Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-09 | Correct GCC_PACK define for non-GCC | Travis Howell | |
svn-id: r21160 | |||
2006-03-09 | Revert GCC_PACK removal, which broke compile | Travis Howell | |
svn-id: r21159 | |||
2006-03-09 | Revert GCC_PACK removal, which broke compile | Travis Howell | |
svn-id: r21158 | |||
2006-03-09 | Converted last dialogs to new scheme. Now it seems to be everything. Please, | Eugene Sandulenko | |
test throghoutly. svn-id: r21157 | |||
2006-03-09 | Implemented SysEx command 1 for non-S&M SCUMM games, per the latest comment ↵ | Jamieson Christian | |
on Bug 1088045. svn-id: r21156 | |||
2006-03-09 | Add the known 'extra' info to the description string; and removed the old ↵ | Max Horn | |
hack which added this information during launch (which really was a bad hack) svn-id: r21155 | |||
2006-03-09 | - Removed the code from the launcher that adds language/platform to the | Max Horn | |
game descriptions. Doing this now is the responsibility of the engines. - Adapted the SCUMM engine to add lang/platform to the desc string if necessary. Other engines still have to be adapted (but many do not seem to need this at all, since they either are lang/platform agnostic, or already include this information in their MD5 tables). svn-id: r21154 | |||
2006-03-09 | Yet another plugin/game detector related TODO | Max Horn | |
svn-id: r21153 | |||
2006-03-09 | Tiny code simplification | Max Horn | |
svn-id: r21152 | |||
2006-03-09 | Moved keys mapping dialog to new scheme. Made it generic. Fixed several | Eugene Sandulenko | |
compilation errors associated with it. svn-id: r21151 | |||
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn | |
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with Common::String members instead of const char * ones) - Changed DetectedGame to subclass GameDescriptor - Removed toGameSettings() in favor of new (template) constructors in DetectedGame and GameDescriptor - Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines svn-id: r21150 | |||
2006-03-09 | - added new toDetectedGame() template function (analog to toGameSettings) | Max Horn | |
- made use of the new DetectedGame constructor from my last commit - some related cleanup svn-id: r21149 | |||
2006-03-09 | Yet another plugin related TODO | Max Horn | |
svn-id: r21148 | |||
2006-03-09 | Converted all scumm dialogs to new scheme | Eugene Sandulenko | |
svn-id: r21147 | |||
2006-03-08 | Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing"). | Johannes Schickel | |
svn-id: r21146 | |||
2006-03-08 | Implemented the last menu (the settings screen). Walking speed, text speed, | Oystein Eftevaag | |
and speech modes (text only, speech only, speech & text) can now be configured. Toggling music and sound in general is not enabled yet. Also formatted the static menu resources a bit differently, made sure some vars in the menu code always got initalized, and fixed a slight formatting error :). svn-id: r21145 | |||
2006-03-08 | Added alternate DetectedGame constructor, to make it possible to add games ↵ | Max Horn | |
to a detection list w/o first creating a temporary GameSettings struct svn-id: r21144 | |||
2006-03-08 | Adapting plugin.syms to the changes made to the plugin API (matching it with ↵ | Max Horn | |
the conent of plugin.exp) svn-id: r21143 | |||
2006-03-08 | Update win32 dist | Travis Howell | |
svn-id: r21142 | |||
2006-03-08 | Fixed tons of format string warnings for debug/error calls (including ↵ | Max Horn | |
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141 | |||
2006-03-08 | Use %p to print pointers portably (even on 64bit systems). Note: this will ↵ | Max Horn | |
add a 0x prefix automatically svn-id: r21140 | |||
2006-03-08 | Check format string in calls of debug/error (adapted from patch #1445422) | Max Horn | |
svn-id: r21139 | |||
2006-03-08 | Cleanup | Eugene Sandulenko | |
svn-id: r21138 | |||
2006-03-08 | o Converted most (all?) widgets to new scheme. | Eugene Sandulenko | |
o Converted global options dialog to new scheme. svn-id: r21137 | |||
2006-03-08 | The adlib code was calling the Kyra delay() function instead of the | Oystein Eftevaag | |
