Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-05 | adding initial code for Another World engine | Paweł Kołodziejski | |
svn-id: r13783 | |||
2004-04-16 | Makefile.mingw is no longer used | Jonathan Gray | |
svn-id: r13584 | |||
2004-04-09 | Add Kyrandia base | James Brown | |
svn-id: r13516 | |||
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn | |
svn-id: r13357 | |||
2004-03-14 | Initial SAGA checkin. Disabled by default, enable with --enable-saga | Eugene Sandulenko | |
but don't expect it to work. svn-id: r13280 | |||
2004-02-25 | undoing this for now as it causes problems with at least MinGW | Max Horn | |
svn-id: r13050 | |||
2004-02-25 | alternate linking order, avoids 'SDL_main' related linker errors on OSX ↵ | Max Horn | |
(this shouldn't break other linkers, I hope - if it does, please tell me, and feel free to undo this) svn-id: r13049 | |||
2004-02-15 | Enable plugin support via configure script | Max Horn | |
svn-id: r12895 | |||
2004-02-01 | Depfiles are not generated in $(srcdir), so don't include them from there... | Marcus Comstedt | |
svn-id: r12707 | |||
2004-01-30 | Various changes to the build system which allow building ScummVM in an ↵ | Max Horn | |
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680 | |||
2003-12-16 | Add sword1 makefile changes | Travis Howell | |
svn-id: r11666 | |||
2003-10-28 | bs2 -> sword2 | Max Horn | |
svn-id: r10997 | |||
2003-09-28 | queen initial import | Joost Peters | |
svn-id: r10462 | |||
2003-09-28 | add plugins to .PHONY list | Max Horn | |
svn-id: r10458 | |||
2003-09-28 | add 'plugins' to all target | Max Horn | |
svn-id: r10457 | |||
2003-09-20 | yet another fix for linux+loadable modules | Max Horn | |
svn-id: r10324 | |||
2003-09-19 | let's see if that's better | Max Horn | |
svn-id: r10323 | |||
2003-09-19 | one more linux+dynamic fix | Max Horn | |
svn-id: r10322 | |||
2003-09-19 | some cleanup, and an (untested) loadable module build rule for Linux | Max Horn | |
svn-id: r10318 | |||
2003-09-18 | added initial support for building our 4 adventure engines as loadable ↵ | Max Horn | |
modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP svn-id: r10304 | |||
2003-09-18 | plugin work: right now, only with build rules for OS X. Once I can get it to ↵ | Max Horn | |
work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise svn-id: r10292 | |||
2003-09-17 | fix Circular dependency warning | Max Horn | |
svn-id: r10286 | |||
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵ | Max Horn | |
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282 | |||
2003-09-17 | some tweaks to the build system (work toward plugin support) | Max Horn | |
svn-id: r10279 | |||
2003-09-08 | while 'more logical' the current link order doesn't work if all plugins are ↵ | Max Horn | |
disabled. 'sound' has to come before 'backends' or MidiDriver_MPU401 won't get pulled in svn-id: r10114 | |||
2003-09-08 | more logical link order | Max Horn | |
svn-id: r10106 | |||
2003-09-08 | fixed circular dependency; moved version string to main.cpp (seems more ↵ | Max Horn | |
logical to me, too) svn-id: r10105 | |||
2003-09-08 | changes to get a better link order, and to allow building a 'bare bone' ↵ | Max Horn | |
scummvm executable svn-id: r10103 | |||
2003-09-08 | adding some comments, reordering some stuff | Max Horn | |
svn-id: r10090 | |||
2003-08-13 | "make distclean" now removes config.log | Torbjörn Andersson | |
svn-id: r9667 | |||
2003-08-02 | double broken in fact | Max Horn | |
svn-id: r9407 | |||
2003-08-02 | GCC3 mode and distclean target were broken | Max Horn | |
svn-id: r9406 | |||
2003-08-02 | automatically use gcc 3.x specific dependency rules if using gcc 3.x, enable ↵ | Jonathan Gray | |
some additional warnings in Makefile.new svn-id: r9399 | |||
2003-07-31 | fix for bug #780989 (make distclean left some .deps dirs) | Max Horn | |
svn-id: r9339 | |||
2003-07-30 | now how did that happen... | Oliver Kiehl | |
svn-id: r9303 | |||
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl | |
besides this way all our engines start with an "s" ;) svn-id: r9301 | |||
2003-07-28 | bs2 | Jonathan Gray | |
svn-id: r9213 | |||
2003-07-19 | added vc7 files to dist | Paweł Kołodziejski | |
svn-id: r9079 | |||
2003-07-15 | replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵ | Max Horn | |
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032 | |||
2003-05-26 | add ability to choose backend from configure script, doesn't validate user ↵ | Jonathan Gray | |
input at the moment svn-id: r7991 | |||
2003-04-26 | Make it possible to disable some/all of our three game modules ↵ | Max Horn | |
(scumm/simon/sky) with three flags in the Makefile svn-id: r7131 | |||
2003-03-17 | update project files for smush and sky | Paweł Kołodziejski | |
svn-id: r6819 | |||
2003-03-07 | small tweak to the hack to fix the static/bundle targets on OS X | Max Horn | |
svn-id: r6750 | |||
2003-03-07 | small fix to my build hack | Max Horn | |
svn-id: r6749 | |||
2003-03-07 | temporary hack to get ScummVM to compile again | Max Horn | |
svn-id: r6747 | |||
2003-03-05 | Patch #697312: Beneath a Steel Sky interim/initial support patch | Max Horn | |
svn-id: r6691 | |||
2002-12-20 | fixed dependency detection for midi backends | Max Horn | |
svn-id: r6030 | |||
2002-12-09 | change CFLAGS to CXXFLAGS | Max Horn | |
svn-id: r5896 | |||
2002-11-26 | fixed linking with gnu ld | Oliver Kiehl | |
svn-id: r5723 | |||
2002-11-24 | Clean all objects | Travis Howell | |
svn-id: r5704 |