Age | Commit message (Expand) | Author |
2018-04-04 | SDL: Allow to load a custom game controller mapping file | LMerckx |
2018-03-18 | SDL: Split joystick mouse event generation into two functions | Bastien Bouclet |
2018-01-13 | SDL: Scale the joystick mouse speed with the vertical window size | Bastien Bouclet |
2018-01-03 | Merge pull request #1090 from bgK/remove-zaurus-yopy | Bastien Bouclet |
2017-12-27 | SDL: Add debug traces for joystick hotplug | Bastien Bouclet |
2017-12-26 | SDL: Add support for joystick hotplug | Bastien Bouclet |
2017-12-26 | SDL: Cleanup joystick deadzone handling | Bastien Bouclet |
2017-12-26 | SDL: Move the non analog joystick code to the Symbian port | Bastien Bouclet |
2017-12-26 | SDL: Initial support for game controllers | Bastien Bouclet |
2017-12-19 | PORTS: Remove the Zaurus port | Bastien Bouclet |
2017-12-19 | PORTS: Remove the Yopy PDA port | Bastien Bouclet |
2017-11-19 | SDL: Improve handling of SDL2 keyboard repeat events | Bastien Bouclet |
2017-10-15 | BACKENDS: Fix missing mouse events when system cursor cannot be moved | Colin Snover |
2017-10-15 | BACKENDS: Do not send mouse events to games occurring outside the game draw rect | Colin Snover |
2017-10-15 | BACKENDS: Refactor OpenGL & SDL graphics backends | Colin Snover |
2017-10-15 | BACKENDS: Fix some comment typos | Colin Snover |
2017-07-27 | SDL: Make sure we get the correct window size with SDL2 | Thierry Crozat |
2017-03-21 | SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+ | Thierry Crozat |
2017-03-01 | SDL: Always use sub-pixel joystick pointer resolution | rsn8887 |
2017-02-27 | SDL: fix pointer speed setting 8 (was too slow) | rsn8887 |
2017-02-22 | SDL: Fix erratic analog pointer + control options | rsn8887 |
2017-02-18 | SDL: increase resolution of slow analog pointer motion | rsn8887 |
2017-02-18 | SDL: Cleanup, replaced _km.multiplier with #define | rsn8887 |
2017-02-18 | SDL: improved internal joystick event handling | rsn8887 |
2017-02-18 | SDL: slow analog ('modifier'+stick) made slower | rsn8887 |
2017-02-17 | SDL: More fixes to jerky analog joystick pointer | rsn8887 |
2017-02-14 | SDL: Fix jerky/laggy analog joystick mouse control | rsn8887 |
2016-11-08 | Merge pull request #777 from m-kiewitz/master | Eugene Sandulenko |
2016-10-18 | SDL: Fix typo in function name | Ori Avtalion |
2016-09-20 | SDL: mapKey changed as virtual function | lubomyr |
2016-07-25 | SDL: Disable keycode remapping when building for WinCE | Bastien Bouclet |
2016-07-25 | SDL: Fix Windows SDL1 keycodes to use the active keyboard layout | Bastien Bouclet |
2016-07-03 | SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad | Martin Kiewitz |
2016-07-03 | Revert "SDL: Fix keyboard on macOS, fix directional keypad" | Martin Kiewitz |
2016-07-03 | SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad | Martin Kiewitz |
2016-05-22 | SDL: Make TEXTINPUT handling more reliable for SDL2. | Johannes Schickel |
2016-02-01 | Merge pull request #657 from lordhoto/scumm-alt-x | Eugene Sandulenko |
2016-02-01 | SDL: Don't mix our key code with SDL's. | Johannes Schickel |
2016-01-29 | SDL: Do not quit on Alt-x. | Johannes Schickel |
2015-12-15 | PS3: Make use of an updated SDL2 version | Bastien Bouclet |
2015-12-13 | SDL: Slight formatting fixes. | Johannes Schickel |
2015-03-05 | SDL: Fake key events for unassociated TEXTINPUT events. | Johannes Schickel |
2015-03-05 | SDL: Remove TEXTINPUT events we associate with KEYDOWN. | Johannes Schickel |
2015-02-16 | SDL: Add basic abstraction class for the SDL window. | Johannes Schickel |
2015-01-25 | SDL: Add experimental support for SDL2. | Johannes Schickel |
2015-01-25 | SDL: Refactor WM specific functionality into SdlGraphicsManager. | Johannes Schickel |
2015-01-04 | SDL: Warn if the selected joystick does not exist | Joel Teichroeb |
2014-02-18 | SDL: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-10-19 | SDL: Send EVENT_SCREEN_CHANGED after receiving SDL_VIDEORESIZE when necessary. | Johannes Schickel |
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko |