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author | Johannes Schickel | 2015-01-25 01:34:57 +0100 |
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committer | Johannes Schickel | 2015-01-25 20:23:25 +0100 |
commit | 8530997fff7b5b9d558f7dd6a0d07c236e4de16f (patch) | |
tree | 3ded3cc11bae7b50138f35be7626cdae9c400af2 /backends/graphics/sdl/sdl-graphics.h | |
parent | defe71792dfc0ab4bcb14a64a9fc8eab9a638e69 (diff) | |
download | scummvm-rg350-8530997fff7b5b9d558f7dd6a0d07c236e4de16f.tar.gz scummvm-rg350-8530997fff7b5b9d558f7dd6a0d07c236e4de16f.tar.bz2 scummvm-rg350-8530997fff7b5b9d558f7dd6a0d07c236e4de16f.zip |
SDL: Add experimental support for SDL2.
This is based upon skristiansson's change set to make ScummVM work with SDL2.
Diffstat (limited to 'backends/graphics/sdl/sdl-graphics.h')
-rw-r--r-- | backends/graphics/sdl/sdl-graphics.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/backends/graphics/sdl/sdl-graphics.h b/backends/graphics/sdl/sdl-graphics.h index 3a53a4e40e..af7242b99e 100644 --- a/backends/graphics/sdl/sdl-graphics.h +++ b/backends/graphics/sdl/sdl-graphics.h @@ -134,6 +134,9 @@ public: * between different SDL graphic managers on runtime. */ struct State { + State(); + ~State(); + int screenWidth, screenHeight; bool aspectRatio; bool fullscreen; @@ -142,6 +145,12 @@ public: #ifdef USE_RGB_COLOR Graphics::PixelFormat pixelFormat; #endif + +#if SDL_VERSION_ATLEAST(2, 0, 0) + bool inputGrabState; + Common::String windowCaption; + SDL_Surface *windowIcon; +#endif }; /** @@ -156,6 +165,17 @@ public: protected: SdlEventSource *_eventSource; + +#if SDL_VERSION_ATLEAST(2, 0, 0) + SDL_Window *_window; + + bool createWindow(int width, int height, uint32 flags); + void destroyWindow(); +private: + bool _inputGrabState; + Common::String _windowCaption; + SDL_Surface *_windowIcon; +#endif }; #endif |