2016-08-26
DM: Some small refactoring in DisplayMan
Strangerke
2016-08-26
DM: Fix compilation, some renaming
Strangerke
2016-08-26
DM: Add localization
Bendegúz Nagy
2016-08-26
DM: Fix no food and water bar graphs
Bendegúz Nagy
2016-08-26
DM: Add missing localization warnings and query function for language
Bendegúz Nagy
2016-08-26
DM: Fix mouse when clicking on eye
Bendegúz Nagy
2016-08-26
DM: Minor adjustment to fuseSequence timing
Bendegúz Nagy
2016-08-26
DM: Get rid the last globals of gfx.cpp
Strangerke
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: More work on globals
Strangerke
2016-08-26
DM: Add colour to mouse
Bendegúz Nagy
2016-08-26
DM: Get rid of more globals
Strangerke
2016-08-26
DM: More work on globals in gfx.cpp
Strangerke
2016-08-26
DM: Add missing code in f125_drawSquareD0L, rename a constant
Strangerke
2016-08-26
DM: More work on global variables
Strangerke
2016-08-26
DM: Get rid of more global variables in gfx
Strangerke
2016-08-26
DM: Get rid of more global variables
Strangerke
2016-08-26
DM: Refactoring in DisplayMan
Strangerke
2016-08-26
DM: Move some globals in DisplayMan, renaming
Strangerke
2016-08-26
DM: Add entrance credits
Bendegúz Nagy
2016-08-26
DM: Add sanity check to blitToBimap
Bendegúz Nagy
2016-08-26
DM: Remove default parameters from blitToBitmap
Bendegúz Nagy
2016-08-26
DM: Make DMEngine::f22_delay call EventMan::processInput()
Bendegúz Nagy
2016-08-26
DM: Attempt to fix menus.cpp crlf problem
Bendegúz Nagy
2016-08-26
DM: Add dialog choice to savegame
Bendegúz Nagy
2016-08-26
DM: Adjust choose dialog responsiveness
Bendegúz Nagy
2016-08-26
DM: Disable releaseBlock code in f115_cthulhu
Bendegúz Nagy
2016-08-26
DM: Remove trashing input from DMEngine::f22_delay
Bendegúz Nagy
2016-08-26
DM: Add DialogMan::f424_dialogGetChoice
Bendegúz Nagy
2016-08-26
DM: Fix addActiveGroup with groupGenerator
Bendegúz Nagy
2016-08-26
DM: Add offset to debug command pos
Bendegúz Nagy
2016-08-26
DM: Start moving globals to DisplayMan
Strangerke
2016-08-26
DM: Refactor f367_commandProcessTypes12to27_clickInChampionStatusBox, f70_mou...
Strangerke
2016-08-26
DM: Remove a useless variable in f374_processType80_clickInDungeonViewDropLea...
Strangerke
2016-08-26
DM: Fix building copper
Bendegúz Nagy
2016-08-26
DM: Add missing code related to palettes
Bendegúz Nagy
2016-08-26
DM: Complete DisplayMan::f436_STARTEND_fadeToPalette
Bendegúz Nagy
2016-08-26
DM: Deprecate DisplayMan::loadPalette
Bendegúz Nagy
2016-08-26
DM: Add partial fix of color palette
Bendegúz Nagy
2016-08-26
DM: Add DMEngine::f446_STARTEND_fuseSequnce()
Bendegúz Nagy
2016-08-26
DM: Add DMEngine::f445_STARTEND_fuseSequenceUpdate
Bendegúz Nagy
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