Age | Commit message (Expand) | Author |
2014-02-12 | OPENGL/SDL: Default to RGBA8888 (memory layout). | Johannes Schickel |
2014-02-11 | OPENGL: Rename notifyContextChange to notifyContextCreate. | Johannes Schickel |
2014-02-11 | OPENGLSDL: Notify OpenGL manager about context destruction. | Johannes Schickel |
2013-10-24 | SDL: Further small cleanup related to manager switching. | Johannes Schickel |
2013-10-24 | SDL: Make activateManager/deactivateManager SdlGraphicsManager specific. | Johannes Schickel |
2013-10-23 | SDL: Always initialize video subsystem in initSDL. | Johannes Schickel |
2013-10-23 | SDL: Clean up graphics manager switching slighty. | Johannes Schickel |
2013-10-19 | OPENGL/SDL: Add screenshot support. | Johannes Schickel |
2013-10-19 | SDL: Use OSD in OpenGL SDL backend. | Johannes Schickel |
2013-10-19 | SDL: Add a OpenGL SDL backend and hook it into the SDL backend. | Johannes Schickel |
2013-10-05 | BACKENDS: Remove OpenGL and OpenGL SDL backend. | Johannes Schickel |
2012-12-10 | Revert "OPENGLSDL: Remove HACK in fullscreen toggle mode." | Johannes Schickel |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-05-31 | ALL: Correct spelling of "Mac OS X" in various places | Max Horn |
2012-02-15 | OPENGLSDL: Remove HACK in fullscreen toggle mode. | Johannes Schickel |
2012-02-15 | OPENGL: Prevent access to a few more members in the SDL OpenGL code. | Johannes Schickel |
2012-02-15 | OPENGLSDL: Don't cast EventType into int for switch. | Johannes Schickel |
2011-12-15 | OPENGLSDL: Simplify the code a bit. | Johannes Schickel |
2011-12-15 | OPENGLSDL: Fix video mode initialization for 640x400 games with AR enabled. | Johannes Schickel |
2011-09-23 | OPENGLSDL: Make fullscreen mode switching work again. | Johannes Schickel |
2011-08-12 | OPENGL: Fix aspect ratio correction behavior. | Johannes Schickel |
2011-08-12 | OPENGLSDL: Do not change requested window size on resize. | Johannes Schickel |
2011-08-09 | SDL: Take advantage of SdlGraphicsManager. | Johannes Schickel |
2011-08-09 | SDL: Let SDL based graphics managers inherit from SdlGraphicsManager. | Johannes Schickel |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-19 | OPENGLSDL: Add FIXME about desktop resolution retrieving. | Johannes Schickel |
2011-06-19 | OPENGLSDL: Use String::format instead of sprintf. | Johannes Schickel |
2011-06-19 | OPENGLSDL: Formatting fixes. | Johannes Schickel |
2011-06-06 | I18N: Make some OSD messages translatable | Thierry Crozat |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-05-02 | ALL: Mark printf and various other symbols as forbidden | Max Horn |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-03-20 | OPENGL: Handle aspect ratio correction as flag instead of having a special mo... | Johannes Schickel |
2011-03-17 | OPENGLSDL: More refactoring to avoid direct access of OpenGlGraphicsManager's... | Johannes Schickel |
2011-03-17 | OPENGL: Move setFullscreenMode to OpenGLGraphicsManager. | Johannes Schickel |
2011-03-17 | OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal. | Johannes Schickel |
2011-03-17 | OPENGLSDL: Cleanup. | Johannes Schickel |
2011-03-17 | OPENGL: Slight refactoring. | Johannes Schickel |
2011-03-17 | OPENGL: Fix compilation when USE_OSD is not defined. | Johannes Schickel |
2011-03-17 | OPENGL: Always properly set the overlay dimensions in loadGFXMode. | Johannes Schickel |
2011-03-17 | OPENGL: Refactor warpMouse. | Johannes Schickel |
2011-03-01 | OPENGL(SDL): Use the whole window/screen size for the overlay. | Johannes Schickel |
2011-02-25 | OPENGLSDL: Add RGB555 to the supported format list. | Johannes Schickel |
2011-02-19 | OPENGLSDL: Avoid warping in warpMouse when the logical coordinates did not ch... | Johannes Schickel |
2010-12-03 | OPENGL: Fix the fullscreen mode detection when SDL accepts any resolution. | Jordi Vilalta Prat |
2010-11-29 | BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs | Max Horn |
2010-11-28 | OPENGL: Modify source files to force recompilation | Max Horn |
2010-11-28 | SDL: re-enable unicode after graphics init | Willem Jan Palenstijn |
2010-09-03 | OPENGL: Fix enable aspect ratio feature. | Alejandro Marzini |
2010-09-03 | OPENGL: Improve scaling, aspect ratio correction and display(GFX) modes. | Alejandro Marzini |