Age | Commit message (Expand) | Author |
2011-03-17 | OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal. | Johannes Schickel |
2011-03-17 | OPENGL: Make setScale non-virtual. | Johannes Schickel |
2011-03-17 | OPENGL: Get rid of _aspectRatioCorrection. | Johannes Schickel |
2011-03-17 | OPENGL: Slight refactoring. | Johannes Schickel |
2011-03-17 | OPENGL: Update the OSD texture when visible while the output mode changes. | Johannes Schickel |
2011-03-17 | OPENGL: Refactor warpMouse. | Johannes Schickel |
2011-02-19 | OPENGL: Get rid of adjustMouseEvent. | Johannes Schickel |
2011-02-19 | OPENGL: Fix documentation of OpenGLGraphicsManager::MousePos. | Johannes Schickel |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2010-12-08 | OPENGL: Fix OSD support by only updating the OSD texture in internUpdateScreen. | Johannes Schickel |
2010-12-03 | OPENGL: Some slight formatting fixes. | Jordi Vilalta Prat |
2010-09-03 | SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD. | Alejandro Marzini |
2010-09-03 | OPENGL: Fix enable aspect ratio feature. | Alejandro Marzini |
2010-09-03 | OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes. | Alejandro Marzini |
2010-08-13 | OPENGL: Remove unnecessary aspect ratio corrections, and add "Original Size" ... | Alejandro Marzini |
2010-08-06 | OPENGL: Add 5/3 and 5/4 aspect ratio corrections. | Alejandro Marzini |
2010-08-05 | OPENGL: Improve aspect ratio correction mode selection. | Alejandro Marzini |
2010-08-03 | OPENGL: Refresh OpenGL textures on all loadGFX() calls. | Alejandro Marzini |
2010-08-01 | OPENGL: By default only enable None, Conserve and 4/3 aspect ratio corrections. | Alejandro Marzini |
2010-08-01 | OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen... | Alejandro Marzini |
2010-07-31 | OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL... | Alejandro Marzini |
2010-07-30 | SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers. | Alejandro Marzini |
2010-07-30 | OSYSTEM: Add resetGraphicsScale() method. | Alejandro Marzini |
2010-07-27 | OPENGL: Implement aspect ratio support and toggling. Improve fullscreen switc... | Alejandro Marzini |
2010-07-27 | OPENGL: Add shake effect. | Alejandro Marzini |
2010-07-26 | Formatted spaces. | Alejandro Marzini |
2010-07-26 | OPENGL: Implement saveScreenshot(). | Alejandro Marzini |
2010-07-26 | OPENGL: Add OSD message. | Alejandro Marzini |
2010-07-26 | OPENGL: Add cursor scaling. | Alejandro Marzini |
2010-07-24 | OPENGL: Redesign blitting system. Add basics for aspect correction. | Alejandro Marzini |
2010-07-22 | OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs. | Alejandro Marzini |
2010-07-20 | OPENGL: Implement fullscreen mode. | Alejandro Marzini |
2010-07-19 | OPENGL: Add basic scaler handle. | Alejandro Marzini |
2010-07-18 | Improved cursor drawing. | Alejandro Marzini |
2010-07-16 | Added basic cursor drawing. | Alejandro Marzini |
2010-07-15 | Fixed doing OpenGL calls before a graphical context was created. | Alejandro Marzini |
2010-07-13 | Check if USE_OPENGL is defined for compiling OpenGL code. | Alejandro Marzini |
2010-07-13 | Merged from trunk, from Rev 49499 to HEAD | Alejandro Marzini |
2010-07-12 | OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C... | Alejandro Marzini |
2010-07-11 | Fix compile on Mac OS X. | Matthew Hoops |
2010-07-11 | Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S... | Alejandro Marzini |
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini |
2010-07-05 | Base class for OpenGL graphics manager. | Alejandro Marzini |