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path: root/backends/graphics/openglsdl/openglsdl-graphics.cpp
AgeCommit message (Expand)Author
2016-03-16OPENGLSDL: Request "standard" GL contexts.Johannes Schickel
2016-03-16OPENGLSDL: Destroy GL context on exit with SDL2.Johannes Schickel
2016-03-16OPENGL: Support GLES2 contexts.Johannes Schickel
2016-03-16OPENGLSDL: Slight cleanup.Johannes Schickel
2016-03-16OPENGL: Simplify context type setting.Johannes Schickel
2016-03-16OPENGLSDL: Try to use GL(ES) context SDL2 defaults to.Johannes Schickel
2016-03-16OPENGL: Support RGB555 for OpenGL ES output.Johannes Schickel
2016-03-16OPENGL: Allow runtime specification of OpenGL mode.Johannes Schickel
2016-03-16OPENGL: Remove support for ARGB8888.Johannes Schickel
2016-03-16OPENGL: Add functionality to query OpenGL functions on runtime.Johannes Schickel
2015-12-13OPENGLSDL: Set proper mouse emulation dimensions.Johannes Schickel
2015-12-12OPENGL: Refactor screen refresh handling.Johannes Schickel
2015-12-08OPENGLSDL: Request GLES1.1 context with SDL2 for GLES targets.vanfanel
2015-05-16SDL: Add TODO about fullscreen modes to OpenGL SDL code.Johannes Schickel
2015-05-15SDL: Check for NULL when listing available modes via SDL_ListModesLittleboy
2015-02-16SDL: Add basic abstraction class for the SDL window.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
2015-01-25SDL: Refactor WM specific functionality into SdlGraphicsManager.Johannes Schickel
2014-10-28BACKENDS: Remove trailing whitespaceFilippos Karapetis
2014-07-04OPENGLSDL: Don't ignore events after user-initiated resizes.Alyssa Milburn
2014-06-17OPENGLSDL: Move time stamp for last video mode set after fallback mode setup.Johannes Schickel
2014-06-17OPENGLSDL: Make workaround for fast resolution changes actually work for WME.Johannes Schickel
2014-06-10OPENGLSDL: Always ignore bad resolution changes.Alyssa Milburn
2014-02-12OPENGL/SDL: Default to RGBA8888 (memory layout).Johannes Schickel
2014-02-11OPENGL: Rename notifyContextChange to notifyContextCreate.Johannes Schickel
2014-02-11OPENGLSDL: Notify OpenGL manager about context destruction.Johannes Schickel
2013-10-24SDL: Further small cleanup related to manager switching.Johannes Schickel
2013-10-24SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.Johannes Schickel
2013-10-23SDL: Always initialize video subsystem in initSDL.Johannes Schickel
2013-10-23SDL: Clean up graphics manager switching slighty.Johannes Schickel
2013-10-19OPENGL/SDL: Add screenshot support.Johannes Schickel
2013-10-19SDL: Use OSD in OpenGL SDL backend.Johannes Schickel
2013-10-19SDL: Add a OpenGL SDL backend and hook it into the SDL backend.Johannes Schickel
2013-10-05BACKENDS: Remove OpenGL and OpenGL SDL backend.Johannes Schickel
2012-12-10Revert "OPENGLSDL: Remove HACK in fullscreen toggle mode."Johannes Schickel
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-05-31ALL: Correct spelling of "Mac OS X" in various placesMax Horn
2012-02-15OPENGLSDL: Remove HACK in fullscreen toggle mode.Johannes Schickel
2012-02-15OPENGL: Prevent access to a few more members in the SDL OpenGL code.Johannes Schickel
2012-02-15OPENGLSDL: Don't cast EventType into int for switch.Johannes Schickel
2011-12-15OPENGLSDL: Simplify the code a bit.Johannes Schickel
2011-12-15OPENGLSDL: Fix video mode initialization for 640x400 games with AR enabled.Johannes Schickel
2011-09-23OPENGLSDL: Make fullscreen mode switching work again.Johannes Schickel
2011-08-12OPENGL: Fix aspect ratio correction behavior.Johannes Schickel
2011-08-12OPENGLSDL: Do not change requested window size on resize.Johannes Schickel
2011-08-09SDL: Take advantage of SdlGraphicsManager.Johannes Schickel
2011-08-09SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.Johannes Schickel
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-19OPENGLSDL: Add FIXME about desktop resolution retrieving.Johannes Schickel
2011-06-19OPENGLSDL: Use String::format instead of sprintf.Johannes Schickel