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2017-07-01NEWS: Add Police Quest 3 script patchMartin Kiewitz
2017-04-22DRASCULA: Add possibility to load and save games using GMMThierry Crozat
2017-04-22SCI32: Enable support for SCI2-2.1 games in release!Colin Snover
Some games are not moved to ADGF_TESTING yet because they have not been played through completely: * QFG4 * PQ:SWAT Some games are not moved to ADGF_TESTING yet because they are broken: * Chest (fails to read/parse its custom archive files) * Hoyle5 (Poker DLL needs to be reverse-engineered; main menu needs to be "fixed" for budget derivatives that only contain some of the games and used Windows shortcuts to bypass the menu) * MGDX (missing MIDI playback)
2017-04-16NEWS: Mention improved handling of joysticksThierry Crozat
2017-03-18NEWS: added SCI Laura Bow 2 script bugMartin Kiewitz
2017-03-05NEWS: Mention Full Pipe supportEugene Sandulenko
2017-03-04NEWS: Mention PSP2 portEugene Sandulenko
2017-03-04NEWS: Munt was updated to 2.0.3Eugene Sandulenko
2017-02-11NEWS: Mention R2R display fixPaul Gilbert
2017-02-11NEWS: Mention drascula volume handling improvementsThierry Crozat
2016-12-17NEWS: Munt has been updated to 2.0.1preEugene Sandulenko
2016-12-16MT32: Update Munt to 2.0.1-preColin Snover
This update uses upstream commit f88ef828a600ce66d1f730c8fb2a7f580f6f6165. This update switches to use the new Munt C++ interface, which will allow ScummVM to link to an external Munt library instead of requiring it to be built-in in the future. For the moment, the emulator is still built-in, since it is not available from most package repositories. The Munt driver in ScummVM now uses writeSysex instead of the (now-private) playSysexWithoutFraming, per recommendation from the Munt team <https://github.com/munt/munt/pull/30>. This changeset also removes direct modifications that used to be made to Munt code, to ease future updates. To update Munt code in the future: 1. Replace all source files in the `softsynth/mt32` directory with new files from the upstream `mt32emu/src` directory; 2. Update `config.h` with the correct version number for the new version of Munt; 3. Update `module.mk` to add any new source files that need to be built.
2016-12-08NEWS: Move Drascula fix to 1.9.1 versionThierry Crozat
2016-12-08NEWS: Mention Drascula drunkard talk bug fixThierry Crozat
2016-11-25Revert "MT32: Update Munt to 2.0.0"Colin Snover
This reverts commit b4dbd6d3c275097b4be964b7da4478ff930cbaa7.
2016-11-25MT32: Update Munt to 2.0.0Colin Snover
This changeset also removes unnecessary direct modifications to Munt code to ease future updates. To update Munt in the future: 1. Replace all source files in the `softsynth/mt32` directory with new files from the upstream `mt32emu/src` directory; 2. Update `config.h` with the correct version number for the new version of Munt; 3. Update `module.mk` to match the list of sources given in `mt32emu/CMakeLists.txt libmt32emu_SOURCES`.
2016-11-05NEWS: Revert mentioning iOS linear filtering optionsrootfather
as suggested by criezy.
2016-11-03NEWS: Mention GMM save/load support in ComposerEugene Sandulenko
2016-11-03NEWS: Mention GUI improvementsEugene Sandulenko
2016-10-30NEWS: Mention recent additions/changesrootfather
2016-10-30NEWS: Mention recent bugfixes in the NEWSrootfather
2016-10-18NEWS: Add filtering option for SDL2Thierry Crozat
2016-10-08NEWS: Add NEWS stub for 1.10.0Lothar Serra Mari
2016-10-08NEWS: Mention fix for bug #9597Lothar Serra Mari
2016-10-08NEWS: Add release date for 1.9.0Lothar Serra Mari
2016-10-07ADL: Enable hires0-3 for the releaseEugene Sandulenko
2016-09-28NEWS: Mention CMS/GameBlaster audio fixLothar Serra Mari
2016-09-13NEWS: Mentioned Amiga AmiUpdate feature. Sort ports alphabeticallyEugene Sandulenko
2016-09-13NEWS: Remove Myst and Riven bug fixesBastien Bouclet
- Riven is not supported - Myst is newly supported, bugfixes are not relevant
2016-09-13NEWS: Mention WinSparkle supportEugene Sandulenko
2016-09-13NEWS: Remove WAGE from the news since the engine is not supported yetEugene Sandulenko
2016-09-07NEWS: Mention latest bug fixedLothar Serra Mari
2016-08-19Merge pull request #806 from sev-/sdl2-switchEugene Sandulenko
BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback.
2016-08-15BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback.Eugene Sandulenko
2016-08-15NEWS: Mention snap support in LinuxLothar Serra Mari
2016-08-14NEWS: Add detection entry for Dutch airport demoLothar Serra Mari
Also improved the wording on the NEWS item for the INN demo.
2016-08-11NEWS: Improve description of the longbow bug recently fixedLothar Serra Mari
2016-08-11Revert "NEWS: Mention fix for bug #7179"Lothar Serra Mari
This reverts commit 01761e991a974e774c07d7d7d145c9de003308df.
2016-08-11NEWS: Mention fix for bug #7179Lothar Serra Mari
2016-07-30NEWS: Mention EOB1 Italian translation updateEugene Sandulenko
2016-07-30NEWS: Sort engines in 1.9.0 alphabeticallyEugene Sandulenko
2016-07-29NEWS: Mention SDL1/Win32 keymapping fixLothar Serra Mari
2016-07-29NEWS: Mention mouse cursor fix for MystLothar Serra Mari
2016-07-22NEWS: Mention BASS fixes for the Officer Blunt bugLothar Serra Mari
2016-07-21NEWS: Mention GOB1EGA fixes by DrMcCoyLothar Serra Mari
2016-07-20NEWS: Add MM V0 improvements by segraxLothar Serra Mari
2016-07-19NEWS: Mention the changes introduced since the last NEWS updateLothar Serra Mari
I tried to cover most of the things that seem to be interesting for the end user. I excluded the SCI32 stuff because a) it's not officially supported and b) I don't have the slightest clue what most of the changes to the SCI32 engine do. :) Please excuse if you made a noteworthy contribution I missed to mention in this NEWS update. It was not on purpose.
2016-06-16NEWS: Fix missing whitespaceLothar Serra Mari
2016-06-16NEWS: Mention newly supported gamesEugene Sandulenko
2016-06-08NEWS: Fix punctuation in taskbar fix entryLothar Serra Mari