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2003-09-19some cleanup, and an (untested) loadable module build rule for LinuxMax Horn
svn-id: r10318
2003-09-18added initial support for building our 4 adventure engines as loadable ↵Max Horn
modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP svn-id: r10304
2003-09-18plugin work: right now, only with build rules for OS X. Once I can get it to ↵Max Horn
work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise svn-id: r10292
2003-09-17fix Circular dependency warningMax Horn
svn-id: r10286
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282
2003-09-17some tweaks to the build system (work toward plugin support)Max Horn
svn-id: r10279
2003-09-08while 'more logical' the current link order doesn't work if all plugins are ↵Max Horn
disabled. 'sound' has to come before 'backends' or MidiDriver_MPU401 won't get pulled in svn-id: r10114
2003-09-08more logical link orderMax Horn
svn-id: r10106
2003-09-08fixed circular dependency; moved version string to main.cpp (seems more ↵Max Horn
logical to me, too) svn-id: r10105
2003-09-08changes to get a better link order, and to allow building a 'bare bone' ↵Max Horn
scummvm executable svn-id: r10103
2003-09-08adding some comments, reordering some stuffMax Horn
svn-id: r10090
2003-08-13"make distclean" now removes config.logTorbjörn Andersson
svn-id: r9667
2003-08-02double broken in factMax Horn
svn-id: r9407
2003-08-02GCC3 mode and distclean target were brokenMax Horn
svn-id: r9406
2003-08-02automatically use gcc 3.x specific dependency rules if using gcc 3.x, enable ↵Jonathan Gray
some additional warnings in Makefile.new svn-id: r9399
2003-07-31fix for bug #780989 (make distclean left some .deps dirs)Max Horn
svn-id: r9339
2003-07-30now how did that happen...Oliver Kiehl
svn-id: r9303
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
besides this way all our engines start with an "s" ;) svn-id: r9301
2003-07-28bs2Jonathan Gray
svn-id: r9213
2003-07-19added vc7 files to distPaweł Kołodziejski
svn-id: r9079
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-05-26add ability to choose backend from configure script, doesn't validate user ↵Jonathan Gray
input at the moment svn-id: r7991
2003-04-26Make it possible to disable some/all of our three game modules ↵Max Horn
(scumm/simon/sky) with three flags in the Makefile svn-id: r7131
2003-03-17update project files for smush and skyPaweł Kołodziejski
svn-id: r6819
2003-03-07small tweak to the hack to fix the static/bundle targets on OS XMax Horn
svn-id: r6750
2003-03-07small fix to my build hackMax Horn
svn-id: r6749
2003-03-07temporary hack to get ScummVM to compile againMax Horn
svn-id: r6747
2003-03-05Patch #697312: Beneath a Steel Sky interim/initial support patchMax Horn
svn-id: r6691
2002-12-20fixed dependency detection for midi backendsMax Horn
svn-id: r6030
2002-12-09change CFLAGS to CXXFLAGSMax Horn
svn-id: r5896
2002-11-26fixed linking with gnu ldOliver Kiehl
svn-id: r5723
2002-11-24Clean all objectsTravis Howell
svn-id: r5704
2002-11-21argh, revert to gcc 2.x build rules once more <g>Max Horn
svn-id: r5687
2002-11-21fixed build order for GNU ld, once moreMax Horn
svn-id: r5686
2002-11-21oops - default to gcc 2.9x build rules, not gcc 3.x build rulesMax Horn
svn-id: r5656
2002-11-21should link with GNU ld againMax Horn
svn-id: r5655
2002-11-21slight change of module order to see if that helps stupid GNU ldMax Horn
svn-id: r5654
2002-11-21revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵Max Horn
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653
2002-11-15FS backend for MorphOSRuediger Hanke
svn-id: r5566
2002-11-14added dummy FS backend for Windows; somebody has to implement the actual ↵Max Horn
code for it. Also, we probably want something like this for MorphOS; and maybe also a 'null' dummy implementation? svn-id: r5553
2002-11-14added completly useless non functional browser dialog skeleton. Just to show ↵Max Horn
Endy I really have started working on it finally <g> svn-id: r5547
2002-11-12more readme.txt replacements, todo: update manpage and spec file with 0.3.0 infoJonathan Gray
svn-id: r5521
2002-11-02Revert back to revision 1.26.James Brown
Fingolfin, this breaks compilation on linux gcc 2.9x.. debian at least. svn-id: r5372
2002-11-01improved gcc build rule to avoid problems when files are removed from the ↵Max Horn
repository, and to make it less likely that aborting a build leaves bad .d2 files around (thanks Willem!) svn-id: r5369
2002-10-23grrr... why did my commit not remove those?!Max Horn
svn-id: r5275
2002-10-15list every file in its own line - makes it a bit easier to find/add thingsMax Horn
svn-id: r5152
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-24fix for bug #613369; added some files to .cvsignoreMax Horn
svn-id: r5015
2002-09-20removed old smush playerPaweł Kołodziejski
svn-id: r4981