Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-20 | Change CHECK_GL_ERROR to not take a 'call statement' as parameter | Max Horn | |
Passing a 'call statement' to CHECK_GL_ERROR has various issues. For once, it confuses code parsers in many editors and other tools that work with C++ source directly. Moreover, this can lead to subtle bugs if a mistake is made with the definition of CHECK_GL_ERROR. It also causes incorrect warnings if CHECK_GL_ERROR is used with an "empty" call statement. svn-id: r51050 | |||
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini | |
svn-id: r50795 | |||
2010-07-07 | Implemented CHECK_GL_ERROR macro for debugging OpenGL calls. | Alejandro Marzini | |
svn-id: r50731 |