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author | Alejandro Marzini | 2010-07-10 22:47:29 +0000 |
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committer | Alejandro Marzini | 2010-07-10 22:47:29 +0000 |
commit | 85034dc730148dab3eb85b47be3f3984337e9484 (patch) | |
tree | b2877f92e3738fcf79956a91d17f1beabca6dcad /backends/graphics/opengl/glerrorcheck.h | |
parent | 386785e2b85b066398122d747117f97dbbb4896a (diff) | |
download | scummvm-rg350-85034dc730148dab3eb85b47be3f3984337e9484.tar.gz scummvm-rg350-85034dc730148dab3eb85b47be3f3984337e9484.tar.bz2 scummvm-rg350-85034dc730148dab3eb85b47be3f3984337e9484.zip |
Added BaseSdlGraphicsManager. Added GLTexture.
svn-id: r50795
Diffstat (limited to 'backends/graphics/opengl/glerrorcheck.h')
-rw-r--r-- | backends/graphics/opengl/glerrorcheck.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/opengl/glerrorcheck.h b/backends/graphics/opengl/glerrorcheck.h index 7c997eb288..c5cbf5726b 100644 --- a/backends/graphics/opengl/glerrorcheck.h +++ b/backends/graphics/opengl/glerrorcheck.h @@ -33,6 +33,6 @@ // If in debug, check for an error after a GL call #define CHECK_GL_ERROR(call) ((call), checkGlError(__FILE__, __LINE__)) -void checkGlError(const char* file, int line); +void checkGlError(const char *file, int line); #endif |