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AgeCommit message (Expand)Author
2011-03-06OPENGL: Fix compilation for --disable-16bitdhewg
2011-03-01OPENGL: Limit maximum cursor scale.Johannes Schickel
2011-03-01OPENGL(SDL): Use the whole window/screen size for the overlay.Johannes Schickel
2011-02-26OPENGL: Fix 16bit cursorsdhewg
2011-02-25OPENGL: Reset the scale on mode changesdhewg
2011-02-25OPENGL: Cleanup cursor refresh code a bit.Johannes Schickel
2011-02-25OPENGL: Implement support for non CLUT8 cursor.Johannes Schickel
2011-02-25OPENGL: Add support for RGB555 output format.Johannes Schickel
2011-02-24OPENGL: Set _gameTexture to 0 after deleting it.Johannes Schickel
2011-02-24OPENGL: Prefer single operation texture updates.Johannes Schickel
2011-02-24OPENGL: Properly setup pixel data alignment.Johannes Schickel
2011-02-19Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...Johannes Schickel
2011-02-19OPENGL: Get rid of adjustMouseEvent.Johannes Schickel
2011-02-19OPENGL: Fix documentation of OpenGLGraphicsManager::MousePos.Johannes Schickel
2011-02-14OPENGL: Adapt the OpenGL module to the setPalette/grabPalette RGBA->RGB change.Johannes Schickel
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-08OPENGL: Skip empty texture updates.Jordi Vilalta Prat
2010-12-08OPENGL: Fix OSD support by only updating the OSD texture in internUpdateScreen.Johannes Schickel
2010-12-08OPENGL: Disable OSD support for now.Johannes Schickel
2010-12-03OPENGLES: Fix the projection matrix and the includes.Jordi Vilalta Prat
2010-12-03OPENGL: Some slight formatting fixes.Jordi Vilalta Prat
2010-12-02OPENGL: Fix compilation when OpenGL error checks are enabled.Jordi Vilalta Prat
2010-12-02OPENGL: Fixed flawed include file logic in gltexture.h, when USE_GLES is defi...Filippos Karapetis
2010-12-01BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for u...Filippos Karapetis
2010-12-01BACKENDS: Use SDL_opengl.h instead of the nonstandard glext.h to ensure OpenG...Filippos Karapetis
2010-12-01Fix mingw compile.Travis Howell
2010-12-01OpenGL: remove unnecessary glext.h includeJoost Peters
2010-11-29BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefsMax Horn
2010-11-28OPENGL: Fix OpenGL on Mac OS XMax Horn
2010-11-28OPENGL: Modify source files to force recompilationMax Horn
2010-11-28OPENGL: cleanupMax Horn
2010-09-03SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD.Alejandro Marzini
2010-09-03OPENGL: Fix enable aspect ratio feature.Alejandro Marzini
2010-09-03OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes.Alejandro Marzini
2010-08-13OPENGL: Remove unnecessary aspect ratio corrections, and add "Original Size" ...Alejandro Marzini
2010-08-12OPENGL: Fix problem when switching between SDL and OpenGL Graphics Managers.Alejandro Marzini
2010-08-06OPENGL: Add 5/3 and 5/4 aspect ratio corrections.Alejandro Marzini
2010-08-05OPENGL: Improve aspect ratio correction mode selection.Alejandro Marzini
2010-08-03OPENGL: Refresh OpenGL textures on all loadGFX() calls.Alejandro Marzini
2010-08-02OPENGL: Save last fullscreen mode size to config file.Alejandro Marzini
2010-08-01OPENGL: By default only enable None, Conserve and 4/3 aspect ratio corrections.Alejandro Marzini
2010-08-01Fix warnings.Alejandro Marzini
2010-08-01OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen...Alejandro Marzini
2010-07-31OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL...Alejandro Marzini
2010-07-31OPENGL: For GLES, add glOrthox and do not use GL_BGR.Alejandro Marzini
2010-07-31Add OpenGL dependencies to MinGW configure.Alejandro Marzini
2010-07-31OPENGL: Fix texture updating.Alejandro Marzini
2010-07-30SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.Alejandro Marzini
2010-07-30OSYSTEM: Add resetGraphicsScale() method.Alejandro Marzini
2010-07-30OPENGL: Fix crash on Broken Sword 2 when refreshing screen.Alejandro Marzini