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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sdl
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2018-01-03
Merge pull request #1090 from bgK/remove-zaurus-yopy
Bastien Bouclet
2017-12-27
SDL: Add debug traces for joystick hotplug
Bastien Bouclet
2017-12-26
SDL: Add support for joystick hotplug
Bastien Bouclet
2017-12-26
SDL: Cleanup joystick deadzone handling
Bastien Bouclet
2017-12-26
SDL: Move the non analog joystick code to the Symbian port
Bastien Bouclet
2017-12-26
SDL: Initial support for game controllers
Bastien Bouclet
2017-12-19
PORTS: Remove the Zaurus port
Bastien Bouclet
2017-12-19
PORTS: Remove the Yopy PDA port
Bastien Bouclet
2017-11-19
SDL: Improve handling of SDL2 keyboard repeat events
Bastien Bouclet
2017-10-15
BACKENDS: Fix missing mouse events when system cursor cannot be moved
Colin Snover
2017-10-15
BACKENDS: Do not send mouse events to games occurring outside the game draw rect
Colin Snover
2017-10-15
BACKENDS: Refactor OpenGL & SDL graphics backends
Colin Snover
2017-10-15
BACKENDS: Fix some comment typos
Colin Snover
2017-07-27
SDL: Make sure we get the correct window size with SDL2
Thierry Crozat
2017-03-21
SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+
Thierry Crozat
2017-03-01
SDL: Always use sub-pixel joystick pointer resolution
rsn8887
2017-02-27
SDL: fix pointer speed setting 8 (was too slow)
rsn8887
2017-02-22
SDL: Fix erratic analog pointer + control options
rsn8887
2017-02-18
SDL: increase resolution of slow analog pointer motion
rsn8887
2017-02-18
SDL: Cleanup, replaced _km.multiplier with #define
rsn8887
2017-02-18
SDL: improved internal joystick event handling
rsn8887
2017-02-18
SDL: slow analog ('modifier'+stick) made slower
rsn8887
2017-02-17
SDL: More fixes to jerky analog joystick pointer
rsn8887
2017-02-14
SDL: Fix jerky/laggy analog joystick mouse control
rsn8887
2016-11-08
Merge pull request #777 from m-kiewitz/master
Eugene Sandulenko
2016-10-18
SDL: Fix typo in function name
Ori Avtalion
2016-09-20
SDL: mapKey changed as virtual function
lubomyr
2016-07-25
SDL: Disable keycode remapping when building for WinCE
Bastien Bouclet
2016-07-25
SDL: Fix Windows SDL1 keycodes to use the active keyboard layout
Bastien Bouclet
2016-07-03
SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad
Martin Kiewitz
2016-07-03
Revert "SDL: Fix keyboard on macOS, fix directional keypad"
Martin Kiewitz
2016-07-03
SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad
Martin Kiewitz
2016-05-22
SDL: Make TEXTINPUT handling more reliable for SDL2.
Johannes Schickel
2016-02-01
Merge pull request #657 from lordhoto/scumm-alt-x
Eugene Sandulenko
2016-02-01
SDL: Don't mix our key code with SDL's.
Johannes Schickel
2016-01-29
SDL: Do not quit on Alt-x.
Johannes Schickel
2015-12-15
PS3: Make use of an updated SDL2 version
Bastien Bouclet
2015-12-13
SDL: Slight formatting fixes.
Johannes Schickel
2015-03-05
SDL: Fake key events for unassociated TEXTINPUT events.
Johannes Schickel
2015-03-05
SDL: Remove TEXTINPUT events we associate with KEYDOWN.
Johannes Schickel
2015-02-16
SDL: Add basic abstraction class for the SDL window.
Johannes Schickel
2015-01-25
SDL: Add experimental support for SDL2.
Johannes Schickel
2015-01-25
SDL: Refactor WM specific functionality into SdlGraphicsManager.
Johannes Schickel
2015-01-04
SDL: Warn if the selected joystick does not exist
Joel Teichroeb
2014-02-18
SDL: Make GPL headers consistent in themselves.
Johannes Schickel
2013-10-19
SDL: Send EVENT_SCREEN_CHANGED after receiving SDL_VIDEORESIZE when necessary.
Johannes Schickel
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-04-09
SDL: Allow for the meta key flag to be used
Matthew Hoops
2011-10-01
SDL: Fix indentation.
Johannes Schickel
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