system delay, which was causing concurrency problems. svn-id: r21136 | |||
2006-03-07 | Correct order of cases in o72_redimArray() | Travis Howell | |
svn-id: r21135 | |||
2006-03-07 | Updated project file with lastest added/removed files from CinE, Gui, Kyra, ↵ | Chris Apers | |
imuse svn-id: r21134 | |||
2006-03-07 | Fix implementation of UseWithPrefix keyword | Eugene Sandulenko | |
svn-id: r21133 | |||
2006-03-07 | Fixed invalid event returned with ARM OS5 backend | Chris Apers | |
svn-id: r21132 | |||
2006-03-07 | o More widgets fot alternative constructors | Eugene Sandulenko | |
o Cleanup of launcher dialog o Implemented useWithPrefix keyword svn-id: r21131 | |||
2006-03-07 | Add XxH to evaluation precedence. | Eugene Sandulenko | |
svn-id: r21127 | |||
2006-03-07 | Added the proper death dialog, changed the sequence skipping code a bit to avoid | Oystein Eftevaag | |
possible frame losses, and removed a (now) redundant call to showOverlay() in the debugger. svn-id: r21125 | |||
2006-03-07 | Do not override .prev for simple variable assignments, i.e. VAR=VALUE | Eugene Sandulenko | |
svn-id: r21124 | |||
2006-03-07 | GUI widget positions: | Eugene Sandulenko | |
o Add 'true' and 'false' constants o add .visible widget property o allow dots to be part of section and key names in configs svn-id: r21123 | |||
2006-03-07 | Set svn keywords on theme file. | Eugene Sandulenko | |
svn-id: r21120 | |||
2006-03-07 | Fix 320xY layout | Eugene Sandulenko | |
svn-id: r21119 | |||
2006-03-07 | More work on customizable GUI. | Eugene Sandulenko | |
o Implemented special alias 'prev' o Added new calling scheme to several widgets o Partially converted launcher dialog to new scheme o Converted couple widgets of chooser dialog svn-id: r21118 | |||
2006-03-07 | Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ files. | Jamieson Christian | |
svn-id: r21116 | |||
2006-03-07 | WIP for arbitrary widget positions. See | Eugene Sandulenko | |
http://wiki.scummvm.org/index.php/GUI_Themes Code is not yet used. svn-id: r21115 | |||
2006-03-07 | o Properly react to end-of-file is loadFromStream() | Eugene Sandulenko | |
o Add types SectionList and SectionKeyList o Implement getKeys() method svn-id: r21114 | |||
2006-03-06 | Fixed fight mode shortcut | Chris Apers | |
svn-id: r21113 | |||
2006-03-06 | Fixed compilation, this could be used with all systems (?) | Chris Apers | |
svn-id: r21112 | |||
2006-03-06 | Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ↵ | Johannes Schickel | |
fast now though, but seems to be another problem). Also changed some unsigned values to signed. svn-id: r21111 | |||
2006-03-06 | More renamings: _unkTableByte1 is now _tempo, and updateCallback29() is | Torbjörn Andersson | |
setTempo(). svn-id: r21110 | |||
2006-03-06 | Cleanup | Torbjörn Andersson | |
svn-id: r21109 | |||
2006-03-05 | fixed palette handling regression, as reported on the forum. | Gregory Montoir | |
svn-id: r21108 | |||
2006-03-05 | Removed tag2str usage, which eliminates scumm/util.h dependency. | Jamieson Christian | |
svn-id: r21107 | |||
2006-03-05 | I guess this is really a WORKAROUND, rather than a HACK. Updated comment. | Torbjörn Andersson | |
svn-id: r21106 | |||
2006-03-05 | Corrects implementation of updateCallback48. | Johannes Schickel | |
svn-id: r21105 | |||
2006-03-05 | Restructured IMuse and IMuseInternal. | Jamieson Christian | |
* IMuse is no longer a concurrency front-end. * IMuseInternal now derives from IMuse. * Common::StackLock used to protect thread-sensitive interface methods (same as IMuseDigital). * clear_queue() included in stopAllSounds() so it can be removed from the public interface. * Game ID now specified at init using property(). * Timer callbacks receive a struct containing IMuseInternal and MidiDriver refs, instead of just the latter. * OSystem pointer from init is now cached and used instead of global. All references to the g_system and g_scumm globals are now gone. BOOYAH! Tested with MI2, DOTT and S&M, under Windows, in Native MIDI, Adlib, and Mixed modes. No regressions or concurrency issues observed. Manifestations of the latter are the biggest concern at this point. svn-id: r21104 |