Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-31 | BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-12-03 | OPENGLES: Fix the projection matrix and the includes. | Jordi Vilalta Prat | |
svn-id: r54756 | |||
2010-12-02 | OPENGL: Fixed flawed include file logic in gltexture.h, when USE_GLES is ↵ | Filippos Karapetis | |
defined (a regression from r54704) svn-id: r54732 | |||
2010-12-01 | BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for ↵ | Filippos Karapetis | |
us :) svn-id: r54704 | |||
2010-12-01 | BACKENDS: Use SDL_opengl.h instead of the nonstandard glext.h to ensure ↵ | Filippos Karapetis | |
OpenGL 1.2 compatibility in Windows systems svn-id: r54700 | |||
2010-12-01 | Fix mingw compile. | Travis Howell | |
svn-id: r54696 | |||
2010-12-01 | OpenGL: remove unnecessary glext.h include | Joost Peters | |
svn-id: r54695 | |||
2010-11-28 | OPENGL: Fix OpenGL on Mac OS X | Max Horn | |
svn-id: r54545 | |||
2010-07-31 | OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for ↵ | Alejandro Marzini | |
GLES). General cleanup and commenting. svn-id: r51559 | |||
2010-07-24 | OPENGL: Redesign blitting system. Add basics for aspect correction. | Alejandro Marzini | |
Removed the extra surface in GLTexture. Now there are copies of the texture data in their original format (so engine can get the original data when lockScreen or grabOverlay is called). This copies will be updated when the engine calls a function that modifies the game screen/overlay, and the textures will be marked as dirty. When updating screen, the textures will be updated from the copies data if they are dirty. svn-id: r51234 | |||
2010-07-23 | OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. | Alejandro Marzini | |
svn-id: r51193 | |||
2010-07-22 | OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs. | Alejandro Marzini | |
svn-id: r51146 | |||
2010-07-20 | OPENGL: Implement fullscreen mode. | Alejandro Marzini | |
svn-id: r51049 | |||
2010-07-12 | OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. ↵ | Alejandro Marzini | |
Changed how GLTexture determines its format. svn-id: r50811 | |||
2010-07-11 | Fix compile on Mac OS X. | Matthew Hoops | |
svn-id: r50801 | |||
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini | |
svn-id: r50795 |