Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
This syncs with munt commit 4041a16a5d
|
|
|
|
|
|
|
|
|
|
|
|
This reverts commit ebcb9ee178629d3eb1395695dce0add516b8b7ff.
My mistake, the punctuation was correct here.
|
|
|
|
|
|
|
|
|
|
These include changes to general functionality, engines and backends
|
|
This syncs with munt commit 175446af43
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The SoundManager filled the sound handles with zeroes, which made
the mixer confuse them with active sound handle zero. In my case,
this happened to be the intro music, and the music was stopped when
playWavSample() wrongly thought its sound handle was in use.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Thanks, alexbevi
|
|
Sure, it was obvious to us, but not necessarily to the reader.
|