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2010-07-23OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. Alejandro Marzini
svn-id: r51193
2010-07-22OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.Alejandro Marzini
svn-id: r51146
2010-07-20OPENGL: Implement fullscreen mode.Alejandro Marzini
svn-id: r51049
2010-07-20OPENGL: Fix SDL OpenGL context not resizing well on Linux.Alejandro Marzini
svn-id: r51047
2010-07-19OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled.Alejandro Marzini
svn-id: r51046
2010-07-19OPENGL: Add basic scaler handle.Alejandro Marzini
svn-id: r51016
2010-07-18Fixed rect size when drawing npot textures. Added OpenGL attr for SDL.Alejandro Marzini
svn-id: r50979
2010-07-18Improved cursor drawing.Alejandro Marzini
svn-id: r50976
2010-07-16Added basic screen drawing (only overlay working).Alejandro Marzini
svn-id: r50930
2010-07-15Fixed doing OpenGL calls before a graphical context was created.Alejandro Marzini
svn-id: r50905
2010-07-15Replaced the extra SDL functions added to GraphicsManager with an ↵Alejandro Marzini
EventObserver in SdlGraphicsManager. svn-id: r50900
2010-07-13Check if USE_OPENGL is defined for compiling OpenGL code.Alejandro Marzini
svn-id: r50842
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
svn-id: r50840
2010-07-12OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. ↵Alejandro Marzini
Changed how GLTexture determines its format. svn-id: r50811
2010-07-11Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵Alejandro Marzini
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796
2010-07-10Added BaseSdlGraphicsManager. Added GLTexture. Alejandro Marzini
svn-id: r50795
2010-07-09Added OpenGLSDLGraphicsManager.Alejandro Marzini
svn-id: r50768