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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dispmanxsdl
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Author
2015-12-08
SDL/DISPMANX: Remove dispmanx graphics output.
vanfanel
2015-11-12
SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing iss...
vanfanel
2015-10-18
SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of DISP...
vanfanel
2015-07-24
SDL/DISPMANX: Corrected hasFeature() return values and made setFullScreenMode...
vanfanel
2015-07-24
SDL/DISPMANX: Made minor corrections sugested by fingolfin.
vanfanel
2015-07-22
SDL/DISPMANX: Make hasFeature(kFeatureFullscreenMode) return false since disp...
vanfanel
2015-07-22
SDL/DISPMANX: Updated class member names, configure script and asociated file...
vanfanel
2015-07-20
SDL/DISPMANX: Updated rendering code for better buffers management.
vanfanel
2015-07-20
RASPBERRYPI: Changed the RGB code for the game screen surface and added Raspb...
vanfanel
2015-07-20
RASPBERRYPI: Rewrote buffering code of the dispmanx graphics driver for stabi...
vanfanel
2015-07-20
RASPBERRYPI: Corrected redundant for loop on the dispmanx graphics driver code.
vanfanel
2015-07-20
RASPBERRYPI: Fixed variable names, removed gcc optimization flags, temporary ...
vanfanel
2015-03-29
RASPBERRYPI: fixed some comments and spacing on the dispmanx graphics driver
vanfanel
2015-03-29
RASPBERRYPI: Updated dispmanx code with non-blocking vsync and triple buffer
vanfanel
2015-03-29
RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx)
vanfanel