Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-16 | SDL: Add basic abstraction class for the SDL window. | Johannes Schickel | |
2015-01-25 | SDL: Add experimental support for SDL2. | Johannes Schickel | |
This is based upon skristiansson's change set to make ScummVM work with SDL2. | |||
2015-01-25 | SDL: Cleanup graphics manager switching a bit. | Johannes Schickel | |
2015-01-25 | SDL: Refactor WM specific functionality into SdlGraphicsManager. | Johannes Schickel | |
2014-02-18 | SDL: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-10-24 | SDL: Further small cleanup related to manager switching. | Johannes Schickel | |
2013-10-24 | SDL: Make activateManager/deactivateManager SdlGraphicsManager specific. | Johannes Schickel | |
We can do this now that we can use virtual inheritance and dynamic_cast because we enabled RTTI. | |||
2013-10-24 | SDL: Let SdlGraphicsManager inherit from GraphicsManager. | Johannes Schickel | |
2013-10-23 | SDL: Clean up graphics manager switching slighty. | Johannes Schickel | |
Sadly this also requires us to extend GraphicsManager for this SDL specific feature. However, since that's only used in the SDL backend and Tizen it should be fine for now... | |||
2011-08-18 | SDL: Fix typo. | Johannes Schickel | |
2011-08-09 | SDL: Add a new base class for graphics managers utilizing SDL. | Johannes Schickel | |
2011-06-19 | SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵ | Johannes Schickel | |
purpose. Hopefully I catched all uses of the old name in our ports... | |||
2011-06-04 | BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-24 | SDL: Add config file variable to enable the focus rect debug code. | Johannes Schickel | |
The variable is named "use_sdl_debug_focusrect" for now. The debug code is still only enabled, when a ScummVM debug version is built though. | |||
2011-02-24 | SDL: Add a debug focus rect implementation. | Johannes Schickel | |
This implementation currently draws a rect frame around the focus rect area. | |||
2011-02-24 | SDL: Move focus rectangle dummy implementations to .cpp file. | Johannes Schickel | |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2010-11-29 | SDL: Move #include <SDL.h> into a special wrapper file | Max Horn | |
svn-id: r54572 | |||
2010-10-13 | OPENGL: Get rid of one ugly cast. | Johannes Schickel | |
svn-id: r53435 | |||
2010-09-03 | SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD. | Alejandro Marzini | |
svn-id: r52503 | |||
2010-07-30 | SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers. | Alejandro Marzini | |
OSystem_SDL will create a merged list of all graphics modes from SDL and OpenGL. When the user changes the graphics mode in options and restarts ScummVM should switch to that graphics mode in the corresponding graphics manager. svn-id: r51493 | |||
2010-07-30 | OSYSTEM: Add resetGraphicsScale() method. | Alejandro Marzini | |
This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager. svn-id: r51492 | |||
2010-07-26 | Formatted spaces. | Alejandro Marzini | |
svn-id: r51300 | |||
2010-07-26 | OPENGL: Add OSD message. | Alejandro Marzini | |
svn-id: r51295 | |||
2010-07-16 | Added basic cursor drawing. | Alejandro Marzini | |
svn-id: r50954 | |||
2010-07-15 | Replaced the extra SDL functions added to GraphicsManager with an ↵ | Alejandro Marzini | |
EventObserver in SdlGraphicsManager. svn-id: r50900 | |||
2010-07-13 | Merged from trunk, from Rev 49499 to HEAD | Alejandro Marzini | |
svn-id: r50840 | |||
2010-07-11 | Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public ↵ | Alejandro Marzini | |
SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions. svn-id: r50796 | |||
2010-07-10 | Added BaseSdlGraphicsManager. Added GLTexture. | Alejandro Marzini | |
svn-id: r50795 | |||
2010-07-05 | Cleanup and documentation. | Alejandro Marzini | |
svn-id: r50667 | |||
2010-06-30 | Modularized GP2XWIZ backend. | Alejandro Marzini | |
svn-id: r50514 | |||
2010-06-16 | Fixed some disabled code that was with problems after modularization. | Alejandro Marzini | |
svn-id: r49899 | |||
2010-06-15 | Renamed abstract Manager files. | Alejandro Marzini | |
svn-id: r49677 | |||
2010-06-11 | Add Common::EventSource inheritance for ModularBackend. OSystem_SDL now ↵ | Alejandro Marzini | |
subclass from ModularBackend insteand of BaseBackend. Added forceFullRedraw() to SdlGraphicsManager and removed _modeChanged. svn-id: r49590 | |||
2010-06-11 | Added missing virtual functions in abstract class GraphicsManager. | Alejandro Marzini | |
svn-id: r49589 | |||
2010-06-08 | Renamed and moved DefaultGraphicsManager to NullGraphicsManager. Added pure ↵ | Alejandro Marzini | |
virtual class GraphicsManager. svn-id: r49528 | |||
2010-06-07 | Added constructor, destructor. Made some variables and methods public. ↵ | Alejandro Marzini | |
Removed toggleMouseGrab (now in events). Added feature methods. Fixed missing code for displayMessageOnOSD. svn-id: r49472 | |||
2010-06-05 | Created SdlGraphicsManager. | Alejandro Marzini | |
svn-id: r49444 |