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AgeCommit message (Expand)Author
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
2017-10-15BACKENDS: Fix missing mouse events when system cursor cannot be movedColin Snover
2017-10-15BACKENDS: Do not send mouse events to games occurring outside the game draw rectColin Snover
2017-10-15BACKENDS: Refactor OpenGL & SDL graphics backendsColin Snover
2017-10-15BACKENDS: Fix some comment typosColin Snover
2017-07-27SDL: Make sure we get the correct window size with SDL2Thierry Crozat
2017-03-21SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+Thierry Crozat
2017-03-01SDL: Always use sub-pixel joystick pointer resolutionrsn8887
2017-02-27SDL: fix pointer speed setting 8 (was too slow)rsn8887
2017-02-22SDL: Fix erratic analog pointer + control optionsrsn8887
2017-02-18SDL: increase resolution of slow analog pointer motionrsn8887
2017-02-18SDL: Cleanup, replaced _km.multiplier with #definersn8887
2017-02-18SDL: improved internal joystick event handlingrsn8887
2017-02-18SDL: slow analog ('modifier'+stick) made slowerrsn8887
2017-02-17SDL: More fixes to jerky analog joystick pointerrsn8887
2017-02-14SDL: Fix jerky/laggy analog joystick mouse controlrsn8887
2016-11-08Merge pull request #777 from m-kiewitz/masterEugene Sandulenko
2016-10-18SDL: Fix typo in function nameOri Avtalion
2016-09-20SDL: mapKey changed as virtual functionlubomyr
2016-07-25SDL: Disable keycode remapping when building for WinCEBastien Bouclet
2016-07-25SDL: Fix Windows SDL1 keycodes to use the active keyboard layoutBastien Bouclet
2016-07-03SDL: Fix keyboard on macOS, when using SDL2, fix directional keypadMartin Kiewitz
2016-07-03Revert "SDL: Fix keyboard on macOS, fix directional keypad"Martin Kiewitz
2016-07-03SDL: Fix keyboard on macOS, when using SDL2, fix directional keypadMartin Kiewitz
2016-05-22SDL: Make TEXTINPUT handling more reliable for SDL2.Johannes Schickel
2016-02-01Merge pull request #657 from lordhoto/scumm-alt-xEugene Sandulenko
2016-02-01SDL: Don't mix our key code with SDL's.Johannes Schickel
2016-01-29SDL: Do not quit on Alt-x.Johannes Schickel
2015-12-15PS3: Make use of an updated SDL2 versionBastien Bouclet
2015-12-13SDL: Slight formatting fixes.Johannes Schickel
2015-03-05SDL: Fake key events for unassociated TEXTINPUT events.Johannes Schickel
2015-03-05SDL: Remove TEXTINPUT events we associate with KEYDOWN.Johannes Schickel
2015-02-16SDL: Add basic abstraction class for the SDL window.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
2015-01-25SDL: Refactor WM specific functionality into SdlGraphicsManager.Johannes Schickel
2015-01-04SDL: Warn if the selected joystick does not existJoel Teichroeb
2014-02-18SDL: Make GPL headers consistent in themselves.Johannes Schickel
2013-10-19SDL: Send EVENT_SCREEN_CHANGED after receiving SDL_VIDEORESIZE when necessary.Johannes Schickel
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-04-09SDL: Allow for the meta key flag to be usedMatthew Hoops
2011-10-01SDL: Fix indentation.Johannes Schickel
2011-09-30BACKENDS: Set alt+f4 to be used for quitting on WindowsMatthew Hoops
2011-08-09SDL: Take advantage of SdlGraphicsManager.Johannes Schickel
2011-08-06SDL: Don't rely on SDL keycodes and OSystem keycodes being the same.Bastien Bouclet
2011-06-22SDL: Allow building with current SDL 1.3hgBastien Bouclet
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-19SDL: Remove left over traces from the time the SdlEventSource subclassed Defa...Johannes Schickel
2011-05-25BUILD: Rename UNIX #define to POSIXMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke