Age | Commit message (Expand) | Author |
---|---|---|
2019-11-01 | OPENGL: Implement high DPI support on Android (#1895) | Cameron Cawley |
2019-08-13 | VITA: Use activeArea rectangle also on Vita | rsn8887 |
2018-05-24 | JANITORIAL: Fix trailing whitespace | Adrian Frühwirth |
2018-03-20 | PSP2: fix touch sometimes not directly under finger | rsn8887 |
2018-01-27 | PSP2: Improve direct touch accuracy | rsn8887 |
2018-01-17 | PSP2: remove code duplication in psp2 graphicsmanager | rsn8887 |
2017-12-02 | PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria) | rsn8887 |
2017-12-02 | PSP2: fix odd resolutions on PSP2, fixes Phantasmagoria | rsn8887 |
2017-10-15 | PSP2: Replace usage of old SurfaceSdlGraphicsManager APIs | Colin Snover |
2017-10-15 | BACKENDS: Fix up graphics manager ports with const & override where appropriate | Colin Snover |
2017-03-06 | SDL: Fix trying to init non-supported shaders (#917) | rsn8887 |
2017-03-04 | PSP2: Add Playstation Vita (PSP2) support | cpasjuste |