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AgeCommit message (Expand)Author
2010-12-02OPENGL: Fix compilation when OpenGL error checks are enabled.Jordi Vilalta Prat
2010-12-02OPENGL: Fixed flawed include file logic in gltexture.h, when USE_GLES is defi...Filippos Karapetis
2010-12-01BACKENDS: Simplify the inclusion of gl.h. SDL has already simplified it for u...Filippos Karapetis
2010-12-01BACKENDS: Use SDL_opengl.h instead of the nonstandard glext.h to ensure OpenG...Filippos Karapetis
2010-12-01Fix mingw compile.Travis Howell
2010-12-01OpenGL: remove unnecessary glext.h includeJoost Peters
2010-11-29BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefsMax Horn
2010-11-28OPENGL: Fix OpenGL on Mac OS XMax Horn
2010-11-28OPENGL: Modify source files to force recompilationMax Horn
2010-11-28OPENGL: cleanupMax Horn
2010-09-03SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD.Alejandro Marzini
2010-09-03OPENGL: Fix enable aspect ratio feature.Alejandro Marzini
2010-09-03OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes.Alejandro Marzini
2010-08-13OPENGL: Remove unnecessary aspect ratio corrections, and add "Original Size" ...Alejandro Marzini
2010-08-12OPENGL: Fix problem when switching between SDL and OpenGL Graphics Managers.Alejandro Marzini
2010-08-06OPENGL: Add 5/3 and 5/4 aspect ratio corrections.Alejandro Marzini
2010-08-05OPENGL: Improve aspect ratio correction mode selection.Alejandro Marzini
2010-08-03OPENGL: Refresh OpenGL textures on all loadGFX() calls.Alejandro Marzini
2010-08-02OPENGL: Save last fullscreen mode size to config file.Alejandro Marzini
2010-08-01OPENGL: By default only enable None, Conserve and 4/3 aspect ratio corrections.Alejandro Marzini
2010-08-01Fix warnings.Alejandro Marzini
2010-08-01OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen...Alejandro Marzini
2010-07-31OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL...Alejandro Marzini
2010-07-31OPENGL: For GLES, add glOrthox and do not use GL_BGR.Alejandro Marzini
2010-07-31Add OpenGL dependencies to MinGW configure.Alejandro Marzini
2010-07-31OPENGL: Fix texture updating.Alejandro Marzini
2010-07-30SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.Alejandro Marzini
2010-07-30OSYSTEM: Add resetGraphicsScale() method.Alejandro Marzini
2010-07-30OPENGL: Fix crash on Broken Sword 2 when refreshing screen.Alejandro Marzini
2010-07-27Fix warnings about cast removing constness, and about implict conversion from...Max Horn
2010-07-27OPENGL: Implement aspect ratio support and toggling. Improve fullscreen switc...Alejandro Marzini
2010-07-27OPENGL: Add shake effect.Alejandro Marzini
2010-07-27OPENGL: Fix cursor scaling in overlay.Alejandro Marzini
2010-07-27OPENGL: Commenting.Alejandro Marzini
2010-07-26Formatted spaces.Alejandro Marzini
2010-07-26OPENGL: Implement saveScreenshot().Alejandro Marzini
2010-07-26OPENGL: Add OSD message.Alejandro Marzini
2010-07-26OPENGL: Do not allow changing to a not supported scale while on fullscreen.Alejandro Marzini
2010-07-26OPENGL: Add cursor scaling.Alejandro Marzini
2010-07-26OPENGL: Fixed alpha problem with overlay RGBA5551 format.Alejandro Marzini
2010-07-24OPENGL: Redesign blitting system. Add basics for aspect correction.Alejandro Marzini
2010-07-23OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. Alejandro Marzini
2010-07-22OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.Alejandro Marzini
2010-07-20Fix warning about float->int conversionMax Horn
2010-07-20Change CHECK_GL_ERROR to not take a 'call statement' as parameterMax Horn
2010-07-20OPENGL: Implement fullscreen mode.Alejandro Marzini
2010-07-19OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled.Alejandro Marzini
2010-07-19OPENGL: Add basic scaler handle.Alejandro Marzini
2010-07-19OPENGL: Fix issue when GFX changes.Alejandro Marzini
2010-07-19OPENGL: Fix palette issues.Alejandro Marzini