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2007-08-01Initial commit of the new BaseFile implementation. It provides a common ↵David Corrales
ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation. Also rearranged the factories into a new directory for clarity. Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects. Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact. svn-id: r28395
2007-07-19Fixed a subtle bug when browsing directories in the main game chooser.David Corrales
svn-id: r28149
2007-07-09Update the interfaces for the getChildren method to include the hidden flag.David Corrales
Also added some missing method stubs to the gamecard dc port. svn-id: r27984
2007-07-09Fixed a couple compilation issues in the windows build.David Corrales
svn-id: r27983
2007-06-20Initial implementation of the lookupFile() function. It's meant to search ↵David Corrales
recursively for given filename within a set of directories. svn-id: r27551
2007-06-17Added a new parameter to the getChildren function, which allows including ↵David Corrales
hidden files in the results. svn-id: r27514
2007-06-16Removed the isValid operation from the FilesystemNode class in favor of the ↵David Corrales
much richer combinations possible with the new operations (exists, isReadable and isWritable). The work on the Common::File class is far from complete. Only the necessary was updated. svn-id: r27473
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵David Corrales
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113
2007-06-04Added stubs for the exists(), isReadable() and isWritable() methods for all ↵David Corrales
architectures. svn-id: r27087
2007-06-04Added a missing include in non-POSIX factories.David Corrales
For the POSIX and Windows architectures, added exists(), isReadable() and isWritable() svn-id: r27073
2007-05-31Merged the fs branch with trunk. r26949:27031David Corrales
svn-id: r27032
2007-05-31Removed the now obsolete singleton declaration macro from the FSNode factories.David Corrales
svn-id: r27031
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-26Merged the fs branch with trunk. r26472:26948David Corrales
svn-id: r26949
2007-05-12Use common/singleton.h in the concrete fs factories.David Corrales
svn-id: r26814
2007-05-12Renamed files and minor tweaks. Thanks LordHoto :)David Corrales
svn-id: r26810
2007-05-03Use abstract factories to initialize FilesystemNode objects.David Corrales
svn-id: r26739
2007-05-01CleanupChris Apers
svn-id: r26695
2007-04-06Updating DS port for changes in main codebase. Code changes for DevkitArm ↵Neil Millstone
r20 and latest libnds. svn-id: r26394
2007-03-12Added mapping from '/' to '\' since Symbian OS does n't support mixed mode ↵Lars Persson
(\ and / in the same filename). svn-id: r26109
2007-03-08common/util.cpp needs fprintf; various std I/O functions are not used by ↵Max Horn
anything in our code, so there is no need to emulate them -- mark these; my previous commits likely broke compilation of the DS backend, try to reduce the brokeness a bit svn-id: r26023
2007-03-08Moving Nintendo DS std C I/O emulation wrappers to common/file.cpp; also add ↵Max Horn
a FIXME comment (why is assert redefined in ds-fs.h ?) svn-id: r26020
2007-03-08Removed MAX_FILENAME_LENGTH workaround (using enum's instead of #defines ↵Max Horn
means we can take advantage of namespaces) svn-id: r26019
2007-02-28Updated Symbian File handling to be able support AGI games, but do work due ↵Lars Persson
to a fluke in the AGI detection. svn-id: r25912
2007-02-16Some very obvious cleanups.Torbjörn Andersson
svn-id: r25635
2007-02-03Fixing various doxygen warningsMax Horn
svn-id: r25362
2007-01-20Ported changes from branch-0-9-0 to fix grabRawScreen(), and palette corruption.Neil Millstone
svn-id: r25129
2006-11-12Patch #1594533: morphos fs backendMax Horn
svn-id: r24690
2006-10-08Initial commit of the wince-gcc re-portKostas Nakos
svn-id: r24212
2006-10-08Patch #1573141: Attempt to fix AmigaOS 4 / Broken Sword 2 problemsMax Horn
svn-id: r24206
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974
2006-09-16Patch #1559806: Fixes for AmigaOS 4 filesystem backendMax Horn
svn-id: r23893
2006-09-10Added name() method.Marcus Comstedt
svn-id: r23860
2006-08-31Adding new name() method.Neil Millstone
svn-id: r23813
2006-08-28Oops. some systems are using '\\' instead of '/' fixing that now...Johannes Schickel
svn-id: r23797
2006-08-28Fixing other FS backends to use the bug fixed version of the POSIX ↵Johannes Schickel
lastPathComponent too (also lets the Windows FS use the POSIX version of lastPathComponent too, since it's nicer than the fix I made) svn-id: r23796
2006-08-28Fixing the Windows FS code to not delete the first character of a node, if ↵Johannes Schickel
it is just with a filename created. (which is not working yet though, but still the first char shouldn't be skipped) svn-id: r23795
2006-08-26Don't strip the first character of the filename when FilesystemNode is ↵Oystein Eftevaag
instantiated with just the filename and no path. svn-id: r23763
2006-07-22Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to ↵Johannes Schickel
-devel for more information. svn-id: r23567
2006-07-22Added FilesystemNode::name methodMax Horn
svn-id: r23553
2006-07-16Fix FileSystem bug. Now 'Go Up' button works. :)Won Star
svn-id: r23527
2006-07-09Fix some more duplicated files, and unify case for rpc includeJames Brown
svn-id: r23459
2006-07-09Patch #1519399: DS BackendMax Horn
svn-id: r23452
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
2006-06-12o WIP file cache code borrowed from PS2 port.Won Star
o add property svn-id: r23062
2006-06-11* Move gp32-fs.cpp to fs/gp32 dir.Won Star
* Fix gp32 launcher code. svn-id: r23023
2006-06-07updated fs implementationRobert Göffringmann
svn-id: r22974
2006-06-05Add trailing slash to getCurrentDirectory if required. Fixes bug #1500563 - ↵Travis Howell
WIN32/SCUMM: Using scummvm.exe targetname not possible svn-id: r22923
2006-06-03Separated the Dreamcast filesystem backend from the POSIX one.Marcus Comstedt
svn-id: r22883
2006-06-03Updated palmos FS based on lastest changes to the base classChris Apers
svn-id: r22867