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authorAlejandro Marzini2010-07-10 22:47:29 +0000
committerAlejandro Marzini2010-07-10 22:47:29 +0000
commit85034dc730148dab3eb85b47be3f3984337e9484 (patch)
treeb2877f92e3738fcf79956a91d17f1beabca6dcad /backends/graphics/opengl/glerrorcheck.h
parent386785e2b85b066398122d747117f97dbbb4896a (diff)
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Added BaseSdlGraphicsManager. Added GLTexture.
svn-id: r50795
Diffstat (limited to 'backends/graphics/opengl/glerrorcheck.h')
-rw-r--r--backends/graphics/opengl/glerrorcheck.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/opengl/glerrorcheck.h b/backends/graphics/opengl/glerrorcheck.h
index 7c997eb288..c5cbf5726b 100644
--- a/backends/graphics/opengl/glerrorcheck.h
+++ b/backends/graphics/opengl/glerrorcheck.h
@@ -33,6 +33,6 @@
// If in debug, check for an error after a GL call
#define CHECK_GL_ERROR(call) ((call), checkGlError(__FILE__, __LINE__))
-void checkGlError(const char* file, int line);
+void checkGlError(const char *file, int line);
#endif