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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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openglsdl
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2010-07-23
OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551.
Alejandro Marzini
2010-07-22
OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.
Alejandro Marzini
2010-07-20
OPENGL: Implement fullscreen mode.
Alejandro Marzini
2010-07-20
OPENGL: Fix SDL OpenGL context not resizing well on Linux.
Alejandro Marzini
2010-07-19
OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled.
Alejandro Marzini
2010-07-19
OPENGL: Add basic scaler handle.
Alejandro Marzini
2010-07-18
Fixed rect size when drawing npot textures. Added OpenGL attr for SDL.
Alejandro Marzini
2010-07-18
Improved cursor drawing.
Alejandro Marzini
2010-07-16
Added basic screen drawing (only overlay working).
Alejandro Marzini
2010-07-15
Fixed doing OpenGL calls before a graphical context was created.
Alejandro Marzini
2010-07-15
Replaced the extra SDL functions added to GraphicsManager with an EventObserv...
Alejandro Marzini
2010-07-13
Check if USE_OPENGL is defined for compiling OpenGL code.
Alejandro Marzini
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-07-12
OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C...
Alejandro Marzini
2010-07-11
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...
Alejandro Marzini
2010-07-10
Added BaseSdlGraphicsManager. Added GLTexture.
Alejandro Marzini
2010-07-09
Added OpenGLSDLGraphicsManager.
Alejandro Marzini
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