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path: root/backends/events/sdl/sdl-events.cpp
AgeCommit message (Expand)Author
2019-11-17BACKENDS: Remove the Windows CE portCameron Cawley
2019-10-16SDL: Fix Missing Default Switch Cases in Events ClassD G Turner
2019-09-21BACKENDS: Add EVENT_CLIPBOARD_UPDATE eventCameron Cawley
2019-07-08SDL: Support joystick hat inputCameron Cawley
2019-07-08SDL: Initial implementation of joystick eventsCameron Cawley
2019-06-27SDL: Fix gamepad mouse cursor wrapping on hi-res screensBastien Bouclet
2019-04-30RISCOS: Add Drag and Drop supportCameron Cawley
2019-04-30GUI: Support adding games via Drag and DropCameron Cawley
2019-04-11AmigaOS4: Exclude platform from a SDL1/2 keyboard fix that breaks numpad usag...Hubert Maier
2018-04-04SDL: Allow to load a custom game controller mapping fileLMerckx
2018-03-18SDL: Split joystick mouse event generation into two functionsBastien Bouclet
2018-01-13SDL: Scale the joystick mouse speed with the vertical window sizeBastien Bouclet
2018-01-03Merge pull request #1090 from bgK/remove-zaurus-yopyBastien Bouclet
2017-12-27SDL: Add debug traces for joystick hotplugBastien Bouclet
2017-12-26SDL: Add support for joystick hotplugBastien Bouclet
2017-12-26SDL: Cleanup joystick deadzone handlingBastien Bouclet
2017-12-26SDL: Move the non analog joystick code to the Symbian portBastien Bouclet
2017-12-26SDL: Initial support for game controllersBastien Bouclet
2017-12-19PORTS: Remove the Zaurus portBastien Bouclet
2017-12-19PORTS: Remove the Yopy PDA portBastien Bouclet
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
2017-10-15BACKENDS: Fix missing mouse events when system cursor cannot be movedColin Snover
2017-10-15BACKENDS: Do not send mouse events to games occurring outside the game draw rectColin Snover
2017-10-15BACKENDS: Refactor OpenGL & SDL graphics backendsColin Snover
2017-10-15BACKENDS: Fix some comment typosColin Snover
2017-07-27SDL: Make sure we get the correct window size with SDL2Thierry Crozat
2017-03-21SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+Thierry Crozat
2017-03-01SDL: Always use sub-pixel joystick pointer resolutionrsn8887
2017-02-27SDL: fix pointer speed setting 8 (was too slow)rsn8887
2017-02-22SDL: Fix erratic analog pointer + control optionsrsn8887
2017-02-18SDL: increase resolution of slow analog pointer motionrsn8887
2017-02-18SDL: Cleanup, replaced _km.multiplier with #definersn8887
2017-02-18SDL: improved internal joystick event handlingrsn8887
2017-02-18SDL: slow analog ('modifier'+stick) made slowerrsn8887
2017-02-17SDL: More fixes to jerky analog joystick pointerrsn8887
2017-02-14SDL: Fix jerky/laggy analog joystick mouse controlrsn8887
2016-11-08Merge pull request #777 from m-kiewitz/masterEugene Sandulenko
2016-10-18SDL: Fix typo in function nameOri Avtalion
2016-07-25SDL: Disable keycode remapping when building for WinCEBastien Bouclet
2016-07-25SDL: Fix Windows SDL1 keycodes to use the active keyboard layoutBastien Bouclet
2016-07-03SDL: Fix keyboard on macOS, when using SDL2, fix directional keypadMartin Kiewitz
2016-07-03Revert "SDL: Fix keyboard on macOS, fix directional keypad"Martin Kiewitz
2016-07-03SDL: Fix keyboard on macOS, when using SDL2, fix directional keypadMartin Kiewitz
2016-05-22SDL: Make TEXTINPUT handling more reliable for SDL2.Johannes Schickel
2016-02-01Merge pull request #657 from lordhoto/scumm-alt-xEugene Sandulenko
2016-02-01SDL: Don't mix our key code with SDL's.Johannes Schickel
2016-01-29SDL: Do not quit on Alt-x.Johannes Schickel
2015-12-15PS3: Make use of an updated SDL2 versionBastien Bouclet
2015-12-13SDL: Slight formatting fixes.Johannes Schickel
2015-03-05SDL: Fake key events for unassociated TEXTINPUT events.Johannes Schickel