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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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backends
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graphics
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openglsdl
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openglsdl-graphics.cpp
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Author
2010-09-03
OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes.
Alejandro Marzini
2010-08-23
OPENGL: Add Ctrl-Shift-Enter hotkey for backward switching fullscreen modes.
Alejandro Marzini
2010-08-20
OPENGL: Fix issue with resize events generated after going out of fullscreen ...
Alejandro Marzini
2010-08-13
OPENGL: Restrict window scaling if current desktop resolution is not big enough.
Alejandro Marzini
2010-08-13
OPENGL: Remove unnecessary best fullscreen mode detection code.
Alejandro Marzini
2010-08-13
OPENGL: Disable resizable window when not using an aspect ratio correction.
Alejandro Marzini
2010-08-13
OPENGL: Remove unnecessary aspect ratio corrections, and add "Original Size" ...
Alejandro Marzini
2010-08-12
SDL: Make use of SDL_BACKEND instead of platform specific defines.
Alejandro Marzini
2010-08-06
OPENGL: Add 5/3 and 5/4 aspect ratio corrections.
Alejandro Marzini
2010-08-04
OPENGL: Fix compiling for GLES.
Alejandro Marzini
2010-08-03
OPENGL: Refresh OpenGL textures on all loadGFX() calls.
Alejandro Marzini
2010-08-03
OPENGL: Prioritize desktop resolution as default fullscreen mode.
Alejandro Marzini
2010-08-02
OPENGL: Add missing header.
Alejandro Marzini
2010-08-02
OPENGL: Save last fullscreen mode size to config file.
Alejandro Marzini
2010-08-02
OPENGL: Improve fullscreen mode selection. Add warpMouse adjusting.
Alejandro Marzini
2010-08-01
OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen...
Alejandro Marzini
2010-07-31
OPENGL: Switch to native resolution fullscreen as default.
Alejandro Marzini
2010-07-31
OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL...
Alejandro Marzini
2010-07-31
Add OpenGL dependencies to MinGW configure.
Alejandro Marzini
2010-07-27
OPENGL: Implement aspect ratio support and toggling. Improve fullscreen switc...
Alejandro Marzini
2010-07-27
OPENGL: Commenting.
Alejandro Marzini
2010-07-26
Formatted spaces.
Alejandro Marzini
2010-07-26
OPENGL: Implement saveScreenshot().
Alejandro Marzini
2010-07-26
OPENGL: Add OSD message.
Alejandro Marzini
2010-07-26
OPENGL: Do not allow changing to a not supported scale while on fullscreen.
Alejandro Marzini
2010-07-24
OPENGL: Redesign blitting system. Add basics for aspect correction.
Alejandro Marzini
2010-07-23
OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551.
Alejandro Marzini
2010-07-22
OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.
Alejandro Marzini
2010-07-20
OPENGL: Implement fullscreen mode.
Alejandro Marzini
2010-07-20
OPENGL: Fix SDL OpenGL context not resizing well on Linux.
Alejandro Marzini
2010-07-19
OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled.
Alejandro Marzini
2010-07-19
OPENGL: Add basic scaler handle.
Alejandro Marzini
2010-07-18
Fixed rect size when drawing npot textures. Added OpenGL attr for SDL.
Alejandro Marzini
2010-07-18
Improved cursor drawing.
Alejandro Marzini
2010-07-16
Added basic screen drawing (only overlay working).
Alejandro Marzini
2010-07-15
Fixed doing OpenGL calls before a graphical context was created.
Alejandro Marzini
2010-07-15
Replaced the extra SDL functions added to GraphicsManager with an EventObserv...
Alejandro Marzini
2010-07-13
Check if USE_OPENGL is defined for compiling OpenGL code.
Alejandro Marzini
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-07-12
OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C...
Alejandro Marzini
2010-07-11
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...
Alejandro Marzini
2010-07-10
Added BaseSdlGraphicsManager. Added GLTexture.
Alejandro Marzini
2010-07-09
Added OpenGLSDLGraphicsManager.
Alejandro Marzini