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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Makefile.common
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2007-02-08
Removed build.rules (hasn't been used by our build system for ages now)
Max Horn
2006-12-07
some files in the dist list are not any longer in root dir
Paweł Kołodziejski
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-06-24
Remove unused slash from DEPDIRS (cosmetical change to appease Torbjoern :-)
Max Horn
2006-06-24
* Renamed config.mak to config.mk
Max Horn
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-04-08
Moved version vars from base/main.cpp to base/version.cpp; thus now version.o...
Max Horn
2006-03-29
Added a minimal README for our unit tests, and moved their build rule to a ne...
Max Horn
2006-02-12
Reduced data duplication in module.mk files; added module.mk files for null a...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-02-11
Add patch #1374870 - New Lure of the Temptress module
Travis Howell
2005-06-27
Better test for disabled scalers...
Marcus Comstedt
2005-05-14
Added --disable-hq and --disable-scumm-7-8 options. Also improved
Eugene Sandulenko
2005-05-14
Add configure option to disable HE 70+ games.
Travis Howell
2005-04-05
Initial checking of Gob engine
Eugene Sandulenko
2005-01-11
Move 'tools' related build rules into tools/module.mk; fixed remainder of bug...
Max Horn
2004-12-25
Moved the softsynth midi drivers into a sound/softsynth; amongst other things...
Max Horn
2004-12-24
Moving convbdf and md5table into scummvm/tools/
Max Horn
2004-12-20
Added AUTHORS in some more places
Max Horn
2004-12-02
Moved MidiDriver creation code into the MidiDriver class (as static methods),...
Max Horn
2004-11-06
Major MT-32 emu overhaul based on KingGuppy's code.
Eugene Sandulenko
2004-08-22
PLUGIN_PREFIX and PLUGIN_SUFFIX moved to Makefile, PLUGIN_EXTRA_DEPS added.
Marcus Comstedt
2004-05-21
Added assembly versions of HQ2x and HQ3x scalers.
Eugene Sandulenko
2004-05-09
removed awe based on Endy statement
Paweł Kołodziejski
2004-05-05
adding initial code for Another World engine
Paweł Kołodziejski
2004-04-16
Makefile.mingw is no longer used
Jonathan Gray
2004-04-09
Add Kyrandia base
James Brown
2004-03-21
Moved Surface/Font code into new 'graphics' module
Max Horn
2004-03-14
Initial SAGA checkin. Disabled by default, enable with --enable-saga
Eugene Sandulenko
2004-02-25
undoing this for now as it causes problems with at least MinGW
Max Horn
2004-02-25
alternate linking order, avoids 'SDL_main' related linker errors on OSX (this...
Max Horn
2004-02-15
Enable plugin support via configure script
Max Horn
2004-02-01
Depfiles are not generated in $(srcdir), so don't include them from there...
Marcus Comstedt
2004-01-30
Various changes to the build system which allow building ScummVM in an extern...
Max Horn
2003-12-16
Add sword1 makefile changes
Travis Howell
2003-10-28
bs2 -> sword2
Max Horn
2003-09-28
queen initial import
Joost Peters
2003-09-28
add plugins to .PHONY list
Max Horn
2003-09-28
add 'plugins' to all target
Max Horn
2003-09-20
yet another fix for linux+loadable modules
Max Horn
2003-09-19
let's see if that's better
Max Horn
2003-09-19
one more linux+dynamic fix
Max Horn
2003-09-19
some cleanup, and an (untested) loadable module build rule for Linux
Max Horn
2003-09-18
added initial support for building our 4 adventure engines as loadable module...
Max Horn
2003-09-18
plugin work: right now, only with build rules for OS X. Once I can get it to ...
Max Horn
2003-09-17
fix Circular dependency warning
Max Horn
2003-09-17
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...
Max Horn
2003-09-17
some tweaks to the build system (work toward plugin support)
Max Horn
2003-09-08
while 'more logical' the current link order doesn't work if all plugins are d...
Max Horn
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